Unpaired set-to-set disjoint path routings in recursive match networks

IF 1 4区 计算机科学 Q3 COMPUTER SCIENCE, THEORY & METHODS Theoretical Computer Science Pub Date : 2025-03-29 Epub Date: 2025-02-10 DOI:10.1016/j.tcs.2025.115111
Bai Yin , Qianru Zhou , Hai Liu , Yan Wang , Baolei Cheng , Jianxi Fan
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One of the key topics is finding vertex-disjoint paths in recursive match networks. An unpaired set-to-set disjoint paths problem is as follows: given a set of source vertices <span><math><mi>S</mi><mo>=</mo><mo>{</mo><msub><mrow><mi>s</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>s</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>s</mi></mrow><mrow><mi>p</mi></mrow></msub><mo>}</mo></math></span> and a set of sink vertices <span><math><mi>T</mi><mo>=</mo><mo>{</mo><msub><mrow><mi>t</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>t</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>t</mi></mrow><mrow><mi>q</mi></mrow></msub><mo>}</mo></math></span> in an <em>r</em>-connected graph <span><math><mi>G</mi><mo>=</mo><mo>(</mo><mi>V</mi><mo>(</mo><mi>G</mi><mo>)</mo><mo>,</mo><mi>E</mi><mo>(</mo><mi>G</mi><mo>)</mo><mo>)</mo></math></span> with <span><math><mi>m</mi><mo>≤</mo><mi>m</mi><mi>i</mi><mi>n</mi><mo>{</mo><mi>p</mi><mo>,</mo><mi>q</mi><mo>,</mo><mi>r</mi><mo>}</mo></math></span>, construct <em>m</em> vertex-disjoint paths <span><math><msub><mrow><mi>P</mi></mrow><mrow><mi>i</mi></mrow></msub></math></span> from source <span><math><msub><mrow><mi>s</mi></mrow><mrow><msub><mrow><mi>a</mi></mrow><mrow><mi>i</mi></mrow></msub></mrow></msub></math></span> to sink <span><math><msub><mrow><mi>t</mi></mrow><mrow><msub><mrow><mi>b</mi></mrow><mrow><mi>i</mi></mrow></msub></mrow></msub></math></span> (<span><math><mn>1</mn><mo>≤</mo><mi>i</mi><mo>≤</mo><mi>m</mi></math></span>) such that <span><math><mo>{</mo><msub><mrow><mi>a</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>a</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>a</mi></mrow><mrow><mi>m</mi></mrow></msub><mo>}</mo><mo>⊆</mo><mo>{</mo><mn>1</mn><mo>,</mo><mn>2</mn><mo>,</mo><mo>…</mo><mo>,</mo><mi>p</mi><mo>}</mo></math></span> and <span><math><mo>{</mo><msub><mrow><mi>b</mi></mrow><mrow><mn>1</mn></mrow></msub><mo>,</mo><msub><mrow><mi>b</mi></mrow><mrow><mn>2</mn></mrow></msub><mo>,</mo><mo>…</mo><mo>,</mo><msub><mrow><mi>b</mi></mrow><mrow><mi>m</mi></mrow></msub><mo>}</mo><mo>⊆</mo><mo>{</mo><mn>1</mn><mo>,</mo><mn>2</mn><mo>,</mo><mo>…</mo><mo>,</mo><mi>q</mi><mo>}</mo></math></span>. In this paper, we give a proof of existence of unpaired set-to-set disjoint paths in a <em>k</em>-order, <em>n</em>-dimensional recursive match network <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>, where the length of each path does not exceed <span><math><mn>2</mn><mi>n</mi><mo>−</mo><mn>1</mn></math></span>. Then, we propose an <span><math><mi>O</mi><mo>(</mo><mi>N</mi><msup><mrow><mi>k</mi></mrow><mrow><mn>4</mn></mrow></msup><msup><mrow><mo>(</mo><msub><mrow><mtext>log</mtext></mrow><mrow><mi>k</mi></mrow></msub><mi>N</mi><mo>)</mo></mrow><mrow><mn>3</mn></mrow></msup><mo>)</mo></math></span> algorithm to construct <em>nk</em> vertex-disjoint paths between any pair of <em>nk</em>-vertex sets in <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>, where <em>N</em> is the vertex number of <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>. Furthermore, we randomly generate multiple <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span> with different parameters <em>k</em> and <em>n</em>, and apply the algorithm to simulate experiments on them. Finally, we evaluate the algorithm by comparing the maximum length of the obtained vertex-disjoint paths with the upper limit of diameter of <span><math><msub><mrow><mi>X</mi></mrow><mrow><mi>k</mi><mo>,</mo><mi>n</mi></mrow></msub></math></span>. The experimental results show that the maximum length is close to the upper limit, with a deviation not exceeding 2.</div></div>","PeriodicalId":49438,"journal":{"name":"Theoretical Computer Science","volume":"1032 ","pages":"Article 115111"},"PeriodicalIF":1.0000,"publicationDate":"2025-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Theoretical Computer Science","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0304397525000490","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"2025/2/10 0:00:00","PubModel":"Epub","JCR":"Q3","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
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Abstract

The recursive match networks represent a family of networks, encompassing various types of network structures. Among these network structures, the bijective connection networks and BCube are all special cases of recursive match networks. On the other hand, the bijective connection networks also stand for a family of networks, encompassing well-known hypercubes, twisted cubes, Möbius cubes, and crossed cubes. The BCube, a promising candidate for the data center network model, contains as many as thousands (even millions) of servers. Recursive match networks integrate diverse known networks as well as potentially other future ones, underscoring the significance of exploring their study. One of the key topics is finding vertex-disjoint paths in recursive match networks. An unpaired set-to-set disjoint paths problem is as follows: given a set of source vertices S={s1,s2,,sp} and a set of sink vertices T={t1,t2,,tq} in an r-connected graph G=(V(G),E(G)) with mmin{p,q,r}, construct m vertex-disjoint paths Pi from source sai to sink tbi (1im) such that {a1,a2,,am}{1,2,,p} and {b1,b2,,bm}{1,2,,q}. In this paper, we give a proof of existence of unpaired set-to-set disjoint paths in a k-order, n-dimensional recursive match network Xk,n, where the length of each path does not exceed 2n1. Then, we propose an O(Nk4(logkN)3) algorithm to construct nk vertex-disjoint paths between any pair of nk-vertex sets in Xk,n, where N is the vertex number of Xk,n. Furthermore, we randomly generate multiple Xk,n with different parameters k and n, and apply the algorithm to simulate experiments on them. Finally, we evaluate the algorithm by comparing the maximum length of the obtained vertex-disjoint paths with the upper limit of diameter of Xk,n. The experimental results show that the maximum length is close to the upper limit, with a deviation not exceeding 2.
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递归匹配网络中未配对集到集不相交路径路由
递归匹配网络代表了一类网络,涵盖了各种类型的网络结构。在这些网络结构中,双目标连接网络和BCube都是递归匹配网络的特殊情况。另一方面,双射连接网络也代表了一组网络,包括众所周知的超立方体、扭曲立方体、Möbius立方体和交叉立方体。BCube是数据中心网络模型的一个很有前途的候选者,它包含多达数千台(甚至数百万台)服务器。递归匹配网络整合了各种已知网络以及潜在的其他未来网络,强调了探索其研究的重要性。其中一个关键问题是在递归匹配网络中寻找顶点不相交的路径。一个不成对的集到集不相交路径问题如下:给定r连通图G=(V(G),E(G))中m≤min{p,q,r}的源点集S={s1,s2,…,sp}和汇聚点集T={t1,t2,…,tq},构造从源sai到汇聚点tbi(1≤i≤m)的m条不相交路径Pi,使{a1,a2,…,am}和{b1,b2,…,bm}成为{1,2,…,q}。在k阶n维递归匹配网络Xk,n中,证明了每条路径长度不超过2n−1的不配对集到集不相交路径的存在性。然后,我们提出了一种O(Nk4(logkN)3)算法来构造Xk,n中任意一对nk-顶点集之间的k条顶点不相交路径,其中n为Xk,n的顶点数。然后,我们随机生成多个具有不同参数k和n的Xk,n,并应用该算法对其进行模拟实验。最后,我们通过比较得到的顶点不相交路径的最大长度和Xk,n的直径上限来评价算法。实验结果表明,最大长度接近上限,偏差不超过2。
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来源期刊
Theoretical Computer Science
Theoretical Computer Science 工程技术-计算机:理论方法
CiteScore
2.60
自引率
18.20%
发文量
471
审稿时长
12.6 months
期刊介绍: Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies. All papers introducing or studying mathematical, logic and formal concepts and methods are welcome, provided that their motivation is clearly drawn from the field of computing.
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