Validity and reliability of an immersive virtual reality adaptation of the 6-minute pegboard and ring test.

Çağtay Maden, Demet Gözaçan Karabulut, Burcu Bağcı
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Abstract

Background and aim: Virtual reality offers new clinical assessment and rehabilitation options that can complement or, in some cases, replace traditional methods. However, the applicability of using virtual reality tools for assessment of upper limb functional capacity has not been fully explored. We therefore developed an immersive virtual reality adaptation of the 6-Minute Pegboard and Ring Test (6PBRT-VR). The aim of the study was to test the validity and reliability of the 6PBRT-VR for the assessment of upper extremity functional capacity, and to assess the performance and feasibility of the proposed tool.

Methods: Thirty healthy young adults were included in the study. The participants performed the classical 6-Minute Pegboard and Ring Test first and then the 6PBRT-VR. The test-retest reliability of the 6PBRT-VR was assessed on intraclass correlation coefficient. Concurrent validity was assessed on the correlation between the 6PBRT-VR test-retest scores (number of rings moved) and the correlation between the scores from the classical 6-Minute Pegboard and Ring Test and the 6PBRT-VR. Convergent validity was assessed on correlations with handgrip strength and the total Quick Disabilities of the Arm, Shoulder, and Hand score. Cardiorespiratory responses were also measured (at baseline and after each test). Perceived arm fatigue was assessed on the Modified Borg Scale.

Results: The 6PBRT-VR exhibited excellent test-retest reliability, with an intraclass correlation coefficient of 0.866 (95% confidence interval 0.737-0.934). Mean 6PBRT-VR score correlated strongly with the mean score of the classical 6-Minute Pegboard and Ring Test (r = 0.817, p < 0.001). A significant association was found between the 6PBRT-VR and the classical 6-Minute Pegboard and Ring Test in terms of variations in heart rate, systolic blood pressure, and Modified Borg Scale score (p < 0.001). Mean 6PBRT-VR score showed moderate correlations with right (r = 0.571, p = 0.001) and left handgrip strength (r = 0.550, p = 0.002).

Conclusion: The 6PBRT-VR is a reliable and valid virtual tool for assessing upper-extremity functional capacity in young adults.

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沉浸式虚拟现实改编版 6 分钟钉板和套环测试的有效性和可靠性。
背景和目的:虚拟现实技术提供了新的临床评估和康复选择,可以补充或在某些情况下替代传统方法。然而,使用虚拟现实工具评估上肢功能能力的适用性尚未得到充分探索。因此,我们开发了一种沉浸式虚拟现实技术,对 6 分钟钉板和套环测试(6PBRT-VR)进行改编。研究的目的是测试 6PBRT-VR 在评估上肢功能能力方面的有效性和可靠性,并评估所提议的工具的性能和可行性:研究对象包括 30 名健康的年轻人。方法:研究对象包括 30 名健康的年轻人,他们首先进行了经典的 6 分钟钉板和套环测试,然后进行了 6PBRT-VR 测试。根据类内相关系数评估 6PBRT-VR 的重测可靠性。并发效度是根据 6PBRT-VR 测试-再测得分(移动环数)与经典的 6 分钟钉板套环测试得分之间的相关性以及 6PBRT-VR 与 6PBRT-VR 之间的相关性进行评估的。根据与手握力和手臂、肩部和手部快速残疾总分的相关性评估了收敛有效性。此外,还测量了心肺反应(基线和每次测试后)。根据改良博格量表对手臂疲劳感进行了评估:结果:6PBRT-VR 的测试-重复测试可靠性极佳,类内相关系数为 0.866(95% 置信区间为 0.737-0.934)。6PBRT-VR 的平均得分与经典的 6 分钟钉板和套环测试的平均得分密切相关(r = 0.817,p 结论:6PBRT-VR 与经典的 6 分钟钉板和套环测试的平均得分密切相关:6PBRT-VR 是一种可靠有效的虚拟工具,可用于评估年轻成年人的上肢功能能力。
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