{"title":"Network control games played on graphs","authors":"Zihui Liang, Bakh Khoussainov, Mingyu Xiao","doi":"10.1016/j.tcs.2025.115123","DOIUrl":null,"url":null,"abstract":"<div><div>We study network-control games played on graphs. These games belong to the class of scoring games in combinatorial game theory. In a network-control game, two players alternate in rounds on a given graph. During each round, a player selects an unclaimed vertex with its unclaimed neighbours within the distance <em>t</em>. The objective is to decide which player can claim more vertices at the end of the play. We study network-control games on various classes of graphs, including paths, linear forests, and hub-and-spoke graphs. Additionally, we examine greedy, symmetric, and optimal strategies. In the context of scoring games, concepts and techniques developed in this paper contribute to the further understanding and development of combinatorial game theory.</div></div>","PeriodicalId":49438,"journal":{"name":"Theoretical Computer Science","volume":"1034 ","pages":"Article 115123"},"PeriodicalIF":0.9000,"publicationDate":"2025-02-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Theoretical Computer Science","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0304397525000611","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, THEORY & METHODS","Score":null,"Total":0}
引用次数: 0
Abstract
We study network-control games played on graphs. These games belong to the class of scoring games in combinatorial game theory. In a network-control game, two players alternate in rounds on a given graph. During each round, a player selects an unclaimed vertex with its unclaimed neighbours within the distance t. The objective is to decide which player can claim more vertices at the end of the play. We study network-control games on various classes of graphs, including paths, linear forests, and hub-and-spoke graphs. Additionally, we examine greedy, symmetric, and optimal strategies. In the context of scoring games, concepts and techniques developed in this paper contribute to the further understanding and development of combinatorial game theory.
期刊介绍:
Theoretical Computer Science is mathematical and abstract in spirit, but it derives its motivation from practical and everyday computation. Its aim is to understand the nature of computation and, as a consequence of this understanding, provide more efficient methodologies. All papers introducing or studying mathematical, logic and formal concepts and methods are welcome, provided that their motivation is clearly drawn from the field of computing.