An Isochron-Based Solution to Pursuit–Evasion Games of Two Heterogeneous Players

IF 7 1区 计算机科学 Q1 AUTOMATION & CONTROL SYSTEMS IEEE Transactions on Automatic Control Pub Date : 2024-10-23 DOI:10.1109/TAC.2024.3485451
Shuai Li;Chen Wang;Guangming Xie
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Abstract

In this article, we study a pursuit–evasion game between two players with heterogeneous kinematics, where the pursuer is with damped double-integrator dynamics and the evader is with single-integrator dynamics. The pursuer aims at capturing the evader as soon as possible, while the evader wants to avoid or delay the capture. Traditional methods to solve pursuit–evasion games rely on the Hamilton–Jacobi–Isaacs (HJI) equations and retrogressive path equations, which are very complicated and nonintuitive, thus failing to obtain a complete solution. To overcome these challenges, we develop an intuitive isochron-based method to thoroughly analyze all possible situations of the game and a concise geometric approach to calculate the optimal strategies, providing a complete solution to this game. Specifically, the isochron-based method effectively leverages three main factors: the players' motion capability, the pursuer's capture capability, and the players' states. Based on these, we analyze the players' superiority and the geometrical features of their isochrones and the intersections, thus acquiring concise conditions that determine the game's outcome. For the success-capture cases, we propose a new geometric approach to calculate the target points of the players and then obtain the closed-loop state feedback optimal pursuit and evasion strategies. We then get the corresponding value function and provide a validation using the HJI equation. For the success-evasion cases, we exploit the intersection of the players' isochrones to design some effective evasion strategies, which ensure that the evader can always avoid or delay the capture. Finally, some numerical simulations are carried out to validate the effectiveness and applicability of our results.
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基于等时性的双异质玩家追逐-入侵博弈解决方案
本文研究了具有异构运动的两个参与者之间的追捕-逃避博弈,其中追捕者具有阻尼双积分器动力学,而逃避者具有单积分器动力学。追捕者的目的是尽快捕获逃避者,而逃避者则希望避免或延迟捕获。传统求解追逃博弈的方法依赖于Hamilton-Jacobi-Isaacs (HJI)方程和回归路径方程,这些方法非常复杂且不直观,无法得到完全解。为了克服这些挑战,我们开发了一种直观的基于等时线的方法来彻底分析游戏的所有可能情况,并采用简洁的几何方法来计算最优策略,从而为该游戏提供了完整的解决方案。具体来说,基于等时线的方法有效地利用了三个主要因素:玩家的运动能力、追踪者的捕获能力和玩家的状态。在此基础上,我们分析了玩家的优势以及他们的等时线和交叉点的几何特征,从而获得了决定游戏结果的简洁条件。对于成功捕获的情况,我们提出了一种新的几何方法来计算参与者的目标点,从而获得闭环状态反馈的最优追击和逃避策略。然后,我们得到相应的值函数,并使用HJI方程进行验证。对于逃脱成功的情况,我们利用参与者等时线的交集来设计一些有效的逃脱策略,以确保逃脱者总是能够避免或延迟捕获。最后进行了数值模拟,验证了所得结果的有效性和适用性。
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来源期刊
IEEE Transactions on Automatic Control
IEEE Transactions on Automatic Control 工程技术-工程:电子与电气
CiteScore
11.30
自引率
5.90%
发文量
824
审稿时长
9 months
期刊介绍: In the IEEE Transactions on Automatic Control, the IEEE Control Systems Society publishes high-quality papers on the theory, design, and applications of control engineering. Two types of contributions are regularly considered: 1) Papers: Presentation of significant research, development, or application of control concepts. 2) Technical Notes and Correspondence: Brief technical notes, comments on published areas or established control topics, corrections to papers and notes published in the Transactions. In addition, special papers (tutorials, surveys, and perspectives on the theory and applications of control systems topics) are solicited.
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