More than a feeling: emotional regulation strategies for simulation-based education.

IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Advances in simulation (London, England) Pub Date : 2024-12-31 DOI:10.1186/s41077-024-00325-z
Vicki R LeBlanc, Victoria Brazil, Glenn D Posner
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Abstract

Simulation-based education often involves learners or teams attempting to manage situations at the limits of their abilities. As a result, it can elicit emotional reactions in participants. These emotions are not good or bad, they simply are. Their value at any given moment is determined by their utility in meeting the goals of a particular situation. When emotions are particularly intense, or a given emotion is not aligned with the situation, they can impede learners' ability to engage in a simulation activity or debriefing session, as well as their ability to retain knowledge and skills learned during the session. Building on existing guidance for simulation educators seeking to optimize the learning state/readiness in learners, this paper explores the theory and research that underpins the practical application of how to recognize and support learners' emotions during simulation sessions. Specifically, we describe the impact of various emotions on the cognitive processes involved in learning and performance, to inform practical guidance for simulation practitioners: (1) how to recognize and identify emotions experienced by others, (2) how to determine whether those emotional reactions are problematic or helpful for a given situation, and (3) how to mitigate unhelpful emotional reactions and leverage those that are beneficial in achieving the goals of a simulation session.

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不仅仅是一种感觉:基于模拟的教育的情绪调节策略。
基于模拟的教育通常涉及学习者或团队试图在他们的能力极限下管理情况。因此,它可以引起参与者的情绪反应。这些情绪没有好坏之分,它们就是好就是坏。它们在任何给定时刻的价值是由它们在满足特定情况下的目标时的效用决定的。当情绪特别强烈,或者给定的情绪与情境不一致时,它们会阻碍学习者参与模拟活动或汇报会议的能力,以及他们在会议中学习知识和技能的能力。本文以寻求优化学习者学习状态/准备状态的现有模拟教育者指导为基础,探讨了如何在模拟课程中识别和支持学习者情绪的实际应用的理论和研究。具体来说,我们描述了各种情绪对学习和表现中涉及的认知过程的影响,为模拟从业者提供实践指导:(1)如何识别和识别他人所经历的情绪,(2)如何确定这些情绪反应在特定情况下是问题还是有益的,以及(3)如何减轻无益的情绪反应并利用那些有利于实现模拟会话目标的情绪反应。
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来源期刊
CiteScore
5.70
自引率
0.00%
发文量
0
审稿时长
12 weeks
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