Consumer brand choice in the metaverse: Exploring personal and social factors

IF 13.3 1区 管理学 Q1 BUSINESS Technological Forecasting and Social Change Pub Date : 2025-02-05 DOI:10.1016/j.techfore.2025.124033
Aline Simonetti , Enrique Bigne , Luis Fernando Rico Navas
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Abstract

Brands increasingly consider the metaverse a promising touchpoint for customer-brand interactions. This study investigates consumers' willingness to pay for brands in the metaverse when a default-free option exists. It examines how social contexts influence these decisions. Additionally, we assess the similarities between virtual and real-life purchase decisions. We apply the theoretical lenses of psychological motives, including self-identity, group identity, and status, alongside the theory of consumption values to identify drivers of branded purchase decisions. In a cross-cultural survey experiment, participants were asked to choose a phone for their avatars, encountering branded and free-of-charge options. We manipulated the social context (friends or strangers) and recorded preferences for real-life consumption. Results show that most consumers allocate their virtual budget to acquire a branded phone rather than take the free option, regardless of social company. The selected brand often mirrors the brand owned in real life and mostly reflects the brand that best represents the consumer. Status-seeking behavior increases branded-product choices, while group identity motivates choosing a brand that represents the consumer. This study advances the understanding of consumer purchase behavior in the metaverse as an omnipresent virtual extension of real life by highlighting psychological and value-driven mechanisms underlying virtual brand decisions.
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虚拟世界中的消费者品牌选择:探索个人和社会因素
品牌越来越多地将元宇宙视为客户与品牌互动的一个有希望的接触点。本研究调查了当存在无违约选项时,消费者在虚拟世界中为品牌付费的意愿。它研究了社会环境如何影响这些决定。此外,我们还评估了虚拟和现实购买决策之间的相似性。我们运用心理动机的理论透镜,包括自我认同、群体认同和地位,以及消费价值理论来确定品牌购买决策的驱动因素。在一项跨文化调查实验中,参与者被要求为他们的虚拟形象选择一部手机,遇到了品牌和免费的选择。我们操纵了社交环境(朋友或陌生人),并记录了现实生活中的消费偏好。结果显示,大多数消费者将虚拟预算用于购买品牌手机,而不是免费选择,无论社交公司是谁。选择的品牌往往反映了现实生活中拥有的品牌,大多反映了最能代表消费者的品牌。追求地位的行为增加了品牌产品的选择,而群体认同促使消费者选择代表消费者的品牌。本研究通过强调虚拟品牌决策背后的心理和价值驱动机制,促进了对虚拟世界中消费者购买行为作为现实生活无所不在的虚拟延伸的理解。
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来源期刊
CiteScore
21.30
自引率
10.80%
发文量
813
期刊介绍: Technological Forecasting and Social Change is a prominent platform for individuals engaged in the methodology and application of technological forecasting and future studies as planning tools, exploring the interconnectedness of social, environmental, and technological factors. In addition to serving as a key forum for these discussions, we offer numerous benefits for authors, including complimentary PDFs, a generous copyright policy, exclusive discounts on Elsevier publications, and more.
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