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Effectiveness of hybrid simulation training on medical student performance in whole-task consultation of cardiac patients: The ASSIMILATE EXCELLENCE randomized waitlist-controlled trial. 混合模拟训练对医学生在心脏病患者全任务会诊中表现的影响:ASSIMILATE EXCELLENCE 随机候选对照试验。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-10-01 DOI: 10.1186/s41077-024-00314-2
Michael Daly, Claire Mulhall, James O'Neill, Walter Eppich, Jonathan Shpigelman, Caitriona Cahir, Daniel Fraughen, Enda McElduff, Catherine Uhomoibhi, Claire Condron

Background: Assessment of comprehensive consultations in medicine, i.e. a complete history, physical examination, and differential diagnosis, is regarded as authentic tests of clinical competence; however, they have been shown to have low reliability and validity due to variability in the real patients used and subjective examiner grading. In the ASSIMILATE EXCELLENCE study, our aim was to assess the effect(s) of expert tuition with hybrid simulation using a simulated patient wearing a novel auscultation vest, i.e. a hybrid simulated patient, and repeated peer grading using scoring checklists on student learning, performance, and acumen in comprehensive consultations of patients with valvular heart disease.

Methods: ASSIMILATE EXCELLENCE was a randomized waitlist-controlled trial with blinded outcome assessment undertaken between February 2021 and November 2021. Students at the Royal College of Surgeons in Ireland in either the second or third year of the four-year graduate-entry medical degree programme were randomized to a hybrid simulation training or waitlist control group and undertook three consultation assessments of three different clinical presentations of valvular heart disease (cases: C1-C3) using hybrid simulation. Our primary outcome was the difference in total score between and within groups across time; a secondary outcome was any change in inter-rater reliability across time. Students self-reported their proficiency and confidence in comprehensive consultations using a pre- and post-study survey.

Results: Included were 68 students (age 27.6 ± 0.1 years; 74% women). Overall, total score was 39.6% (35.6, 44.9) in C1 and increased to 63.6% (56.7, 66.7) in C3 (P < .001). On intergroup analysis, a significant difference was observed between groups in C2 only (54.2 ± 7.1% vs. 45.6 ± 9.2%; P < .001), a finding that was mainly driven by a difference in physical examination score. On intragroup analysis, significant improvement in total score across time between cases was also observed. Intraclass correlation coefficients for each pair of assessors were excellent (0.885-0.996 [0.806, 0.998]) in all cases. Following participation, students' confidence in comprehensive consultation assessments improved, and they felt more prepared for their future careers.

Conclusions: Hybrid simulation-based training improves competence and confidence in medical students undertaking comprehensive consultation assessment of cardiac patients. In addition, weighted scoring checklists improve grading consistency, learning through peer assessment, and feedback. Trial registration ClinicalTrials.gov Identifier: NCT05895799.

背景:医学中的综合会诊评估,即完整的病史、体格检查和鉴别诊断,被认为是临床能力的真实测试;然而,由于所使用的真实患者存在差异以及考官的主观评分,这些评估的可靠性和有效性较低。在 "ASSIMILATE EXCELLENCE "研究中,我们的目的是评估在对瓣膜性心脏病患者进行综合会诊时,专家指导与穿戴新型听诊背心的模拟患者(即混合模拟患者)的混合模拟以及使用评分检查表的重复同行评分对学生学习、表现和敏锐度的影响:ASSIMILATE EXCELLENCE 是一项随机候选对照试验,在 2021 年 2 月至 2021 年 11 月期间进行盲法结果评估。爱尔兰皇家外科学院四年制研究生入学医学学位课程二年级或三年级的学生被随机分配到混合模拟训练组或候补对照组,并利用混合模拟对三种不同临床表现的瓣膜性心脏病(病例:C1-C3)进行了三次会诊评估。我们的主要结果是各组之间和组内各时间段的总分差异;次要结果是各时间段评分者间可靠性的任何变化。学生通过研究前和研究后的调查自我报告他们在综合会诊中的熟练程度和信心:共纳入 68 名学生(年龄为 27.6 ± 0.1 岁;74% 为女性)。总体而言,总分在 C1 中为 39.6% (35.6, 44.9),在 C3 中增至 63.6% (56.7, 66.7)(P < .001)。在组间分析中,仅 C2 组之间存在显著差异(54.2 ± 7.1% vs. 45.6 ± 9.2%;P < .001),这一结果主要是由体格检查评分的差异引起的。在组内分析中,还观察到不同病例的总分在不同时期有显著提高。在所有案例中,每对评估者的类内相关系数都非常好(0.885-0.996 [0.806,0.998])。参加培训后,学生对综合会诊评估的信心有所提高,并认为自己为未来的职业生涯做好了更充分的准备:结论:基于混合模拟的培训提高了医学生对心脏病患者进行综合会诊评估的能力和信心。此外,加权评分核对表提高了评分的一致性,通过同行评估和反馈进行学习。试验注册 ClinicalTrials.gov Identifier:NCT05895799。
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引用次数: 0
Using simulation scenarios and a debriefing structure to promote feedback skills among interprofessional team members in clinical practice. 在临床实践中利用模拟情景和汇报结构提高跨专业团队成员的反馈技能。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-18 DOI: 10.1186/s41077-024-00303-5
Bodil Thorsager Svendsen, Lene Funck Petersen, Anders Skjelsager, Anne Lippert, Doris Østergaard

Background: Team reflexivity and peer feedback in daily clinical work can improve patient safety. However, teams do not always engage in reflection after patient care. A reason could be that team members may lack skills in engaging in team reflection. This study explores the use of interprofessional team-based simulations to encourage and equip teams for reflective conversations in the real-world clinical practice.

Methods: This was a prospective, explorative study of team members' perceptions of the use of in situ simulation-based scenarios with critically ill patient cases to train team-based reflections and peer feedback. The study took place in two neurological wards. Prior to the intervention, a 1-day observation in each ward and semi-structured short interviews with physicians and nurses were conducted.

Results: A total of 94 staff members, 57 nurses, 8 nurse assistants and 29 physicians participated in the in situ simulation scenarios. All team members showed appreciation of the safe learning environment. The authors found that the simulations and the debriefing structure provided an opportunity for training of team reflexivity and feedback. The team members evaluated the simulation-based training very positively, and their initial reaction indicated that they found peer feedback useful for the individual and the team. This approach allowed them to reflect on their own clinical practice.

Conclusion: The simulation-based training scenarios and the debriefing structure promoted team members' team reflexivity and peer feedback skills. The method is feasible and could be used in other specialties and situations. The team members' reactions to feedback were positive, and based on their reflections, there is a potential to increase both individual and team skills as well as improve patient treatment.

背景:日常临床工作中的团队反思和同行反馈可提高患者安全。然而,团队并不总是在护理病人后进行反思。其中一个原因可能是团队成员缺乏进行团队反思的技能。本研究探讨了在实际临床实践中如何利用跨专业团队模拟来鼓励和装备团队进行反思性对话:这是一项前瞻性、探索性研究,旨在了解团队成员对使用重症患者病例原位模拟情景来培训团队反思和同行反馈的看法。研究在两间神经科病房进行。在干预前,对每个病房进行了为期 1 天的观察,并对医生和护士进行了半结构化的简短访谈:共有 94 名工作人员(57 名护士、8 名护士助理和 29 名医生)参与了现场模拟情景。所有团队成员都对安全的学习环境表示赞赏。作者发现,模拟和汇报结构为培训团队的反思和反馈能力提供了机会。团队成员对模拟培训给予了非常积极的评价,他们的初步反应表明,他们认为同伴反馈对个人和团队都很有用。这种方法让他们能够反思自己的临床实践:结论:模拟培训情景和汇报结构促进了团队成员的团队反思能力和同伴反馈技能。这种方法是可行的,可用于其他专业和情况。团队成员对反馈的反应是积极的,根据他们的反思,有可能提高个人和团队的技能,并改善对病人的治疗。
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引用次数: 0
Reclaiming identities: exploring the influence of simulation on refugee doctors' workforce integration. 重拾身份:探索模拟对难民医生融入工作队伍的影响。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-11 DOI: 10.1186/s41077-024-00310-6
Samantha Eve Smith, Victoria Ruth Tallentire, Julie Doverty, Mohamed Elaibaid, Julie Mardon, Patricia Livingston

Background: Healthcare professionals are a precious resource, however, if they fail to integrate into the workforce, they are likely to relocate. Refugee doctors face workforce integration challenges including differences in language and culture, educational background, reduced confidence, and sense of identity. It has been proposed that simulation programmes may have the power to influence workforce integration. This study aimed to explore how an immersive simulation programme influenced workforce integration for refugee doctors joining a new healthcare system.

Methods: Doctors were referred to a six-day immersive simulation programme by a refugee doctor charity. Following the simulation programme, they were invited to participate in the study. Semi-structured interviews, based on the 'pillars' conceptual model of workforce integration, were undertaken. Data were analysed using template analysis, with the workforce integration conceptual model forming the initial coding template. Themes and sub-themes were modified according to the data, and new codes were constructed. Data were presented as an elaborated pillars model, exploring the relationship between simulation and workforce integration.

Results: Fourteen doctors participated. The 'learning pillar' comprised communication, culture, clinical skills and knowledge, healthcare systems and assessment, with a new sub-theme of role expectations. The 'connecting pillar' comprised bonds and bridges, which were strengthened by the simulation programme. The 'being pillar' encompassed the reclaiming of the doctor's identity and the formation of a new social identity as an international medical graduate. Simulation opportunities sometimes provided 'building blocks' for the pillars, but at other times opportunities were missed. There was also an example of the simulation programme threatening one of the integration pillars.

Conclusions: Opportunities provided within simulation programmes may help refugee doctors form social connections and aid learning in a variety of domains. Learning, social connections, and skills application in simulation may help doctors to reclaim their professional identities, and forge new identities as international medical graduates. Fundamentally, simulation experiences allow newcomers to understand what is expected of them. These processes are key to successful workforce integration. The simulation community should be curious about the potential of simulation experiences to influence integration, whilst also considering the possibility of unintentional 'othering' between faculty and participants.

背景:医疗保健专业人员是宝贵的资源,但是,如果他们不能融入劳动力队伍,就很可能会迁移。难民医生面临的劳动力融合挑战包括语言和文化差异、教育背景、自信心下降和身份认同感。有人提出,模拟课程可能对劳动力融入产生影响。本研究旨在探讨沉浸式模拟课程如何影响加入新医疗系统的难民医生的劳动力融合:方法:由难民医生慈善机构推荐医生参加为期六天的沉浸式模拟课程。模拟项目结束后,他们被邀请参与研究。根据劳动力融入的 "支柱 "概念模型,进行了半结构式访谈。采用模板分析法对数据进行分析,劳动力整合概念模型构成了最初的编码模板。根据数据修改了主题和次主题,并构建了新的编码。数据以详细的支柱模型形式呈现,探讨了模拟与劳动力整合之间的关系:结果:14 名医生参与了研究。学习支柱 "包括沟通、文化、临床技能和知识、医疗保健系统和评估,以及一个新的子主题 "角色期望"。连接支柱 "包括纽带和桥梁,模拟计划加强了这一点。存在支柱 "包括医生身份的恢复和作为国际医学毕业生新社会身份的形成。模拟机会有时为这些支柱提供了 "基石",但有时也会错失良机。还有一个例子是,模拟课程威胁到了其中一个融合支柱:结论:模拟项目中提供的机会可以帮助难民医生建立社会联系,并有助于他们在不同领域的学习。模拟项目中的学习、社会联系和技能应用可以帮助医生重新找回他们的职业身份,并建立作为国际医学毕业生的新身份。从根本上说,模拟体验可以让新人了解对他们的期望。这些过程是劳动力成功融合的关键。模拟界应该对模拟体验影响融合的潜力充满好奇,同时也要考虑到教员和参与者之间无意中 "他者化 "的可能性。
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引用次数: 0
TEAMs go VR-validating the TEAM in a virtual reality (VR) medical team training. TEAMs go VR--在虚拟现实(VR)医疗团队培训中验证 TEAM。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-11 DOI: 10.1186/s41077-024-00309-z
Rafael Wespi, Lukas Schwendimann, Andrea Neher, Tanja Birrenbach, Stefan K Schauber, Tanja Manser, Thomas C Sauter, Juliane E Kämmer

Background: Inadequate collaboration in healthcare can lead to medical errors, highlighting the importance of interdisciplinary teamwork training. Virtual reality (VR) simulation-based training presents a promising, cost-effective approach. This study evaluates the effectiveness of the Team Emergency Assessment Measure (TEAM) for assessing healthcare student teams in VR environments to improve training methodologies.

Methods: Forty-two medical and nursing students participated in a VR-based neurological emergency scenario as part of an interprofessional team training program. Their performances were assessed using a modified TEAM tool by two trained coders. Reliability, internal consistency, and concurrent validity of the tool were evaluated using intraclass correlation coefficients (ICC) and Cronbach's alpha.

Results: Rater agreement on TEAM's leadership, teamwork, and task management domains was high, with ICC values between 0.75 and 0.90. Leadership demonstrated strong internal consistency (Cronbach's alpha = 0.90), while teamwork and task management showed moderate to acceptable consistency (alpha = 0.78 and 0.72, respectively). Overall, the TEAM tool exhibited high internal consistency (alpha = 0.89) and strong concurrent validity with significant correlations to global performance ratings.

Conclusion: The TEAM tool proved to be a reliable and valid instrument for evaluating team dynamics in VR-based training scenarios. This study highlights VR's potential in enhancing medical education, especially in remote or distanced learning contexts. It demonstrates a dependable approach for team performance assessment, adding value to VR-based medical training. These findings pave the way for more effective, accessible interdisciplinary team assessments, contributing significantly to the advancement of medical education.

背景:医疗保健领域的协作不足可能会导致医疗事故,这凸显了跨学科团队合作培训的重要性。基于虚拟现实(VR)的模拟培训是一种前景广阔、成本效益高的方法。本研究评估了团队应急评估量表(TEAM)在 VR 环境中评估医护学生团队以改进培训方法的有效性:方法:42 名医学和护理专业的学生参加了基于 VR 的神经系统急救情景模拟,这是跨专业团队培训项目的一部分。由两名经过培训的编码员使用修改过的 TEAM 工具对他们的表现进行评估。使用类内相关系数(ICC)和克朗巴赫α对该工具的可靠性、内部一致性和并发有效性进行了评估:测评者在 TEAM 的领导力、团队合作和任务管理领域的一致性很高,ICC 值介于 0.75 和 0.90 之间。领导力表现出较强的内部一致性(Cronbach's alpha = 0.90),而团队合作和任务管理表现出中等至可接受的一致性(α = 0.78 和 0.72)。总体而言,TEAM 工具表现出较高的内部一致性(α = 0.89)和较强的并发效度,与总体绩效评分有显著相关性:TEAM 工具被证明是在基于 VR 的培训场景中评估团队动力的可靠有效工具。这项研究强调了 VR 在加强医学教育方面的潜力,尤其是在远程或远距离学习环境中。它展示了一种可靠的团队表现评估方法,为基于 VR 的医学培训增添了价值。这些发现为更有效、更方便的跨学科团队评估铺平了道路,极大地促进了医学教育的发展。
{"title":"TEAMs go VR-validating the TEAM in a virtual reality (VR) medical team training.","authors":"Rafael Wespi, Lukas Schwendimann, Andrea Neher, Tanja Birrenbach, Stefan K Schauber, Tanja Manser, Thomas C Sauter, Juliane E Kämmer","doi":"10.1186/s41077-024-00309-z","DOIUrl":"https://doi.org/10.1186/s41077-024-00309-z","url":null,"abstract":"<p><strong>Background: </strong>Inadequate collaboration in healthcare can lead to medical errors, highlighting the importance of interdisciplinary teamwork training. Virtual reality (VR) simulation-based training presents a promising, cost-effective approach. This study evaluates the effectiveness of the Team Emergency Assessment Measure (TEAM) for assessing healthcare student teams in VR environments to improve training methodologies.</p><p><strong>Methods: </strong>Forty-two medical and nursing students participated in a VR-based neurological emergency scenario as part of an interprofessional team training program. Their performances were assessed using a modified TEAM tool by two trained coders. Reliability, internal consistency, and concurrent validity of the tool were evaluated using intraclass correlation coefficients (ICC) and Cronbach's alpha.</p><p><strong>Results: </strong>Rater agreement on TEAM's leadership, teamwork, and task management domains was high, with ICC values between 0.75 and 0.90. Leadership demonstrated strong internal consistency (Cronbach's alpha = 0.90), while teamwork and task management showed moderate to acceptable consistency (alpha = 0.78 and 0.72, respectively). Overall, the TEAM tool exhibited high internal consistency (alpha = 0.89) and strong concurrent validity with significant correlations to global performance ratings.</p><p><strong>Conclusion: </strong>The TEAM tool proved to be a reliable and valid instrument for evaluating team dynamics in VR-based training scenarios. This study highlights VR's potential in enhancing medical education, especially in remote or distanced learning contexts. It demonstrates a dependable approach for team performance assessment, adding value to VR-based medical training. These findings pave the way for more effective, accessible interdisciplinary team assessments, contributing significantly to the advancement of medical education.</p>","PeriodicalId":72108,"journal":{"name":"Advances in simulation (London, England)","volume":null,"pages":null},"PeriodicalIF":2.8,"publicationDate":"2024-09-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://www.ncbi.nlm.nih.gov/pmc/articles/PMC11389291/pdf/","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"142302212","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":0,"RegionCategory":"","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"OA","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
Theoretical foundations and implications of augmented reality, virtual reality, and mixed reality for immersive learning in health professions education. 增强现实、虚拟现实和混合现实对卫生专业教育中沉浸式学习的理论基础和影响。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-09 DOI: 10.1186/s41077-024-00311-5
Maryam Asoodar, Fatemeh Janesarvatan, Hao Yu, Nynke de Jong
<p><strong>Background: </strong>Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) are emerging technologies that can create immersive learning environments for health professions education. However, there is a lack of systematic reviews on how these technologies are used, what benefits they offer, and what instructional design models or theories guide their use.</p><p><strong>Aim: </strong>This scoping review aims to provide a global overview of the usage and potential benefits of AR/VR/MR tools for education and training of students and professionals in the healthcare domain, and to investigate whether any instructional design models or theories have been applied when using these tools.</p><p><strong>Methodology: </strong>A systematic search was conducted in several electronic databases to identify peer-reviewed studies published between and including 2015 and 2020 that reported on the use of AR/VR/MR in health professions education. The selected studies were coded and analyzed according to various criteria, such as domains of healthcare, types of participants, types of study design and methodologies, rationales behind the use of AR/VR/MR, types of learning and behavioral outcomes, and findings of the studies. The (Morrison et al. John Wiley & Sons, 2010) model was used as a reference to map the instructional design aspects of the studies.</p><p><strong>Results: </strong>A total of 184 studies were included in the review. The majority of studies focused on the use of VR, followed by AR and MR. The predominant domains of healthcare using these technologies were surgery and anatomy, and the most common types of participants were medical and nursing students. The most frequent types of study design and methodologies were usability studies and randomized controlled trials. The most typical rationales behind the use of AR/VR/MR were to overcome limitations of traditional methods, to provide immersive and realistic training, and to improve students' motivations and engagements. The most standard types of learning and behavioral outcomes were cognitive and psychomotor skills. The majority of studies reported positive or partially positive effects of AR/VR/MR on learning outcomes. Only a few studies explicitly mentioned the use of instructional design models or theories to guide the design and implementation of AR/VR/MR interventions.</p><p><strong>Discussion and conclusion: </strong>The review revealed that AR/VR/MR are promising tools for enhancing health professions education, especially for training surgical and anatomical skills. However, there is a need for more rigorous and theory-based research to investigate the optimal design and integration of these technologies in the curriculum, and to explore their impact on other domains of healthcare and other types of learning outcomes, such as affective and collaborative skills. The review also suggested that the (Morrison et al. John Wiley & Sons, 2010) model can be a useful framewor
背景:增强现实(AR)、虚拟现实(VR)和混合现实(MR)是新兴技术,可为卫生专业教育创造身临其境的学习环境。目的:本范围界定综述旨在提供有关 AR/VR/MR 工具在医疗保健领域学生和专业人员的教育和培训中的使用情况和潜在益处的全球概览,并调查在使用这些工具时是否应用了任何教学设计模型或理论:在多个电子数据库中进行了系统性检索,以确定在 2015 年(含)至 2020 年(含)期间发表的、报道在医疗专业教育中使用 AR/VR/MR 的同行评审研究。所选研究根据不同标准进行编码和分析,如医疗保健领域、参与者类型、研究设计和方法类型、AR/VR/MR 使用背后的原理、学习和行为结果类型以及研究结果。Morrison 等人,John Wiley & Sons,2010 年)模型作为参考,绘制了研究的教学设计图:结果:共有 184 项研究被纳入综述。大多数研究侧重于虚拟现实的使用,其次是 AR 和 MR。使用这些技术的主要医疗保健领域是外科和解剖学,最常见的参与者类型是医科和护理专业的学生。最常见的研究设计和方法类型是可用性研究和随机对照试验。使用 AR/VR/MR 的最典型理由是克服传统方法的局限性,提供身临其境的逼真培训,以及提高学生的学习动机和参与度。最标准的学习和行为结果类型是认知和心理运动技能。大多数研究报告了 AR/VR/MR 对学习成果的积极或部分积极影响。只有少数研究明确提到使用教学设计模型或理论来指导 AR/VR/MR 干预措施的设计和实施:综述显示,AR/VR/MR 是加强卫生专业教育的有前途的工具,尤其是在培训外科手术和解剖技能方面。然而,还需要进行更严格和基于理论的研究,以调查这些技术在课程中的最佳设计和整合,并探索它们对其他医疗保健领域和其他类型的学习成果(如情感和协作技能)的影响。综述还建议,(Morrison 等人,John Wiley & Sons,2010 年)模型可以作为一个有用的框架,为 AR/VR/MR 干预措施的教学设计提供参考,因为它涵盖了设计过程中需要考虑的各种要素和因素。
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引用次数: 0
Combining stress inoculation with virtual reality simulation training of malignant hyperthermia. 将应激接种与恶性高热的虚拟现实模拟训练相结合。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-08-16 DOI: 10.1186/s41077-024-00308-0
Erin E Blanchard, Zina Trost, Michelle R Brown, Corey Shum, Merrick Meese

Background: Limited research has been conducted on how healthcare simulation can mitigate clinician stress. Stress exposure training (SET) has been shown to decrease stress's impact on performance. Combining SET with virtual reality (VR) simulation training has not yet been explored in the context of stress inoculation. The primary purpose of this pilot study was to determine if a VR module could induce stress. The secondary purpose was to determine if repeated exposure to stressors could decrease stress response in a simulated environment.

Methods: Medical students were recruited to partake in VR simulation modules aimed at treatment of malignant hyperthermia (MH). Those in the SET group were exposed to stressful stimuli during training modules, while those in the Control group were not. Both groups then completed a Test Module with the presence of stressful stimuli. Objective and subjective indicators of stress were measured after each module.

Results: Both groups indicated increases in perceived stress and module stressfulness after Training Module 1 and decreases after Training Module 2. After the Test Module, the Control group experienced significant elevation in perceived stress (p = .05), and the SET group had a significant decrease in perceived module stressfulness (p < .05). Both groups had a decrease in perceived competence after Training Module 1 (p < .001) and an increase after Training Module 2 (p < .001), with the SET group having significant elevation after the Test Module (p < .01). Both groups found the VR module to be feasible as a teaching tool. Objectively, the SET group showed an upward trend in electrodermal activity (EDA) from the Tutorial to Test Modules (p < .05), with the Control group showing a decrease after Training Module 2 (p = .05) and an increase after the Test Module (p < .01).

Conclusions: A VR module targeting treatment of MH successfully induced stress and was regarded favorably by participants. Those in the SET group perceived less stress and more competence after the Test Module than those in the Control. Findings suggest that repeated exposure to stressors through VR may desensitize participants from future stress in a simulated environment.

背景:关于医疗模拟如何减轻临床医生压力的研究十分有限。压力暴露训练(SET)已被证明可减少压力对工作表现的影响。将压力暴露训练与虚拟现实(VR)模拟训练相结合,尚未在压力接种方面进行过探索。本试验研究的主要目的是确定 VR 模块是否能诱发压力。次要目的是确定在模拟环境中反复接触应激源是否能降低应激反应:方法:招募医学生参加旨在治疗恶性高热(MH)的 VR 模拟模块。SET组的学生在训练模块中暴露于应激性刺激,而对照组的学生则不暴露于应激性刺激。然后,两组都完成了存在应激刺激的测试模块。每个模块结束后,对压力的客观和主观指标进行测量:结果:培训模块 1 结束后,两组的压力感知和模块压力度均有所上升,培训模块 2 结束后,压力感知和模块压力度均有所下降。测试模块结束后,对照组的感知压力显著上升(p = .05),而 SET 组的感知模块压力显著下降(p 结论:VR 模块是一种针对治疗精神疾病的方法,它能帮助患者在治疗过程中减轻压力:以治疗心理健康问题为目标的虚拟现实模块成功地诱发了压力,并得到了参与者的好评。与对照组相比,SET 组的参与者在测试模块后感受到的压力更小,能力更强。研究结果表明,通过虚拟现实技术反复暴露于压力源可能会使参与者对模拟环境中的未来压力脱敏。
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引用次数: 0
'Having skin in the game': guiding principles for incorporating moulage into OSCEs. 参与游戏":将模型制作纳入 OSCE 的指导原则。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-08-15 DOI: 10.1186/s41077-024-00307-1
Bilal Korimbocus, Helen Wilson, Aine McGuckin, Gerard J Gormley

Background: Dermatological conditions are a common reason for patients to seek healthcare advice. However, they are often under-represented in Objective Structured Clinical Examinations (OSCEs). Given the visual nature of skin conditions, simulation is suited to recreate such skin conditions in assessments such as OSCEs. One such technique often used in simulation is moulage-the art and science of using special effects make-up techniques to replicate a wide range of conditions on Simulated Participants or manikins. However, the contextual nature of OSCEs places additional challenges compared to using moulage in more general forms of simulated-based education.

Main body: OSCEs are high-stakes assessments and require standardisation across multiple OSCE circuits. In addition, OSCEs tend to have large numbers of candidates, so moulage needs to be durable in this context. Given the need to expand the use of moulage in OSCE stations and the unique challenges that occur in OSCEs, there is a requirement to have guiding principles to inform their use and development.

Conclusion: Informed by evidence, and grounded in experience, this article aims to provide practical tips for health profession education faculty on how best to optimise the use of moulage in OSCEs. We will describe the process of designing an OSCE station, with a focus on including moulage. Secondly, we will provide a series of important practice points to use moulage in OSCEs-and encourage readers to integrate them into their day-to-day practice.

背景:皮肤病是患者寻求医疗咨询的常见原因。然而,在客观结构化临床考试(OSCE)中,皮肤病的比例往往偏低。鉴于皮肤状况的可视性,模拟适合在 OSCE 等评估中再现此类皮肤状况。模拟中经常使用的一种技术是 "模拟"--使用特效化妆技术在模拟参与者或人体模型上复制各种状况的艺术和科学。然而,与在更一般的模拟教育中使用化妆相比,OSCE 的情境性质带来了额外的挑战:OSCE 是高风险评估,需要在多个 OSCE 电路中实现标准化。此外,OSCE 往往会有大量考生,因此在这种情况下,模拟模型需要持久耐用。鉴于有必要在欧安组织考试站扩大使用模拟模型,以及欧安组织考试中出现的独特挑战,有必要制定指导原则,以指导其使用和发展:本文以证据为依据,以经验为基础,旨在为卫生职业教育的教师提供实用技巧,指导他们如何在 OSCE 中最有效地使用创口贴。我们将介绍 OSCE 考试站的设计过程,并重点介绍如何在 OSCE 考试中使用涂模。其次,我们将提供一系列在 OSCE 中使用涂模的重要实践要点,并鼓励读者将其融入日常实践中。
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引用次数: 0
Post-simulation debriefing as a stepping stone to self-reflection and increased awareness - a qualitative study. 将模拟后汇报作为自我反思和提高认识的踏脚石--定性研究。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-08-13 DOI: 10.1186/s41077-024-00306-2
Sissel Eikeland Husebø, Inger Åse Reierson, Anette Hansen, Hilde Solli

Background: The voice of the students should be engaged in simulation curriculum development. Involving the students in the development of debriefing strategies might result in a deeper understanding of learning. However, few studies have investigated the students' perspectives on debriefing strategies. The aim of the study was to explore nursing students' perspectives on the post-simulation debriefing.

Methods: An explorative, descriptive design with a qualitative approach was used. Data were collected in December 2017 and May 2018 through focus group interviews with undergraduate nursing students in Norway immediately after a 2-day high-fidelity simulation course in the second year of their Bachelor of Nursing degree. Data were analysed using systematic text condensation.

Results: Thirty-two nursing students participated in the study. The data analysis identified two main categories. The category 'Facilitator as a catalyst for reflection' illustrated the facilitator's multifaceted and vital role in initiating and guiding the students' reflection process in the debriefing. The category 'A process towards increased awareness' encompasses the students' guided process of acquiring new insight into their professional development, and how they put parts together to see the wholeness in what was simulated.

Conclusions: This study provides knowledge to facilitators regarding nursing students' perspectives on facilitating reflection and learning during debriefing discussions. The facilitator's multifaceted role in guiding the students' reflections and their process of acquiring new insight into their professional development were identified as critical to learning during debriefing.

背景:在模拟课程开发过程中,应听取学生的意见。让学生参与制定汇报策略可能会加深对学习的理解。然而,很少有研究调查学生对汇报策略的看法。本研究旨在探讨护理专业学生对模拟后汇报的看法:采用探索性、描述性设计和定性方法。数据收集于2017年12月和2018年5月,在护理学士学位二年级为期2天的高保真模拟课程结束后,立即对挪威的护理本科生进行了焦点小组访谈。采用系统文本压缩法对数据进行了分析:32 名护理专业学生参与了研究。数据分析确定了两个主要类别。引导者是反思的催化剂 "这一类别说明了引导者在启动和引导学生在汇报中进行反思的过程中发挥了多方面的重要作用。提高意识的过程 "这一类别包含了学生在引导下对其专业发展获得新见解的过程,以及他们如何将各个部分组合在一起,从而看到模拟内容的整体性:本研究为主持人提供了有关护理专业学生在汇报讨论中促进反思和学习的观点的知识。研究发现,主持人在引导学生进行反思方面所起的多方面作用,以及他们对自己的专业发展获得新见解的过程,对汇报过程中的学习至关重要。
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引用次数: 0
Testing reliability and validity of the Korean version of Debriefing Assessment for Simulation in Healthcare (K-DASH). 测试韩国版医疗保健模拟汇报评估(K-DASH)的可靠性和有效性。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-08-08 DOI: 10.1186/s41077-024-00305-3
Seon-Yoon Chung, Bu Kyung Park, Myoung Jin Kim, Jenny W Rudolph, Mary Fey, Robert Simon

Background: Use of the Debriefing Assessment for Simulation in Healthcare (DASH©) would be beneficial for novice debriefers with less or no formal training in debriefing. However, the DASH translated into Korean and tested for psychometrics is not yet available. Thus, this study was to develop a Korean version of the DASH student version (SV) and test its reliability and validity among baccalaureate nursing students in Korea.

Methods: The participants were 99 baccalaureate nursing students. Content validity using content validity index (CVI), construct validity using exploratory factor analysis (EFA) and confirmatory factor analysis (CFA), and internal consistency using Cronbach's alpha coefficient were assessed.

Results: Both Item-CVIs and Scale-CVI were acceptable. EFA supported the unidimensional latent structure of Korean DASH-SV and results of CFA indicated 6 items converged within the extracted factor, significantly contributing to the factor (p ≤ .05). Items were internally consistent (Cronbach's α = 0.82).

Conclusion: The Korean version of the DASH-SV is arguably a valid and reliable measure of instructor behaviors that could improve faculty debriefing and student learning in the long term.

背景:使用 "医疗保健模拟汇报评估"(DASH©)将对接受过较少或未接受过正式汇报培训的新手汇报者大有裨益。然而,DASH 尚未翻译成韩文并进行心理测试。因此,本研究旨在开发韩语版的 DASH 学生版(SV),并在韩国护理本科生中测试其信度和效度:方法:研究对象为 99 名护理本科生。使用内容效度指数(CVI)评估内容效度,使用探索性因素分析(EFA)和确认性因素分析(CFA)评估构架效度,使用克朗巴赫α系数评估内部一致性:结果:项目-CVI 和量表-CVI 均可接受。EFA支持韩国DASH-SV的单维潜在结构,CFA结果表明,6个项目在提取因子中趋同,对因子有显著贡献(p≤ .05)。各项目具有内部一致性(Cronbach's α = 0.82):韩国版 DASH-SV 可以说是一种有效、可靠的教员行为测量方法,可以长期改善教员汇报和学生学习。
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引用次数: 0
Health simulation through the lens of self-determination theory - opportunities and pathways for discovery. 从自我决定理论的角度看健康模拟--探索的机会和途径。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-07-22 DOI: 10.1186/s41077-024-00304-4
Ellen Davies

Health simulation is broadly viewed as an appealing, impactful, and innovative enhancement for the education and assessment of health professions students and practitioners. We have seen exponential and global growth in programmes implementing simulation techniques and technologies. Alongside this enthusiasm and growth, the theoretical underpinnings that might guide the efficacy of the field have not always been considered. Many of the principles that guide simulation design, development and practice have been intuited through practical trial and error. In considering how to retrofit theory to practice, we have at our disposal existing theories that may assist with building our practice, expertise, identity as a community of practice, authority and legitimacy as a field. Self-determination theory (SDT) is an established and evolving theory that examines the quality of motivation and human behaviours. It has been applied to a variety of contexts and provides evidence that may support and enhance the practice of health simulation. In this paper, SDT is outlined, and avenues for examining the fit of theory to practice are suggested. Promising links exist between SDT and health simulation. Opportunities and new pathways of discovery await.

人们普遍认为,健康模拟是对健康专业学生和从业人员进行教育和评估的一种具有吸引力、影响力和创新性的增强手段。我们看到,在全球范围内,采用模拟技术的项目呈指数级增长。在这种热情和增长的同时,可能指导该领域功效的理论基础并不总是被考虑在内。许多指导模拟设计、开发和实践的原则都是通过实际试验和错误总结出来的。在考虑如何将理论与实践相结合时,我们可以利用现有的理论来帮助我们建立实践、专业知识、作为实践社区的身份、权威以及作为一个领域的合法性。自我决定理论(SDT)是一种研究动机和人类行为质量的成熟且不断发展的理论。它已被应用于各种情况,并提供了可能支持和加强健康模拟实践的证据。本文概述了 SDT,并提出了研究理论与实践契合性的途径。SDT 与健康模拟之间存在着良好的联系。机遇和新的探索途径正在等待着我们。
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引用次数: 0
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Advances in simulation (London, England)
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