SINCERE: A Hybrid Framework With Graph-Based Compact Textual Models Using Emotion Classification and Sentiment Analysis for Twitter Sarcasm Detection

IF 4.5 2区 计算机科学 Q1 COMPUTER SCIENCE, CYBERNETICS IEEE Transactions on Computational Social Systems Pub Date : 2024-08-28 DOI:10.1109/TCSS.2023.3315754
Axel Rodríguez;Yi-Ling Chen;Carlos Argueta
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Abstract

Sarcasm is an expression of contempt expressed through verbal irony. It is a nuanced form of language that individuals use to imply the opposite of what they are actually saying, and thus it can be difficult to detect at times. The lack of large, annotated datasets is one of the major challenges and limitations of building systems to detect sarcasm automatically. To address this issue, we propose a hybrid graph-based framework, namely, SINCERE, to build compact sarcasm detection models with sentiment and emotion analysis by leveraging only a small amount of prior data. To automatically extract patterns from a small dataset collected by distant supervision, a graph is first constructed. This approach is used to discover latent representations of vertices in a network, as the basis for a language model. We demonstrate that simple classifiers built from the model can detect sarcasm and generalize better than the state-of-the-art approach. According to the experimental results, the proposed SINCERE framework is able to outperform the SOTA baselines on accuracy by 5%.
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SINCERE:基于图的紧凑型文本模型的混合框架,使用情感分类和情感分析进行 Twitter 讽刺检测
讽刺是一种通过语言反讽表达蔑视的方式。它是一种微妙的语言形式,个人用它来暗示与他们实际所说的相反,因此有时很难检测到。缺乏大型注释数据集是构建自动检测讽刺系统的主要挑战和限制之一。为了解决这个问题,我们提出了一个基于图的混合框架,即 SINCERE,它只需利用少量的先验数据,就能建立具有情感和情绪分析功能的紧凑型讽刺语言检测模型。为了从远距离监督收集的小型数据集中自动提取模式,我们首先构建了一个图。这种方法用于发现网络中顶点的潜在表征,作为语言模型的基础。我们证明,根据该模型建立的简单分类器可以检测讽刺语言,而且泛化效果优于最先进的方法。实验结果表明,所提出的 SINCERE 框架在准确性上比 SOTA 基线高出 5%。
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来源期刊
IEEE Transactions on Computational Social Systems
IEEE Transactions on Computational Social Systems Social Sciences-Social Sciences (miscellaneous)
CiteScore
10.00
自引率
20.00%
发文量
316
期刊介绍: IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.
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