Supporting adult-learners’ online interaction in computer-mediated learning

IF 5.8 Q1 PSYCHOLOGY, EXPERIMENTAL Computers in human behavior reports Pub Date : 2024-12-01 Epub Date: 2024-12-05 DOI:10.1016/j.chbr.2024.100551
Nanda van der Stap , Theo van den Bogaart , Ebrahim Rahimi , Stan van Ginkel , Tobey Nelson , Johan Versendaal
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Abstract

Previous studies have revealed numerous benefits of computer-mediated learning, yet the design of such learning programmes are not always supportive for adult-learners. Studies show that higher education adult-learners are wary of the digital environment in computer-mediated courses, and hence refrain from online interaction resulting in lower learning outcomes and lower perceived learning satisfaction. Without an instructional model that supports adult-learners’ online interaction, teachers may fall back on traditional in-class teaching in an effort to make up for missed learning opportunities. To remedy this, design principles, specifically supportive for adult-learners, were co-designed into an instructional model reflecting the concentric dynamics that strengthen said programmes. In order to validate and improve the quality of the model a Delphi study was carried out among experts (n = 8) to evaluate the various components of the model, including its overall supportiveness for adult-learners in computer-mediated learning. The experts were selected based on their expertise and research in blended learning. Two evaluative rounds through surveys in the programme Crowdtech took place until full alignment of the experts’ opinions was had. The resulting model is a concentric one, illustrating how activities are best distributed across the online environment and the in-class environment, and how social presence can be evoked. This study provides insights into the design of computer-mediated learning programmes tailored for higher education adult-learners as it closes the gap in literature on instructional models and blended learning design. This validated instructional model may help course designers in designing or improving computer-mediated learning programmes.
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支持成人学习者在计算机中介学习中的在线互动
以前的研究已经揭示了计算机媒介学习的许多好处,然而这种学习计划的设计并不总是支持成人学习者。研究表明,高等教育成人学习者在计算机媒介课程中对数字环境持谨慎态度,因此避免在线互动,导致较低的学习效果和较低的学习满意度。如果没有一种支持成人学习者在线互动的教学模式,教师可能会依靠传统的课堂教学来弥补错过的学习机会。为了解决这个问题,设计原则,特别是对成人学习者的支持,被共同设计成一个教学模型,反映了加强上述课程的同心动力。为了验证和提高模型的质量,在专家(n = 8)中进行了德尔菲研究,以评估模型的各个组成部分,包括其对成人学习者在计算机中介学习中的总体支持度。这些专家是根据他们在混合学习方面的专业知识和研究选出的。在Crowdtech项目中进行了两轮评估调查,直到专家们的意见完全一致。由此产生的模型是一个同心模型,说明了活动如何在在线环境和课堂环境中最好地分布,以及如何唤起社会存在。本研究为为高等教育成人学习者量身定制的计算机中介学习计划的设计提供了见解,因为它缩小了教学模式和混合学习设计方面的文献差距。这种经过验证的教学模式可以帮助课程设计者设计或改进计算机辅助学习项目。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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7.80
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0.00%
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