Learning to estimate 3D interactive two-hand poses with attention perception

IF 4.2 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Image and Vision Computing Pub Date : 2025-02-01 Epub Date: 2024-12-15 DOI:10.1016/j.imavis.2024.105398
Wai Keung Wong , Hao Liang , Hongkun Sun , Weijun Sun , Haoliang Yuan , Shuping Zhao , Lunke Fei
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Abstract

3D hand pose estimation has attracted increasing research interest due to its broad real-world applications. While encouraging performance has been achieved in single-hand cases, 3D hand-pose estimation of two interactive hands from RGB images still faces two challenging problems: severe intra-hand and inter-hand occlusion and ill-posed projection from 2D hand images to 3D hand joints. To address this, in this paper, we propose a Decoupled Dual-branch Attention Network (DDANet) for 3D interactive two-hand pose estimation. First, we extract multiscale shallow feature maps via a ResNet backbone. Then, we simultaneously learn the context-aware 2D visual and 3D depth features of two interactive hands via two separate attention branches to extensively exploit the two-hand occluded semantic information from RGB images. After that, we define learnable feature vectors to perceive the 3D spatial positions of two-hand joints by interacting them with both 2D visual and 3D depth feature maps. In this way, ill-posed hand-joint positions can be characterized in 3D spaces. Furthermore, we refine the 3D hand-joint spatial positions by capturing the underlying hand-joint connections via GCN learning for 3D two-hand pose estimation. Experimental results on five public datasets show that the proposed DDANet outperforms most state-of-the-art methods with promising generalization.
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学习估计三维互动双手姿势与注意感知
三维手姿估计由于其广泛的实际应用而引起了越来越多的研究兴趣。虽然在单手情况下取得了令人鼓舞的成绩,但基于RGB图像的两只交互手的3D手姿估计仍然面临两个具有挑战性的问题:严重的手内和手间遮挡以及2D手图像到3D手关节的病态投影。为了解决这个问题,在本文中,我们提出了一种解耦双分支注意力网络(DDANet)用于三维交互式双手姿态估计。首先,我们通过ResNet主干提取多尺度浅层特征图。然后,我们通过两个独立的注意分支同时学习两只交互手的上下文感知2D视觉和3D深度特征,广泛利用RGB图像中两只手遮挡的语义信息。然后,我们定义了可学习的特征向量,通过与二维视觉和三维深度特征图交互来感知双手关节的三维空间位置。通过这种方式,病态的手关节位置可以在三维空间中表征。此外,我们通过GCN学习来捕获潜在的手部关节连接,从而对3D双手姿势进行估计,从而改进3D手部关节的空间位置。在5个公开数据集上的实验结果表明,所提出的DDANet优于大多数最先进的方法,具有良好的泛化前景。
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来源期刊
Image and Vision Computing
Image and Vision Computing 工程技术-工程:电子与电气
CiteScore
8.50
自引率
8.50%
发文量
143
审稿时长
7.8 months
期刊介绍: Image and Vision Computing has as a primary aim the provision of an effective medium of interchange for the results of high quality theoretical and applied research fundamental to all aspects of image interpretation and computer vision. The journal publishes work that proposes new image interpretation and computer vision methodology or addresses the application of such methods to real world scenes. It seeks to strengthen a deeper understanding in the discipline by encouraging the quantitative comparison and performance evaluation of the proposed methodology. The coverage includes: image interpretation, scene modelling, object recognition and tracking, shape analysis, monitoring and surveillance, active vision and robotic systems, SLAM, biologically-inspired computer vision, motion analysis, stereo vision, document image understanding, character and handwritten text recognition, face and gesture recognition, biometrics, vision-based human-computer interaction, human activity and behavior understanding, data fusion from multiple sensor inputs, image databases.
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