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Massive open online course: a new strategy for faculty development needs in healthcare simulation. 大规模开放式在线课程:满足医疗保健模拟教学师资发展需求的新策略。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-11-20 DOI: 10.1186/s41077-024-00318-y
Nadège Dubois, Céline Tonus, Sophie Klenkenberg, Anne-Françoise Donneau, Clément Buléon, Alexandre Ghuysen

Faculty development in medical simulation is a growing need, given the increased use of simulation-based learning in healthcare. Training of trainers is demanding and resource-consuming; therefore, there is a need for accessible, practical, and resource-saving solutions enabling efficient faculty development. For that purpose, we investigated whether a massive open online course (MOOC) could meet these challenges. This manuscript presents a MOOC, its pedagogical strategies, and its impacts on faculty development. The University of Liège Medical Simulation Center developed a MOOC with five learning units focused on the foundations of simulation training. Each unit ends with a set of theoretical and practical exercises. Our results showed knowledge and skills acquisition (objective exercise score data) among participants with a success rate of 67%, as well as high levels of engagement and confidence in learning (self-reported data). We demonstrate that a MOOC for faculty development in healthcare simulation is effective, has the potential to be an accessibility enabler, and offers an additional tool for trainer training. We recommend designing it with various asynchronous online modalities and multiplying social interactions with peers and trainers to favor trainees' engagement and subsequent learning. Further perspectives should study blended learning strategies in faculty development and define the optimum ratio between face to face and online synchronous and asynchronous modalities.

鉴于医疗保健领域越来越多地使用模拟学习,医学模拟方面的师资开发需求日益增长。对培训师的培训要求很高,而且耗费资源;因此,我们需要方便、实用和节省资源的解决方案,以实现高效的师资开发。为此,我们研究了大规模开放式在线课程(MOOC)能否应对这些挑战。本手稿介绍了 MOOC、其教学策略及其对教师发展的影响。列日大学医学模拟中心开发的 MOOC 包含五个学习单元,重点是模拟培训的基础。每个单元以一组理论和实践练习结束。我们的研究结果表明,参与者掌握了知识和技能(客观练习评分数据),成功率高达 67%,而且学习的参与度和自信心也很高(自我报告数据)。我们证明,MOOC 在医疗保健模拟方面的师资开发是有效的,有潜力成为无障碍的推动者,并为培训师的培训提供了额外的工具。我们建议在设计时采用多种异步在线模式,并增加与同行和培训师的社交互动,以促进学员的参与和后续学习。应从更广阔的视角研究师资队伍建设中的混合式学习策略,并确定面对面与在线同步和异步模式之间的最佳比例。
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引用次数: 0
Changing the conversation: impact of guidelines designed to optimize interprofessional facilitation of simulation-based team training. 改变对话:旨在优化跨专业促进模拟团队培训的指导方针的影响。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-10-12 DOI: 10.1186/s41077-024-00313-3
Mindy Ju, Naike Bochatay, Alexander Werne, Jenna Essakow, Lisa Tsang, Mary Nottingham, Deborah Franzon, Audrey Lyndon, Sandrijn van Schaik

Background: Interprofessional simulation-based team training (ISBTT) is commonly used to optimize interprofessional teamwork in healthcare. The literature documents the benefits of ISBTT, yet effective interprofessional collaboration continues to be challenged by complex hierarchies and power dynamics. Explicitly addressing these issues during ISBTT may help participants acquire skills to navigate such challenges, but guidelines on how to do this are limited.

Methods: We applied an educational design research approach to develop and pilot structured facilitator guidelines that explicitly address power and hierarchy with interprofessional teams. We conducted this work in a previously established ISBTT program at our institution, between September 2020 and December 2021. We first reviewed the literature to identify relevant educational theories and developed design principles. We subsequently designed, revised, and tested guidelines. We used qualitative thematic and content analysis of facilitator interviews and video-recording of IBSTT sessions to evaluate the effects of the guidelines on the pre- and debriefs.

Results: Qualitative content analysis showed that structured guidelines shifted debriefing participation and content. Debriefings changed from physician-led discussions with a strong focus on medical content to conversations with more equal participation by nurses and physicians and more emphasis on teamwork and communication. The thematic analysis further showed how the conversation during debriefing changed and how interprofessional learning improved after the implementation of the guidelines. While power and hierarchy were more frequently discussed, for many facilitators these topics remained challenging to address.

Conclusion: We successfully created and implemented guidelines for ISBTT facilitators to explicitly address hierarchy and power. Future work will explore how this approach to ISBTT impacts interprofessional collaboration in clinical practice.

背景:跨专业模拟团队培训(ISBTT)通常用于优化医疗保健领域的跨专业团队合作。文献记载了 ISBTT 的益处,但有效的跨专业合作仍然受到复杂的等级制度和权力动态的挑战。在 ISBTT 过程中明确解决这些问题可能有助于参与者掌握应对这些挑战的技能,但如何做到这一点的指导原则却很有限:我们采用教育设计研究方法,制定并试行了结构化的主持人指南,明确解决跨专业团队的权力和等级问题。2020 年 9 月至 2021 年 12 月期间,我们在本机构先前设立的 ISBTT 项目中开展了这项工作。我们首先查阅了相关文献,确定了相关的教育理论,并制定了设计原则。随后,我们设计、修订并测试了指南。我们对主持人访谈和 IBSTT 课程视频录像进行了定性主题分析和内容分析,以评估指南对课前和课后汇报的影响:定性内容分析显示,结构化指南改变了汇报的参与方式和内容。汇报从以医生为主导、重点关注医疗内容的讨论转变为护士和医生更平等参与、更强调团队合作和沟通的对话。专题分析进一步显示了汇报期间的对话是如何发生变化的,以及在实施指南后跨专业学习是如何得到改善的。虽然权力和等级制度被更频繁地讨论,但对许多主持人来说,这些话题仍然具有挑战性:我们成功地为 ISBTT 促进者制定并实施了明确解决等级和权力问题的指南。未来的工作将探索这种 ISBTT 方法如何影响临床实践中的跨专业合作。
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引用次数: 0
Speech recognition technology for assessing team debriefing communication and interaction patterns: An algorithmic toolkit for healthcare simulation educators. 用于评估团队汇报交流和互动模式的语音识别技术:医疗模拟教育工作者的算法工具包。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-10-09 DOI: 10.1186/s41077-024-00315-1
Robin Brutschi, Rui Wang, Michaela Kolbe, Kerrin Weiss, Quentin Lohmeyer, Mirko Meboldt

Background: Debriefings are central to effective learning in simulation-based medical education. However, educators often face challenges when conducting debriefings, which are further compounded by the lack of empirically derived knowledge on optimal debriefing processes. The goal of this study was to explore the technical feasibility of audio-based speaker diarization for automatically, objectively, and reliably measuring debriefing interaction patterns among debriefers and participants. Additionally, it aimed to investigate the ability to automatically create statistical analyses and visualizations, such as sociograms, solely from the audio recordings of debriefings among debriefers and participants.

Methods: We used a microphone to record the audio of debriefings conducted during simulation-based team training with third-year medical students. The debriefings were led by two healthcare simulation instructors. We processed the recorded audio file using speaker diarization machine learning algorithms and validated the results manually to showcase its accuracy. We selected two debriefings to compare the speaker diarization results between different sessions, aiming to demonstrate similarities and differences in interaction patterns.

Results: Ten debriefings were analyzed, each lasting about 30 min. After data processing, the recorded data enabled speaker diarization, which in turn facilitated the automatic creation of visualized interaction patterns, such as sociograms. The findings and data visualizations demonstrated the technical feasibility of implementing audio-based visualizations of interaction patterns, with an average accuracy of 97.78%.We further analyzed two different debriefing cases to uncover similarities and differences between the sessions. By quantifying the response rate from participants, we were able to determine and quantify the level of interaction patterns triggered by instructors in each debriefing session. In one session, the debriefers triggered 28% of the feedback from students, while in the other session, this percentage increased to 36%.

Conclusion: Our results indicate that speaker diarization technology can be applied accurately and automatically to provide visualizations of debriefing interactions. This application can be beneficial for the development of simulation educator faculty. These visualizations can support instructors in facilitating and assessing debriefing sessions, ultimately enhancing learning outcomes in simulation-based healthcare education.

背景:汇报是模拟医学教育中有效学习的核心。然而,教育者在进行汇报时往往面临挑战,而缺乏有关最佳汇报流程的经验知识又进一步加剧了这一挑战。本研究的目的是探索基于音频的发言者日记的技术可行性,以自动、客观、可靠地测量汇报者和参与者之间的汇报互动模式。此外,本研究还旨在调查仅从汇报者和参与者之间的汇报录音自动创建统计分析和可视化(如社会图)的能力:我们使用麦克风录制了三年级医学生在模拟团队培训中进行汇报的音频。汇报由两名医疗模拟指导员主持。我们使用说话者日记化机器学习算法处理了录制的音频文件,并对结果进行了人工验证,以展示其准确性。我们选取了两个汇报来比较不同环节的说话者日记化结果,旨在展示互动模式的异同:我们分析了十次汇报,每次持续约 30 分钟。经过数据处理后,记录的数据实现了发言者日记化,这反过来又促进了可视化互动模式的自动创建,如社会图。研究结果和数据可视化证明了实现基于音频的交互模式可视化在技术上的可行性,平均准确率达到 97.78%。通过量化参与者的回复率,我们能够确定并量化教员在每次汇报中触发的互动模式的水平。在一个环节中,汇报者引发了 28% 的学生反馈,而在另一个环节中,这一比例上升到了 36%:我们的研究结果表明,说话者日记技术可以准确、自动地应用于提供汇报互动的可视化效果。这一应用有利于模拟教育师资队伍的发展。这些可视化技术可帮助教师促进和评估汇报会话,最终提高模拟医疗保健教育的学习效果。
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引用次数: 0
Effectiveness of hybrid simulation training on medical student performance in whole-task consultation of cardiac patients: The ASSIMILATE EXCELLENCE randomized waitlist-controlled trial. 混合模拟训练对医学生在心脏病患者全任务会诊中表现的影响:ASSIMILATE EXCELLENCE 随机候选对照试验。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-10-01 DOI: 10.1186/s41077-024-00314-2
Michael Daly, Claire Mulhall, James O'Neill, Walter Eppich, Jonathan Shpigelman, Caitriona Cahir, Daniel Fraughen, Enda McElduff, Catherine Uhomoibhi, Claire Condron

Background: Assessment of comprehensive consultations in medicine, i.e. a complete history, physical examination, and differential diagnosis, is regarded as authentic tests of clinical competence; however, they have been shown to have low reliability and validity due to variability in the real patients used and subjective examiner grading. In the ASSIMILATE EXCELLENCE study, our aim was to assess the effect(s) of expert tuition with hybrid simulation using a simulated patient wearing a novel auscultation vest, i.e. a hybrid simulated patient, and repeated peer grading using scoring checklists on student learning, performance, and acumen in comprehensive consultations of patients with valvular heart disease.

Methods: ASSIMILATE EXCELLENCE was a randomized waitlist-controlled trial with blinded outcome assessment undertaken between February 2021 and November 2021. Students at the Royal College of Surgeons in Ireland in either the second or third year of the four-year graduate-entry medical degree programme were randomized to a hybrid simulation training or waitlist control group and undertook three consultation assessments of three different clinical presentations of valvular heart disease (cases: C1-C3) using hybrid simulation. Our primary outcome was the difference in total score between and within groups across time; a secondary outcome was any change in inter-rater reliability across time. Students self-reported their proficiency and confidence in comprehensive consultations using a pre- and post-study survey.

Results: Included were 68 students (age 27.6 ± 0.1 years; 74% women). Overall, total score was 39.6% (35.6, 44.9) in C1 and increased to 63.6% (56.7, 66.7) in C3 (P < .001). On intergroup analysis, a significant difference was observed between groups in C2 only (54.2 ± 7.1% vs. 45.6 ± 9.2%; P < .001), a finding that was mainly driven by a difference in physical examination score. On intragroup analysis, significant improvement in total score across time between cases was also observed. Intraclass correlation coefficients for each pair of assessors were excellent (0.885-0.996 [0.806, 0.998]) in all cases. Following participation, students' confidence in comprehensive consultation assessments improved, and they felt more prepared for their future careers.

Conclusions: Hybrid simulation-based training improves competence and confidence in medical students undertaking comprehensive consultation assessment of cardiac patients. In addition, weighted scoring checklists improve grading consistency, learning through peer assessment, and feedback. Trial registration ClinicalTrials.gov Identifier: NCT05895799.

背景:医学中的综合会诊评估,即完整的病史、体格检查和鉴别诊断,被认为是临床能力的真实测试;然而,由于所使用的真实患者存在差异以及考官的主观评分,这些评估的可靠性和有效性较低。在 "ASSIMILATE EXCELLENCE "研究中,我们的目的是评估在对瓣膜性心脏病患者进行综合会诊时,专家指导与穿戴新型听诊背心的模拟患者(即混合模拟患者)的混合模拟以及使用评分检查表的重复同行评分对学生学习、表现和敏锐度的影响:ASSIMILATE EXCELLENCE 是一项随机候选对照试验,在 2021 年 2 月至 2021 年 11 月期间进行盲法结果评估。爱尔兰皇家外科学院四年制研究生入学医学学位课程二年级或三年级的学生被随机分配到混合模拟训练组或候补对照组,并利用混合模拟对三种不同临床表现的瓣膜性心脏病(病例:C1-C3)进行了三次会诊评估。我们的主要结果是各组之间和组内各时间段的总分差异;次要结果是各时间段评分者间可靠性的任何变化。学生通过研究前和研究后的调查自我报告他们在综合会诊中的熟练程度和信心:共纳入 68 名学生(年龄为 27.6 ± 0.1 岁;74% 为女性)。总体而言,总分在 C1 中为 39.6% (35.6, 44.9),在 C3 中增至 63.6% (56.7, 66.7)(P < .001)。在组间分析中,仅 C2 组之间存在显著差异(54.2 ± 7.1% vs. 45.6 ± 9.2%;P < .001),这一结果主要是由体格检查评分的差异引起的。在组内分析中,还观察到不同病例的总分在不同时期有显著提高。在所有案例中,每对评估者的类内相关系数都非常好(0.885-0.996 [0.806,0.998])。参加培训后,学生对综合会诊评估的信心有所提高,并认为自己为未来的职业生涯做好了更充分的准备:结论:基于混合模拟的培训提高了医学生对心脏病患者进行综合会诊评估的能力和信心。此外,加权评分核对表提高了评分的一致性,通过同行评估和反馈进行学习。试验注册 ClinicalTrials.gov Identifier:NCT05895799。
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引用次数: 0
Using simulation scenarios and a debriefing structure to promote feedback skills among interprofessional team members in clinical practice. 在临床实践中利用模拟情景和汇报结构提高跨专业团队成员的反馈技能。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-18 DOI: 10.1186/s41077-024-00303-5
Bodil Thorsager Svendsen, Lene Funck Petersen, Anders Skjelsager, Anne Lippert, Doris Østergaard

Background: Team reflexivity and peer feedback in daily clinical work can improve patient safety. However, teams do not always engage in reflection after patient care. A reason could be that team members may lack skills in engaging in team reflection. This study explores the use of interprofessional team-based simulations to encourage and equip teams for reflective conversations in the real-world clinical practice.

Methods: This was a prospective, explorative study of team members' perceptions of the use of in situ simulation-based scenarios with critically ill patient cases to train team-based reflections and peer feedback. The study took place in two neurological wards. Prior to the intervention, a 1-day observation in each ward and semi-structured short interviews with physicians and nurses were conducted.

Results: A total of 94 staff members, 57 nurses, 8 nurse assistants and 29 physicians participated in the in situ simulation scenarios. All team members showed appreciation of the safe learning environment. The authors found that the simulations and the debriefing structure provided an opportunity for training of team reflexivity and feedback. The team members evaluated the simulation-based training very positively, and their initial reaction indicated that they found peer feedback useful for the individual and the team. This approach allowed them to reflect on their own clinical practice.

Conclusion: The simulation-based training scenarios and the debriefing structure promoted team members' team reflexivity and peer feedback skills. The method is feasible and could be used in other specialties and situations. The team members' reactions to feedback were positive, and based on their reflections, there is a potential to increase both individual and team skills as well as improve patient treatment.

背景:日常临床工作中的团队反思和同行反馈可提高患者安全。然而,团队并不总是在护理病人后进行反思。其中一个原因可能是团队成员缺乏进行团队反思的技能。本研究探讨了在实际临床实践中如何利用跨专业团队模拟来鼓励和装备团队进行反思性对话:这是一项前瞻性、探索性研究,旨在了解团队成员对使用重症患者病例原位模拟情景来培训团队反思和同行反馈的看法。研究在两间神经科病房进行。在干预前,对每个病房进行了为期 1 天的观察,并对医生和护士进行了半结构化的简短访谈:共有 94 名工作人员(57 名护士、8 名护士助理和 29 名医生)参与了现场模拟情景。所有团队成员都对安全的学习环境表示赞赏。作者发现,模拟和汇报结构为培训团队的反思和反馈能力提供了机会。团队成员对模拟培训给予了非常积极的评价,他们的初步反应表明,他们认为同伴反馈对个人和团队都很有用。这种方法让他们能够反思自己的临床实践:结论:模拟培训情景和汇报结构促进了团队成员的团队反思能力和同伴反馈技能。这种方法是可行的,可用于其他专业和情况。团队成员对反馈的反应是积极的,根据他们的反思,有可能提高个人和团队的技能,并改善对病人的治疗。
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引用次数: 0
Reclaiming identities: exploring the influence of simulation on refugee doctors' workforce integration. 重拾身份:探索模拟对难民医生融入工作队伍的影响。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-11 DOI: 10.1186/s41077-024-00310-6
Samantha Eve Smith, Victoria Ruth Tallentire, Julie Doverty, Mohamed Elaibaid, Julie Mardon, Patricia Livingston

Background: Healthcare professionals are a precious resource, however, if they fail to integrate into the workforce, they are likely to relocate. Refugee doctors face workforce integration challenges including differences in language and culture, educational background, reduced confidence, and sense of identity. It has been proposed that simulation programmes may have the power to influence workforce integration. This study aimed to explore how an immersive simulation programme influenced workforce integration for refugee doctors joining a new healthcare system.

Methods: Doctors were referred to a six-day immersive simulation programme by a refugee doctor charity. Following the simulation programme, they were invited to participate in the study. Semi-structured interviews, based on the 'pillars' conceptual model of workforce integration, were undertaken. Data were analysed using template analysis, with the workforce integration conceptual model forming the initial coding template. Themes and sub-themes were modified according to the data, and new codes were constructed. Data were presented as an elaborated pillars model, exploring the relationship between simulation and workforce integration.

Results: Fourteen doctors participated. The 'learning pillar' comprised communication, culture, clinical skills and knowledge, healthcare systems and assessment, with a new sub-theme of role expectations. The 'connecting pillar' comprised bonds and bridges, which were strengthened by the simulation programme. The 'being pillar' encompassed the reclaiming of the doctor's identity and the formation of a new social identity as an international medical graduate. Simulation opportunities sometimes provided 'building blocks' for the pillars, but at other times opportunities were missed. There was also an example of the simulation programme threatening one of the integration pillars.

Conclusions: Opportunities provided within simulation programmes may help refugee doctors form social connections and aid learning in a variety of domains. Learning, social connections, and skills application in simulation may help doctors to reclaim their professional identities, and forge new identities as international medical graduates. Fundamentally, simulation experiences allow newcomers to understand what is expected of them. These processes are key to successful workforce integration. The simulation community should be curious about the potential of simulation experiences to influence integration, whilst also considering the possibility of unintentional 'othering' between faculty and participants.

背景:医疗保健专业人员是宝贵的资源,但是,如果他们不能融入劳动力队伍,就很可能会迁移。难民医生面临的劳动力融合挑战包括语言和文化差异、教育背景、自信心下降和身份认同感。有人提出,模拟课程可能对劳动力融入产生影响。本研究旨在探讨沉浸式模拟课程如何影响加入新医疗系统的难民医生的劳动力融合:方法:由难民医生慈善机构推荐医生参加为期六天的沉浸式模拟课程。模拟项目结束后,他们被邀请参与研究。根据劳动力融入的 "支柱 "概念模型,进行了半结构式访谈。采用模板分析法对数据进行分析,劳动力整合概念模型构成了最初的编码模板。根据数据修改了主题和次主题,并构建了新的编码。数据以详细的支柱模型形式呈现,探讨了模拟与劳动力整合之间的关系:结果:14 名医生参与了研究。学习支柱 "包括沟通、文化、临床技能和知识、医疗保健系统和评估,以及一个新的子主题 "角色期望"。连接支柱 "包括纽带和桥梁,模拟计划加强了这一点。存在支柱 "包括医生身份的恢复和作为国际医学毕业生新社会身份的形成。模拟机会有时为这些支柱提供了 "基石",但有时也会错失良机。还有一个例子是,模拟课程威胁到了其中一个融合支柱:结论:模拟项目中提供的机会可以帮助难民医生建立社会联系,并有助于他们在不同领域的学习。模拟项目中的学习、社会联系和技能应用可以帮助医生重新找回他们的职业身份,并建立作为国际医学毕业生的新身份。从根本上说,模拟体验可以让新人了解对他们的期望。这些过程是劳动力成功融合的关键。模拟界应该对模拟体验影响融合的潜力充满好奇,同时也要考虑到教员和参与者之间无意中 "他者化 "的可能性。
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引用次数: 0
TEAMs go VR-validating the TEAM in a virtual reality (VR) medical team training. TEAMs go VR--在虚拟现实(VR)医疗团队培训中验证 TEAM。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-11 DOI: 10.1186/s41077-024-00309-z
Rafael Wespi, Lukas Schwendimann, Andrea Neher, Tanja Birrenbach, Stefan K Schauber, Tanja Manser, Thomas C Sauter, Juliane E Kämmer

Background: Inadequate collaboration in healthcare can lead to medical errors, highlighting the importance of interdisciplinary teamwork training. Virtual reality (VR) simulation-based training presents a promising, cost-effective approach. This study evaluates the effectiveness of the Team Emergency Assessment Measure (TEAM) for assessing healthcare student teams in VR environments to improve training methodologies.

Methods: Forty-two medical and nursing students participated in a VR-based neurological emergency scenario as part of an interprofessional team training program. Their performances were assessed using a modified TEAM tool by two trained coders. Reliability, internal consistency, and concurrent validity of the tool were evaluated using intraclass correlation coefficients (ICC) and Cronbach's alpha.

Results: Rater agreement on TEAM's leadership, teamwork, and task management domains was high, with ICC values between 0.75 and 0.90. Leadership demonstrated strong internal consistency (Cronbach's alpha = 0.90), while teamwork and task management showed moderate to acceptable consistency (alpha = 0.78 and 0.72, respectively). Overall, the TEAM tool exhibited high internal consistency (alpha = 0.89) and strong concurrent validity with significant correlations to global performance ratings.

Conclusion: The TEAM tool proved to be a reliable and valid instrument for evaluating team dynamics in VR-based training scenarios. This study highlights VR's potential in enhancing medical education, especially in remote or distanced learning contexts. It demonstrates a dependable approach for team performance assessment, adding value to VR-based medical training. These findings pave the way for more effective, accessible interdisciplinary team assessments, contributing significantly to the advancement of medical education.

背景:医疗保健领域的协作不足可能会导致医疗事故,这凸显了跨学科团队合作培训的重要性。基于虚拟现实(VR)的模拟培训是一种前景广阔、成本效益高的方法。本研究评估了团队应急评估量表(TEAM)在 VR 环境中评估医护学生团队以改进培训方法的有效性:方法:42 名医学和护理专业的学生参加了基于 VR 的神经系统急救情景模拟,这是跨专业团队培训项目的一部分。由两名经过培训的编码员使用修改过的 TEAM 工具对他们的表现进行评估。使用类内相关系数(ICC)和克朗巴赫α对该工具的可靠性、内部一致性和并发有效性进行了评估:测评者在 TEAM 的领导力、团队合作和任务管理领域的一致性很高,ICC 值介于 0.75 和 0.90 之间。领导力表现出较强的内部一致性(Cronbach's alpha = 0.90),而团队合作和任务管理表现出中等至可接受的一致性(α = 0.78 和 0.72)。总体而言,TEAM 工具表现出较高的内部一致性(α = 0.89)和较强的并发效度,与总体绩效评分有显著相关性:TEAM 工具被证明是在基于 VR 的培训场景中评估团队动力的可靠有效工具。这项研究强调了 VR 在加强医学教育方面的潜力,尤其是在远程或远距离学习环境中。它展示了一种可靠的团队表现评估方法,为基于 VR 的医学培训增添了价值。这些发现为更有效、更方便的跨学科团队评估铺平了道路,极大地促进了医学教育的发展。
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引用次数: 0
Theoretical foundations and implications of augmented reality, virtual reality, and mixed reality for immersive learning in health professions education. 增强现实、虚拟现实和混合现实对卫生专业教育中沉浸式学习的理论基础和影响。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-09-09 DOI: 10.1186/s41077-024-00311-5
Maryam Asoodar, Fatemeh Janesarvatan, Hao Yu, Nynke de Jong
<p><strong>Background: </strong>Augmented Reality (AR), Virtual Reality (VR) and Mixed Reality (MR) are emerging technologies that can create immersive learning environments for health professions education. However, there is a lack of systematic reviews on how these technologies are used, what benefits they offer, and what instructional design models or theories guide their use.</p><p><strong>Aim: </strong>This scoping review aims to provide a global overview of the usage and potential benefits of AR/VR/MR tools for education and training of students and professionals in the healthcare domain, and to investigate whether any instructional design models or theories have been applied when using these tools.</p><p><strong>Methodology: </strong>A systematic search was conducted in several electronic databases to identify peer-reviewed studies published between and including 2015 and 2020 that reported on the use of AR/VR/MR in health professions education. The selected studies were coded and analyzed according to various criteria, such as domains of healthcare, types of participants, types of study design and methodologies, rationales behind the use of AR/VR/MR, types of learning and behavioral outcomes, and findings of the studies. The (Morrison et al. John Wiley & Sons, 2010) model was used as a reference to map the instructional design aspects of the studies.</p><p><strong>Results: </strong>A total of 184 studies were included in the review. The majority of studies focused on the use of VR, followed by AR and MR. The predominant domains of healthcare using these technologies were surgery and anatomy, and the most common types of participants were medical and nursing students. The most frequent types of study design and methodologies were usability studies and randomized controlled trials. The most typical rationales behind the use of AR/VR/MR were to overcome limitations of traditional methods, to provide immersive and realistic training, and to improve students' motivations and engagements. The most standard types of learning and behavioral outcomes were cognitive and psychomotor skills. The majority of studies reported positive or partially positive effects of AR/VR/MR on learning outcomes. Only a few studies explicitly mentioned the use of instructional design models or theories to guide the design and implementation of AR/VR/MR interventions.</p><p><strong>Discussion and conclusion: </strong>The review revealed that AR/VR/MR are promising tools for enhancing health professions education, especially for training surgical and anatomical skills. However, there is a need for more rigorous and theory-based research to investigate the optimal design and integration of these technologies in the curriculum, and to explore their impact on other domains of healthcare and other types of learning outcomes, such as affective and collaborative skills. The review also suggested that the (Morrison et al. John Wiley & Sons, 2010) model can be a useful framewor
背景:增强现实(AR)、虚拟现实(VR)和混合现实(MR)是新兴技术,可为卫生专业教育创造身临其境的学习环境。目的:本范围界定综述旨在提供有关 AR/VR/MR 工具在医疗保健领域学生和专业人员的教育和培训中的使用情况和潜在益处的全球概览,并调查在使用这些工具时是否应用了任何教学设计模型或理论:在多个电子数据库中进行了系统性检索,以确定在 2015 年(含)至 2020 年(含)期间发表的、报道在医疗专业教育中使用 AR/VR/MR 的同行评审研究。所选研究根据不同标准进行编码和分析,如医疗保健领域、参与者类型、研究设计和方法类型、AR/VR/MR 使用背后的原理、学习和行为结果类型以及研究结果。Morrison 等人,John Wiley & Sons,2010 年)模型作为参考,绘制了研究的教学设计图:结果:共有 184 项研究被纳入综述。大多数研究侧重于虚拟现实的使用,其次是 AR 和 MR。使用这些技术的主要医疗保健领域是外科和解剖学,最常见的参与者类型是医科和护理专业的学生。最常见的研究设计和方法类型是可用性研究和随机对照试验。使用 AR/VR/MR 的最典型理由是克服传统方法的局限性,提供身临其境的逼真培训,以及提高学生的学习动机和参与度。最标准的学习和行为结果类型是认知和心理运动技能。大多数研究报告了 AR/VR/MR 对学习成果的积极或部分积极影响。只有少数研究明确提到使用教学设计模型或理论来指导 AR/VR/MR 干预措施的设计和实施:综述显示,AR/VR/MR 是加强卫生专业教育的有前途的工具,尤其是在培训外科手术和解剖技能方面。然而,还需要进行更严格和基于理论的研究,以调查这些技术在课程中的最佳设计和整合,并探索它们对其他医疗保健领域和其他类型的学习成果(如情感和协作技能)的影响。综述还建议,(Morrison 等人,John Wiley & Sons,2010 年)模型可以作为一个有用的框架,为 AR/VR/MR 干预措施的教学设计提供参考,因为它涵盖了设计过程中需要考虑的各种要素和因素。
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引用次数: 0
Combining stress inoculation with virtual reality simulation training of malignant hyperthermia. 将应激接种与恶性高热的虚拟现实模拟训练相结合。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-08-16 DOI: 10.1186/s41077-024-00308-0
Erin E Blanchard, Zina Trost, Michelle R Brown, Corey Shum, Merrick Meese

Background: Limited research has been conducted on how healthcare simulation can mitigate clinician stress. Stress exposure training (SET) has been shown to decrease stress's impact on performance. Combining SET with virtual reality (VR) simulation training has not yet been explored in the context of stress inoculation. The primary purpose of this pilot study was to determine if a VR module could induce stress. The secondary purpose was to determine if repeated exposure to stressors could decrease stress response in a simulated environment.

Methods: Medical students were recruited to partake in VR simulation modules aimed at treatment of malignant hyperthermia (MH). Those in the SET group were exposed to stressful stimuli during training modules, while those in the Control group were not. Both groups then completed a Test Module with the presence of stressful stimuli. Objective and subjective indicators of stress were measured after each module.

Results: Both groups indicated increases in perceived stress and module stressfulness after Training Module 1 and decreases after Training Module 2. After the Test Module, the Control group experienced significant elevation in perceived stress (p = .05), and the SET group had a significant decrease in perceived module stressfulness (p < .05). Both groups had a decrease in perceived competence after Training Module 1 (p < .001) and an increase after Training Module 2 (p < .001), with the SET group having significant elevation after the Test Module (p < .01). Both groups found the VR module to be feasible as a teaching tool. Objectively, the SET group showed an upward trend in electrodermal activity (EDA) from the Tutorial to Test Modules (p < .05), with the Control group showing a decrease after Training Module 2 (p = .05) and an increase after the Test Module (p < .01).

Conclusions: A VR module targeting treatment of MH successfully induced stress and was regarded favorably by participants. Those in the SET group perceived less stress and more competence after the Test Module than those in the Control. Findings suggest that repeated exposure to stressors through VR may desensitize participants from future stress in a simulated environment.

背景:关于医疗模拟如何减轻临床医生压力的研究十分有限。压力暴露训练(SET)已被证明可减少压力对工作表现的影响。将压力暴露训练与虚拟现实(VR)模拟训练相结合,尚未在压力接种方面进行过探索。本试验研究的主要目的是确定 VR 模块是否能诱发压力。次要目的是确定在模拟环境中反复接触应激源是否能降低应激反应:方法:招募医学生参加旨在治疗恶性高热(MH)的 VR 模拟模块。SET组的学生在训练模块中暴露于应激性刺激,而对照组的学生则不暴露于应激性刺激。然后,两组都完成了存在应激刺激的测试模块。每个模块结束后,对压力的客观和主观指标进行测量:结果:培训模块 1 结束后,两组的压力感知和模块压力度均有所上升,培训模块 2 结束后,压力感知和模块压力度均有所下降。测试模块结束后,对照组的感知压力显著上升(p = .05),而 SET 组的感知模块压力显著下降(p 结论:VR 模块是一种针对治疗精神疾病的方法,它能帮助患者在治疗过程中减轻压力:以治疗心理健康问题为目标的虚拟现实模块成功地诱发了压力,并得到了参与者的好评。与对照组相比,SET 组的参与者在测试模块后感受到的压力更小,能力更强。研究结果表明,通过虚拟现实技术反复暴露于压力源可能会使参与者对模拟环境中的未来压力脱敏。
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引用次数: 0
'Having skin in the game': guiding principles for incorporating moulage into OSCEs. 参与游戏":将模型制作纳入 OSCE 的指导原则。
IF 2.8 Q2 HEALTH CARE SCIENCES & SERVICES Pub Date : 2024-08-15 DOI: 10.1186/s41077-024-00307-1
Bilal Korimbocus, Helen Wilson, Aine McGuckin, Gerard J Gormley

Background: Dermatological conditions are a common reason for patients to seek healthcare advice. However, they are often under-represented in Objective Structured Clinical Examinations (OSCEs). Given the visual nature of skin conditions, simulation is suited to recreate such skin conditions in assessments such as OSCEs. One such technique often used in simulation is moulage-the art and science of using special effects make-up techniques to replicate a wide range of conditions on Simulated Participants or manikins. However, the contextual nature of OSCEs places additional challenges compared to using moulage in more general forms of simulated-based education.

Main body: OSCEs are high-stakes assessments and require standardisation across multiple OSCE circuits. In addition, OSCEs tend to have large numbers of candidates, so moulage needs to be durable in this context. Given the need to expand the use of moulage in OSCE stations and the unique challenges that occur in OSCEs, there is a requirement to have guiding principles to inform their use and development.

Conclusion: Informed by evidence, and grounded in experience, this article aims to provide practical tips for health profession education faculty on how best to optimise the use of moulage in OSCEs. We will describe the process of designing an OSCE station, with a focus on including moulage. Secondly, we will provide a series of important practice points to use moulage in OSCEs-and encourage readers to integrate them into their day-to-day practice.

背景:皮肤病是患者寻求医疗咨询的常见原因。然而,在客观结构化临床考试(OSCE)中,皮肤病的比例往往偏低。鉴于皮肤状况的可视性,模拟适合在 OSCE 等评估中再现此类皮肤状况。模拟中经常使用的一种技术是 "模拟"--使用特效化妆技术在模拟参与者或人体模型上复制各种状况的艺术和科学。然而,与在更一般的模拟教育中使用化妆相比,OSCE 的情境性质带来了额外的挑战:OSCE 是高风险评估,需要在多个 OSCE 电路中实现标准化。此外,OSCE 往往会有大量考生,因此在这种情况下,模拟模型需要持久耐用。鉴于有必要在欧安组织考试站扩大使用模拟模型,以及欧安组织考试中出现的独特挑战,有必要制定指导原则,以指导其使用和发展:本文以证据为依据,以经验为基础,旨在为卫生职业教育的教师提供实用技巧,指导他们如何在 OSCE 中最有效地使用创口贴。我们将介绍 OSCE 考试站的设计过程,并重点介绍如何在 OSCE 考试中使用涂模。其次,我们将提供一系列在 OSCE 中使用涂模的重要实践要点,并鼓励读者将其融入日常实践中。
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引用次数: 0
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Advances in simulation (London, England)
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