Skeleton action recognition via group sparsity constrained variant graph auto-encoder

IF 4.2 3区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Image and Vision Computing Pub Date : 2025-02-01 Epub Date: 2025-01-20 DOI:10.1016/j.imavis.2025.105426
Hongjuan Pei , Jiaying Chen , Shihao Gao , Taisong Jin , Ke Lu
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Abstract

Human skeleton action recognition has garnered significant attention from researchers due to its promising performance in real-world applications. Recently, graph neural networks (GNNs) have been applied to this field, with graph convolution networks (GCNs) being commonly utilized to modulate the spatial configuration and temporal dynamics of joints. However, the GCN-based paradigm for skeleton action recognition fails to recognize and disentangle the heterogeneous factors of action representation. Consequently, the learned action features are susceptible to irrelevant factors, hindering further performance enhancement. To address this issue and learn a disentangled action representation, we propose a novel skeleton action recognition method, termed β-bVGAE. The proposed method leverages group sparsity constrained Variant graph auto-encoder, rather than graph convolutional networks, to learn the discriminative features of the skeleton sequence. Extensive experiments conducted on benchmark action recognition datasets demonstrate that our proposed method outperforms existing GCN-based skeleton action recognition methods, highlighting the significant potential of the variant auto-encoder architecture in the field of skeleton action recognition.
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基于群稀疏约束变图自编码器的骨架动作识别
人体骨骼动作识别由于其在实际应用中的良好表现而引起了研究人员的极大关注。近年来,图神经网络(gnn)已被应用于该领域,其中图卷积网络(GCNs)被广泛用于调节关节的空间结构和时间动态。然而,基于遗传神经网络的骨架动作识别范式未能识别和理清动作表示的异构因素。因此,学习到的动作特征容易受到无关因素的影响,阻碍了性能的进一步提高。为了解决这个问题并学习解纠缠的动作表示,我们提出了一种新的骨架动作识别方法,称为β-bVGAE。该方法利用群稀疏约束的变体图自编码器,而不是图卷积网络来学习骨架序列的判别特征。在基准动作识别数据集上进行的大量实验表明,我们提出的方法优于现有的基于gcn的骨骼动作识别方法,突出了变体自编码器架构在骨骼动作识别领域的巨大潜力。
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来源期刊
Image and Vision Computing
Image and Vision Computing 工程技术-工程:电子与电气
CiteScore
8.50
自引率
8.50%
发文量
143
审稿时长
7.8 months
期刊介绍: Image and Vision Computing has as a primary aim the provision of an effective medium of interchange for the results of high quality theoretical and applied research fundamental to all aspects of image interpretation and computer vision. The journal publishes work that proposes new image interpretation and computer vision methodology or addresses the application of such methods to real world scenes. It seeks to strengthen a deeper understanding in the discipline by encouraging the quantitative comparison and performance evaluation of the proposed methodology. The coverage includes: image interpretation, scene modelling, object recognition and tracking, shape analysis, monitoring and surveillance, active vision and robotic systems, SLAM, biologically-inspired computer vision, motion analysis, stereo vision, document image understanding, character and handwritten text recognition, face and gesture recognition, biometrics, vision-based human-computer interaction, human activity and behavior understanding, data fusion from multiple sensor inputs, image databases.
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