Zhengqiu Zhu;Yong Zhao;Sihang Qiu;Kai Xu;Quanjun Yin;Jincai Huang;Zhong Liu;Fei-Yue Wang
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引用次数: 0
Abstract
The transition from cyber-physical-system-based (CPS-based) Industry 4.0 to cyber-physical-social-system-based (CPSS-based) Industry 5.0 brings new requirements and opportunities to current sensing approaches, especially in light of recent progress in large language models (LLMs) and retrieval augmented generation (RAG). Therefore, the advancement of parallel intelligence powered crowdsensing intelligence (CSI) is witnessed, which is currently advancing toward linguistic intelligence. In this article, we propose a novel sensing paradigm, namely conversational crowdsensing, for Industry 5.0 (especially for social manufacturing). It can alleviate workload and professional requirements of individuals and promote the organization and operation of diverse workforce, thereby facilitating faster response and wider popularization of crowdsensing systems. Specifically, we design the architecture of conversational crowdsensing to effectively organize three types of participants (biological, robotic, and digital) from diverse communities. Through three levels of effective conversation (i.e., interhuman, human–AI, and inter-AI), complex interactions and service functionalities of different workers can be achieved to accomplish various tasks across three sensing phases (i.e., requesting, scheduling, and executing). Moreover, we explore the foundational technologies for realizing conversational crowdsensing, encompassing LLM-based multiagent systems, scenarios engineering and conversational human–AI cooperation. Finally, we present potential applications of conversational crowdsensing and discuss its implications. We envision that conversations in natural language will become the primary communication channel during crowdsensing process, enabling richer information exchange and cooperative problem-solving among humans, robots, and AI.
期刊介绍:
IEEE Transactions on Computational Social Systems focuses on such topics as modeling, simulation, analysis and understanding of social systems from the quantitative and/or computational perspective. "Systems" include man-man, man-machine and machine-machine organizations and adversarial situations as well as social media structures and their dynamics. More specifically, the proposed transactions publishes articles on modeling the dynamics of social systems, methodologies for incorporating and representing socio-cultural and behavioral aspects in computational modeling, analysis of social system behavior and structure, and paradigms for social systems modeling and simulation. The journal also features articles on social network dynamics, social intelligence and cognition, social systems design and architectures, socio-cultural modeling and representation, and computational behavior modeling, and their applications.