Jing Mei , Cuibin Zeng , Zhao Tong , Longbao Dai , Keqin Li
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引用次数: 0
Abstract
The rapid advancement of 5G technology has indirectly propelled the growth of connected devices within the Internet of Things (IoT). Within the IoT domain, mobile edge computing (MEC) has demonstrated potential in task processing. However, as computational services expand, the reliable determination of user offloading strategies and the rational establishment of service prices offered by servers to users continue to present challenging research directions. The primary focus of this paper revolves around task offloading in the MEC system, encompassing numerous user terminal devices that support energy harvesting (EH), a MEC server and a central cloud server. The optimization goals are to maximize the utilities for both users and the MEC server by adjusting offloading and pricing strategies. To guarantee the task queue’s stability within the system and achieve a reasonable allocation of system resources, we propose a dynamic task offloading approach rooted in Lyapunov optimization theory and Stackelberg game theory. In this algorithm, the MEC server takes on the role of the leader, while each user terminal device acts as the follower. Aiming at the game equilibrium existence of the algorithm, a series of mathematical analysis is carried out. Additionally, we conduct extensive simulation experiments to validate the proposed algorithm’s effectiveness. The proposed algorithm achieves improvements in user utility, with a 6.43% increase compared to the average time-constrained task offloading (ATCTO) scheme, a 61.80% improvement over the local-only processing (LOP) scheme, and a 23.97% enhancement over the genetic algorithm (GA) scheme. Meanwhile, it achieves a task queue backlog reduction of 50.00% compared to ATCTO, 70.00% compared to LOP and 15.28% compared to GA.
期刊介绍:
The Journal of Systems Architecture: Embedded Software Design (JSA) is a journal covering all design and architectural aspects related to embedded systems and software. It ranges from the microarchitecture level via the system software level up to the application-specific architecture level. Aspects such as real-time systems, operating systems, FPGA programming, programming languages, communications (limited to analysis and the software stack), mobile systems, parallel and distributed architectures as well as additional subjects in the computer and system architecture area will fall within the scope of this journal. Technology will not be a main focus, but its use and relevance to particular designs will be. Case studies are welcome but must contribute more than just a design for a particular piece of software.
Design automation of such systems including methodologies, techniques and tools for their design as well as novel designs of software components fall within the scope of this journal. Novel applications that use embedded systems are also central in this journal. While hardware is not a part of this journal hardware/software co-design methods that consider interplay between software and hardware components with and emphasis on software are also relevant here.