A study on levels of detail for presenting 3D models of historical costumes online

Q1 Social Sciences Digital Applications in Archaeology and Cultural Heritage Pub Date : 2025-03-01 Epub Date: 2025-01-08 DOI:10.1016/j.daach.2025.e00399
Aleksei Moskvin , Mariia Moskvina , Victor Kuzmichev
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Abstract

The digital transformation opens new ways for disseminating historical costumes using 3D web-based presentations. This article presents a framework for processing models of costumes which includes a system of parameters reflecting complexity of polygonal meshes and textures, statistically supported target values of those and equations for evaluating the level of detail in terms of web-based presentations. The study analysed 1210 models published online to establish indicators of the level of detail and determine the most common target values by using probability distribution fitting and the desirability function approach. By using examples of two models the target levels of detail were validated against capabilities of web-based presentations provided by the involved technologies and end users’ devices. The results allow modellers to control the level of detail for publishing their works on online platforms and foster further development of virtual museums to provide a wider audience with access to 3D models.
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历史服饰3D模型在线呈现的细节层次研究
数字化转型为使用基于网络的3D演示文稿传播历史服装开辟了新的途径。本文提出了一个处理服装模型的框架,其中包括反映多边形网格和纹理复杂性的参数系统,统计支持的目标值以及评估基于网络呈现的细节水平的方程。该研究分析了1210个在线发布的模型,通过概率分布拟合和可取性函数方法建立了详细程度的指标,并确定了最常见的目标值。通过使用两个模型的示例,根据所涉及的技术和最终用户设备提供的基于web的表示的功能验证了目标细节级别。研究结果使建模者能够控制在在线平台上发布作品的细节水平,并促进虚拟博物馆的进一步发展,为更广泛的受众提供3D模型。
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来源期刊
CiteScore
5.40
自引率
0.00%
发文量
33
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