Bai Yin , Qianru Zhou , Hai Liu , Yan Wang , Baolei Cheng , Jianxi Fan
{"title":"Unpaired set-to-set disjoint path routings in recursive match networks","authors":"Bai Yin , Qianru Zhou , Hai Liu , Yan Wang , Baolei Cheng , Jianxi Fan","doi":"10.1016/j.tcs.2025.115111","DOIUrl":null,"url":null,"abstract":"<div><div>The recursive match networks represent a family of networks, encompassing various types of network structures. Among these network structures, the bijective connection networks and BCube are all special cases of recursive match networks. On the other hand, the bijective connection networks also stand for a family of networks, encompassing well-known hypercubes, twisted cubes, Möbius cubes, and crossed cubes. The BCube, a promising candidate for the data center network model, contains as many as thousands (even millions) of servers. Recursive match networks integrate diverse known networks as well as potentially other future ones, underscoring the significance of exploring their study. One of the key topics is finding vertex-disjoint paths in recursive match networks. An unpaired set-to-set disjoint paths problem is as follows: given a set of source vertices <span><math><mi>S</mi><mo>=</mo><mo>{</mo><msub><mrow><mi>s</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>s</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>s</mi></mrow><mrow><mi>p</mi></mrow></msub><mo>}</mo></math></span> and a set of sink vertices <span><math><mi>T</mi><mo>=</mo><mo>{</mo><msub><mrow><mi>t</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>t</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>t</mi></mrow><mrow><mi>q</mi></mrow></msub><mo>}</mo></math></span> in an <em>r</em>-connected graph <span><math><mi>G</mi><mo>=</mo><mo>(</mo><mi>V</mi><mo>(</mo><mi>G</mi><mo>)</mo><mo>,</mo><mi>E</mi><mo>(</mo><mi>G</mi><mo>)</mo><mo>)</mo></math></span> with <span><math><mi>m</mi><mo>≤</mo><mi>m</mi><mi>i</mi><mi>n</mi><mo>{</mo><mi>p</mi><mo>,</mo><mi>q</mi><mo>,</mo><mi>r</mi><mo>}</mo></math></span>, construct <em>m</em> vertex-disjoint paths <span><math><msub><mrow><mi>P</mi></mrow><mrow><mi>i</mi></mrow></msub></math></span> from source <span><math><msub><mrow><mi>s</mi></mrow><mrow><msub><mrow><mi>a</mi></mrow><mrow><mi>i</mi></mrow></msub></mrow></msub></math></span> to sink <span><math><msub><mrow><mi>t</mi></mrow><mrow><msub><mrow><mi>b</mi></mrow><mrow><mi>i</mi></mrow></msub></mrow></msub></math></span> (<span><math><mn>1</mn><mo>≤</mo><mi>i</mi><mo>≤</mo><mi>m</mi></math></span>) such that <span><math><mo>{</mo><msub><mrow><mi>a</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>a</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>a</mi></mrow><mrow><mi>m</mi></mrow></msub><mo>}</mo><mo>⊆</mo><mo>{</mo><mn>1</mn><mo>,</mo><mn>2</mn><mo>,</mo><mo>…</mo><mo>,</mo><mi>p</mi><mo>}</mo></math></span> and <span><math><mo>{</mo><msub><mrow><mi>b</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>b</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>b</mi></mrow><mrow><mi>m</mi></mrow></msub><mo>}</mo><mo>⊆</mo><mo>{</mo><mn>1</mn><mo>,</mo><mn>2</mn><mo>,</mo><mo>…</mo><mo>,</mo><mi>q</mi><mo>}</mo></math></span>. In this paper, we give a proof of existence of unpaired set-to-set disjoint paths in a <em>k</em>-order, <em>n</em>-dimensional recursive match network <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>, where the length of each path does not exceed <span><math><mn>2</mn><mi>n</mi><mo>−</mo><mn>1</mn></math></span>. Then, we propose an <span><math><mi>O</mi><mo>(</mo><mi>N</mi><msup><mrow><mi>k</mi></mrow><mrow><mn>4</mn></mrow></msup><msup><mrow><mo>(</mo><msub><mrow><mtext>log</mtext></mrow><mrow><mi>k</mi></mrow></msub><mi>N</mi><mo>)</mo></mrow><mrow><mn>3</mn></mrow></msup><mo>)</mo></math></span> algorithm to construct <em>nk</em> vertex-disjoint paths between any pair of <em>nk</em>-vertex sets in <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>, where <em>N</em> is the vertex number of <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>. Furthermore, we randomly generate multiple <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span> with different parameters <em>k</em> and <em>n</em>, and apply the algorithm to simulate experiments on them. Finally, we evaluate the algorithm by comparing the maximum length of the obtained vertex-disjoint paths with the upper limit of diameter of <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>. The experimental results show that the maximum length is close to the upper limit, with a deviation not exceeding 2.</div></div>","PeriodicalId":49438,"journal":{"name":"Theoretical Computer Science","volume":"1032 ","pages":"Article 115111"},"PeriodicalIF":0.9000,"publicationDate":"2025-02-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Theoretical Computer Science","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0304397525000490","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0
Abstract
The recursive match networks represent a family of networks, encompassing various types of network structures. Among these network structures, the bijective connection networks and BCube are all special cases of recursive match networks. On the other hand, the bijective connection networks also stand for a family of networks, encompassing well-known hypercubes, twisted cubes, Möbius cubes, and crossed cubes. The BCube, a promising candidate for the data center network model, contains as many as thousands (even millions) of servers. Recursive match networks integrate diverse known networks as well as potentially other future ones, underscoring the significance of exploring their study. One of the key topics is finding vertex-disjoint paths in recursive match networks. An unpaired set-to-set disjoint paths problem is as follows: given a set of source vertices and a set of sink vertices in an r-connected graph with , construct m vertex-disjoint paths from source to sink () such that and . In this paper, we give a proof of existence of unpaired set-to-set disjoint paths in a k-order, n-dimensional recursive match network , where the length of each path does not exceed . Then, we propose an algorithm to construct nk vertex-disjoint paths between any pair of nk-vertex sets in , where N is the vertex number of . Furthermore, we randomly generate multiple with different parameters k and n, and apply the algorithm to simulate experiments on them. Finally, we evaluate the algorithm by comparing the maximum length of the obtained vertex-disjoint paths with the upper limit of diameter of . The experimental results show that the maximum length is close to the upper limit, with a deviation not exceeding 2.
期刊介绍:
Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies. All papers introducing or studying mathematical, logic and formal concepts and methods are welcome, provided that their motivation is clearly drawn from the field of computing.