Video game exposure in children with epilepsy: EEG and clinical findings

IF 1.3 4区 医学 Q4 CLINICAL NEUROLOGY Brain & Development Pub Date : 2025-02-03 DOI:10.1016/j.braindev.2025.104329
Hande Gazeteci Tekin , Pınar Edem
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Abstract

Objective

To investigate the effects of video game exposure on pediatric epilepsy patients, focusing on electroencephalography (EEG) and clinical outcomes.

Methods

A total of 94 pediatric epilepsy patients aged 6–18 years (juvenile idiopathic generalized epilepsy, childhood absence epilepsy, self-limited idiopathic focal epilepsy [SeLEAS and SeLECTS]) and 57 non-epileptic controls were enrolled. EEG recordings were obtained while patients were awake, asleep, and during video game play. The impact of video games was analyzed across different epilepsy subgroups and according to epilepsy control status.

Results

Twenty-five patients with EEG deterioration in the entire group, three of whom were from the control group (p = 0.032). Among juvenile idiopathic generalized epilepsy patients, 2 of 21 controlled and 6 of 11 uncontrolled patients were adversely affected by video games (p = 0.01). In the SeLECTS group, none of the controlled patients and 3 of 11 uncontrolled patients showed adverse effects (p = 0.063). In the absence epilepsy and SeLEAS groups, epilepsy status did not significantly affect video game response (p = 0.250, p = 0.603). Patients with pattern sensitivity and photosensitivity had a higher risk of EEG deterioration during video game play than those without these sensitivities.

Conclusions

Playing selected video games is safer for patients with juvenile idiopathic generalized epilepsies and the SeLECTS group when precautions are taken, and both EEG and clinical conditions are under control. However, video games pose a risk for patients with absence epilepsy and SeLEAS, regardless of epilepsy control status. These findings underscore the need for individualized assessments and tailored recommendations for video game exposure in pediatric epilepsy patients.
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儿童癫痫的电子游戏暴露:脑电图和临床结果
目的探讨电子游戏暴露对儿童癫痫患者的影响,探讨电子游戏暴露对儿童癫痫患者脑电图(EEG)和临床预后的影响。方法选取94例6 ~ 18岁儿童癫痫患者(青少年特发性全身性癫痫、儿童期缺失癫痫、自限性特发性局灶性癫痫[SeLEAS和SeLECTS])和57例非癫痫对照。在患者清醒、睡眠和玩电子游戏时分别获得脑电图记录。根据不同的癫痫亚组和癫痫控制状态,分析了电子游戏的影响。结果全组脑电图恶化患者25例,其中对照组3例(p = 0.032)。在青少年特发性全身性癫痫患者中,21例对照患者中有2例,11例非对照患者中有6例受到电子游戏的不良影响(p = 0.01)。在select组中,对照组无一例出现不良反应,非对照组11例中有3例出现不良反应(p = 0.063)。在癫痫缺席组和SeLEAS组中,癫痫状态对视频游戏反应无显著影响(p = 0.250, p = 0.603)。具有模式敏感性和光敏性的患者在玩电子游戏时脑电图恶化的风险高于没有这些敏感性的患者。结论青少年特发性全身性癫痫患者和select组在采取预防措施、脑电图和临床情况得到控制的情况下,选择玩电子游戏更安全。然而,无论癫痫控制状况如何,电子游戏对缺乏性癫痫和SeLEAS患者构成风险。这些发现强调了对儿童癫痫患者的电子游戏暴露进行个性化评估和量身定制建议的必要性。
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来源期刊
Brain & Development
Brain & Development 医学-临床神经学
CiteScore
3.60
自引率
0.00%
发文量
153
审稿时长
50 days
期刊介绍: Brain and Development (ISSN 0387-7604) is the Official Journal of the Japanese Society of Child Neurology, and is aimed to promote clinical child neurology and developmental neuroscience. The journal is devoted to publishing Review Articles, Full Length Original Papers, Case Reports and Letters to the Editor in the field of Child Neurology and related sciences. Proceedings of meetings, and professional announcements will be published at the Editor''s discretion. Letters concerning articles published in Brain and Development and other relevant issues are also welcome.
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