Inefficient Alliance Formation in Coalitional Blotto Games

IF 2.4 Q2 AUTOMATION & CONTROL SYSTEMS IEEE Control Systems Letters Pub Date : 2024-12-11 DOI:10.1109/LCSYS.2024.3516636
Vade Shah;Keith Paarporn;Jason R. Marden
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Abstract

When multiple agents are engaged in a network of conflict, some can advance their competitive positions by forming alliances with each other. However, the costs associated with establishing an alliance may outweigh the potential benefits. This study investigates costly alliance formation in the framework of coalitional Blotto games, in which two players compete separately against a common adversary and are able to collude by exchanging resources with one another. Previous work has shown that both players in the alliance can mutually benefit if one player unilaterally donates, or transfers, a portion of their budget to the other. In this letter, we consider a variation where the transfer of resources is inherently inefficient, meaning that the recipient of the transfer only receives a fraction of the donation. Our findings reveal that even in the presence of inefficiencies, mutually beneficial transfers are still possible. More formally, our main result provides necessary and sufficient conditions for the existence of such transfers, offering insights into the robustness of alliance formation in competitive environments with resource constraints.
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联盟博弈中低效的联盟形成
当多个代理卷入冲突网络时,一些代理可以通过彼此结成联盟来提升自己的竞争地位。然而,与建立联盟相关的成本可能超过潜在的收益。本研究调查了在联合Blotto游戏框架下的昂贵联盟形成,在这种游戏中,两个玩家分别与一个共同的对手竞争,并能够通过交换资源相互勾结。先前的研究表明,如果一方单方面将其预算的一部分捐赠或转移给另一方,联盟中的双方都可以从中受益。在这封信中,我们考虑了资源转移本身效率低下的一种变化,这意味着转移的接受者只收到捐赠的一小部分。我们的研究结果表明,即使在效率低下的情况下,互惠互利的转移仍然是可能的。更正式地说,我们的主要结果为这种转移的存在提供了必要和充分条件,为在资源约束的竞争环境下联盟形成的稳健性提供了见解。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Control Systems Letters
IEEE Control Systems Letters Mathematics-Control and Optimization
CiteScore
4.40
自引率
13.30%
发文量
471
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