Marketing strategies and dynamics in online mobile gaming: a diffusion model

IF 5.9 3区 管理学 Q1 BUSINESS Internet Research Pub Date : 2025-01-07 DOI:10.1108/intr-04-2024-0643
Mahshidsadat Makki, Mostafa Jafari, Mohammadreza Parsanejad
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引用次数: 0

Abstract

Purpose

Growing technology adoption is a significant opportunity for the growth of the mobile gaming market. Rising smartphones allow game developers to reach more players and make more money. The study offers guidance for mobile game developers to increase profits and extend the longevity of their games. It aims to assist in making better marketing policy decisions by providing valuable insights into effective approaches for both early and subsequent market penetration stages.

Design/methodology/approach

This paper presents a model for analyzing factors that influence the attraction and retention of mobile gamers, which is based on a literature review of mobile gaming and uses the Bass diffusion model and system dynamics method for modeling and simulation.

Findings

In the initial stages of a game release, influencer marketing can be more effective than other marketing tools in increasing visibility. As the game progresses, incorporating referral programs can enhance user engagement, promote the game further, and reduce the number of uninstalls. Influencer marketing can also help the games reach a wider audience, generating more interest, and increasing installations for more tremendous success in the market. However, referral programs can extend the lifespan of games, mainly when gamers are engaged.

Originality/value

The study used new marketing strategies in the mobile game industry to gain insights into the growth and evolution of this industry. Development managers can use insights for effective policies and success. The model aids in understanding the dynamics of mobile games and informed decisions for game developers.

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在线手机游戏的营销策略和动态:一个扩散模型
目的日益广泛的技术应用是移动游戏市场增长的重要机遇。智能手机的普及使游戏开发商能够接触到更多玩家,赚取更多利润。本研究为手机游戏开发商提高利润、延长游戏寿命提供指导。设计/方法/途径本文基于移动游戏的文献综述,采用巴斯扩散模型和系统动力学方法进行建模和模拟,提出了一个分析影响移动游戏吸引和留住玩家的因素的模型。研究结果在游戏发布初期,影响者营销在提高知名度方面比其他营销工具更有效。随着游戏的发展,加入推荐计划可以提高用户参与度,进一步推广游戏,并减少卸载次数。影响者营销还能帮助游戏获得更广泛的受众,产生更多的兴趣,增加安装量,从而在市场上取得更大的成功。不过,推荐计划可以延长游戏的生命周期,主要是在游戏玩家参与的情况下。开发经理可以利用这些见解制定有效的政策并取得成功。该模型有助于了解移动游戏的动态和游戏开发商的明智决策。
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来源期刊
Internet Research
Internet Research 工程技术-电信学
CiteScore
11.20
自引率
10.20%
发文量
85
审稿时长
>12 weeks
期刊介绍: This wide-ranging interdisciplinary journal looks at the social, ethical, economic and political implications of the internet. Recent issues have focused on online and mobile gaming, the sharing economy, and the dark side of social media.
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