Large-Scale 3-D Building Reconstruction in LoD2 From ALS Point Clouds

Gefei Kong;Chaoquan Zhang;Hongchao Fan
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Abstract

Large-scale 3-D building models are a fundamental data of many research and applications. The automatic reconstruction of these 3-D models in LoD2 garners much attention and many automatic methods have been proposed. However, most existing solutions require multiple and complicated substeps for reconstructing the structure of a single building. Meanwhile, most of them have not been applied to large-scale reconstruction to better support the practical applications. Furthermore, some of them rely on the input point clouds with building classification information, thereby affecting their generalization. To resolve these issues, in this letter, we propose a workflow to fully automatically reconstruct large-scale 3-D building models in LoD2. This workflow takes airborne laser scanning (ALS) point clouds as input and uses building footprints and digital terrain model (DTM) as assistance. LoD2 3-D building models are reconstructed by a three-module pipeline: 1) building and roof segmentation; 2) 3-D roof reconstruction; and 3) final top–down extrusion with terrain information. By proposing hybrid deep-learning-based and rule-based methods for the first two modules, we ensure the accurate structure output of reconstruction results as much as possible. The experimental results on point clouds covering the whole city of Trondheim, Norway, indicate that the proposed workflow can effectively reconstruct large-scale 3-D building models in LoD2 with the acceptable RMSE.
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基于ALS点云的LoD2大尺度三维建筑重建
大尺度三维建筑模型是许多研究和应用的基础数据。LoD2中这些三维模型的自动重建备受关注,并提出了许多自动重建方法。然而,大多数现有的解决方案需要多个复杂的子步骤来重建单个建筑物的结构。同时,这些方法大多尚未应用于大规模重建,无法更好地支持实际应用。此外,其中一些算法依赖于输入的具有建筑分类信息的点云,从而影响了它们的泛化。为了解决这些问题,在这封信中,我们提出了一个在LoD2中全自动重建大尺度三维建筑模型的工作流程。该工作流以机载激光扫描(ALS)点云为输入,以建筑足迹和数字地形模型(DTM)为辅助。LoD2三维建筑模型重构采用三模块流水线:1)建筑与屋顶分割;2)三维顶板重建;最后利用地形信息进行自顶向下挤压。通过对前两个模块提出基于深度学习和基于规则的混合方法,我们尽可能地保证重构结果的准确结构输出。在挪威特隆赫姆整个城市的点云上进行的实验结果表明,该工作流可以有效地在LoD2中重建大尺度三维建筑模型,且RMSE可接受。
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