User-avatar bond as diagnostic indicator for gaming disorder: A word on the side of caution.

IF 6.6 1区 医学 Q1 PSYCHIATRY Journal of Behavioral Addictions Pub Date : 2024-11-22 DOI:10.1556/2006.2024.00032
Alexandre Infanti, Alessandro Giardina, Josip Razum, Daniel L King, Stephanie Baggio, Jeffrey G Snodgrass, Matthew Vowels, Adriano Schimmenti, Orsolya Király, Hans-Juergen Rumpf, Claus Vögele, Joël Billieux
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Abstract

In their study, Stavropoulos et al. (2023) capitalized on supervised machine learning and a longitudinal design and reported that the User-Avatar Bond could be accurately employed to detect Gaming Disorder (GD) risk in a community sample of gamers. The authors suggested that the User-Avatar Bond is a "digital phenotype" that could be used as a diagnostic indicator for GD risk. In this commentary, our objectives are twofold: (1) to underscore the conceptual challenges of employing User-Avatar Bond for conceptualizing and diagnosing GD risk, and (2) to expound upon what we perceive as a misguided application of supervised machine learning techniques by the authors from a methodological standpoint.

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用户头像绑定作为游戏障碍的诊断指标:谨慎行事。
在他们的研究中,Stavropoulos 等人(2023 年)利用有监督的机器学习和纵向设计,报告了用户-阿凡达债券可以准确地用于检测社区游戏玩家样本中的游戏障碍(GD)风险。作者认为,"用户-阿凡达债券 "是一种 "数字表型",可用作 GD 风险的诊断指标。在这篇评论中,我们的目标有两个:(1)强调使用 "用户-阿凡达债券 "概念化和诊断 GD 风险所面临的概念挑战;(2)从方法论的角度阐述我们所认为的作者对监督机器学习技术的错误应用。
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来源期刊
CiteScore
12.30
自引率
7.70%
发文量
91
审稿时长
20 weeks
期刊介绍: The aim of Journal of Behavioral Addictions is to create a forum for the scientific information exchange with regard to behavioral addictions. The journal is a broad focused interdisciplinary one that publishes manuscripts on different approaches of non-substance addictions, research reports focusing on the addictive patterns of various behaviors, especially disorders of the impulsive-compulsive spectrum, and also publishes reviews in these topics. Coverage ranges from genetic and neurobiological research through psychological and clinical psychiatric approaches to epidemiological, sociological and anthropological aspects.
期刊最新文献
Corrigendum to: Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study using machine learning. Machine Learning(s) in gaming disorder through the user-avatar bond: A step towards conceptual and methodological clarity. User-avatar bond as diagnostic indicator for gaming disorder: A word on the side of caution. Long-term changes on behavioral addictions symptoms among adults with attention deficit hyperactivity disorder treated with methylphenidate. Mainland China's 2021 restrictions on under-18s' video game time were imposed when older 2019 restrictions already applied: Omitting the historical regulatory context is misleading.
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