A comparison of watching cartoons versus playing games as a distraction method on pain and fear of pain during peripheral intravenous cannula placement in children aged 6–9 years: A randomized experimental study

Derya Akdeniz Uysal RN, MScN, PhD , Ozlem Guzel Polat RN, MScN, Ph.D. , Guzide Ugucu Res. Asst., RN, MScN, Ph.D. , Atiye Karakul RN, MScN , Ayşe Zişan Olcay RN, MScN , Ozlem Tuzun RN , Rana Yigit R.N., MSc.N., Ph.D.
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Abstract

Purpose

This study aimed to compare the effects of watching cartoons and playing games as a distraction method during peripheral intravenous cannula insertion on pain and fear of pain in children aged 6–9 years.

Design & methods

This RCT with a parallel-group randomized experimental design was conducted between May and July 2024 in the pediatric unit of a university hospital with a tertiary referral centre. Sixty-eight children aged 6–9 years were assigned to two different groups using block randomization method (Cartoon Group = CG; n = 34, Gaming Group = GG; n = 34). The Wong-Bakers FACES® Pain Rating Scale and Children's Fear Scale were used for data collection. The children's pain and fear of pain were evaluated 2 min before, during and 2 min after the procedure.

Results

The mean age of the children (N = 64) was 7.41 ± 1.71 years (min-max = 6–9). Pain scores of GG (n = 32) were higher than CG (n = 32) (MD = 1.46; SE = 0.35; p < 0.001; %95 CI = 0.76–2.15). During the procedure, fear of pain scores of GG were higher than CG (MD = 0.78; SE = 0.32; p = 0.018; %95 CI = 0.13–1.42).

Conclusion

This study revealed that watching cartoons reduced the pain score by approximately 1.5 units and the fear of pain score by approximately 1 unit compared to playing online games during peripheral intravenous cannula placement in children aged 6–9 years.

Practice implication

In children aged 6–9 years planned to undergo peripheral intravenous cannula placement, watching a cartoon, one of the distraction techniques, can be recommended to effectively reduce pain and fear of pain. Tablets that allow watching cartoons and films, which are widely used and accessible in the clinical field, can facilitate the use of distraction techniques.
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6-9岁儿童外周静脉置管时,观看卡通片与玩游戏分散注意力对疼痛和疼痛恐惧的影响:一项随机实验研究
目的比较6-9岁儿童外周静脉置管过程中观看动画片和玩游戏作为分散注意力的方法对疼痛和疼痛恐惧的影响。设计,方法采用平行组随机实验设计的随机对照试验,于2024年5月至7月在某三级转诊中心的大学附属医院儿科进行。68名6-9岁的儿童采用分组随机法分为两个不同的组(卡通组= CG;n = 34, Gaming Group = GG;n = 34)。使用Wong-Bakers FACES®疼痛评定量表和儿童恐惧量表进行数据收集。分别于术前、术中及术后2分钟对患儿的疼痛及疼痛恐惧程度进行评估。结果患儿平均年龄(N = 64)为7.41±1.71岁(最小-最大= 6-9岁)。GG组(n = 32)疼痛评分高于CG组(n = 32) (MD = 1.46;se = 0.35;p & lt;0.001;%95 ci = 0.76-2.15)。手术过程中,GG组疼痛恐惧评分高于CG组(MD = 0.78;se = 0.32;p = 0.018;%95 ci = 0.13-1.42)。结论6-9岁儿童外周静脉置管期间,与玩网络游戏相比,观看动画片可使疼痛评分降低约1.5个单位,疼痛恐惧评分降低约1个单位。实践意义对于6-9岁拟行外周静脉置管的患儿,可推荐观看动画片作为分散注意力的方法之一,有效减轻疼痛和对疼痛的恐惧。可以观看卡通和电影的平板电脑在临床领域被广泛使用,可以方便地使用分散注意力的技术。
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来源期刊
CiteScore
3.70
自引率
8.30%
发文量
291
审稿时长
65 days
期刊介绍: Official Journal of the Society of Pediatric Nurses and the Pediatric Endocrinology Nursing Society (PENS) The Journal of Pediatric Nursing: Nursing Care of Children and Families (JPN) is interested in publishing evidence-based practice, quality improvement, theory, and research papers on a variety of topics from US and international authors. JPN is the official journal of the Society of Pediatric Nurses and the Pediatric Endocrinology Nursing Society. Cecily L. Betz, PhD, RN, FAAN is the Founder and Editor in Chief. Journal content covers the life span from birth to adolescence. Submissions should be pertinent to the nursing care needs of healthy and ill infants, children, and adolescents, addressing their biopsychosocial needs. JPN also features the following regular columns for which authors may submit brief papers: Hot Topics and Technology.
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