Triple Peak Day: Work Rhythms of Software Developers in Hybrid Work

IF 5.6 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING IEEE Transactions on Software Engineering Pub Date : 2024-11-22 DOI:10.1109/TSE.2024.3504831
Javier Hernandez;Vedant Das Swain;Jina Suh;Daniel McDuff;Judith Amores;Gonzalo Ramos;Kael Rowan;Brian Houck;Shamsi Iqbal;Mary Czerwinski
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Abstract

The future of work is rapidly changing, with remote and hybrid settings blurring the boundaries between professional and personal life. To understand how work rhythms vary across different work settings, we conducted a month-long study of 65 software developers, collecting anonymized computer activity data as well as daily ratings for perceived stress, productivity, and work setting. In addition to confirming the double-peak pattern of activity at 10:00 am and 2:00 pm observed in prior research, we observed a significant third peak around 9:00 pm. This third peak was associated with higher perceived productivity during remote days but increased stress during onsite and hybrid days, highlighting a nuanced interplay between work demands and work settings. Additionally, we found strong correlations between computer activity, productivity, and stress, including an inverted U-shaped relationship where productivity peaked at around six hours of computer activity before declining on more active days. These findings provide new insights into evolving work rhythms and highlight the impact of different work settings on productivity and stress.
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三倍峰值日:混合工作中软件开发人员的工作节奏
未来的工作正在迅速变化,远程和混合环境模糊了职业和个人生活之间的界限。为了了解工作节奏在不同的工作环境中是如何变化的,我们对65名软件开发人员进行了为期一个月的研究,收集了匿名的计算机活动数据,以及感知压力、生产力和工作环境的每日评级。除了证实在先前的研究中观察到的上午10:00和下午2:00的双峰活动模式外,我们还观察到晚上9:00左右出现了重要的第三个高峰。第三个高峰与远程工作时更高的生产力有关,但在现场和混合工作时压力增加,突出了工作需求和工作环境之间微妙的相互作用。此外,我们发现电脑活动、生产力和压力之间存在很强的相关性,包括一个倒u型关系,即生产力在电脑活动约6小时时达到峰值,然后在更活跃的日子里下降。这些发现为不断变化的工作节奏提供了新的见解,并强调了不同工作环境对生产力和压力的影响。
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来源期刊
IEEE Transactions on Software Engineering
IEEE Transactions on Software Engineering 工程技术-工程:电子与电气
CiteScore
9.70
自引率
10.80%
发文量
724
审稿时长
6 months
期刊介绍: IEEE Transactions on Software Engineering seeks contributions comprising well-defined theoretical results and empirical studies with potential impacts on software construction, analysis, or management. The scope of this Transactions extends from fundamental mechanisms to the development of principles and their application in specific environments. Specific topic areas include: a) Development and maintenance methods and models: Techniques and principles for specifying, designing, and implementing software systems, encompassing notations and process models. b) Assessment methods: Software tests, validation, reliability models, test and diagnosis procedures, software redundancy, design for error control, and measurements and evaluation of process and product aspects. c) Software project management: Productivity factors, cost models, schedule and organizational issues, and standards. d) Tools and environments: Specific tools, integrated tool environments, associated architectures, databases, and parallel and distributed processing issues. e) System issues: Hardware-software trade-offs. f) State-of-the-art surveys: Syntheses and comprehensive reviews of the historical development within specific areas of interest.
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