Game theory-based vehicle selection and channel scheduling for federated learning in vehicular edge networks

IF 4.6 2区 计算机科学 Q1 COMPUTER SCIENCE, HARDWARE & ARCHITECTURE Computer Networks Pub Date : 2025-02-12 DOI:10.1016/j.comnet.2025.111111
Tianqi Gao , Yuanzhi Ni , Hongfeng Tao , Zhuocheng Du , Zhenshu Zhu
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Abstract

In the last decade, Intelligent Transportation System (ITS) has benefited from the rapid development of advanced computing and communication technology. From the perspective of the service operator, connected-vehicles are encouraged to participate in model training to improve the intelligence of vehicular edge networks. However, the data exchanges without proper management will raise the users’ privacy concern. In addition, multi-users participating in the model training require an efficient and distributed mechanism to avoid the waste of operation resources. Therefore, it is valuable to study how to select appropriate vehicles to facilitate the model training and data transmission while protecting users’ privacy. In this paper, the vehicular edge network is built with RSU as the task publishers and users as participants. We contextualize Federated Learning in vehicular edge networks with multi-channel transmission. Therefore, it is valuable to study how to select appropriate vehicles to facilitate the model training and data transmission while maintaining the operation efficiency. In this paper, we contextualize Federated Learning in vehicular edge networks with multi-channel transmission. A vehicle selection strategy based on Stackelberg game is designed to identify the vehicles participating in the model training. Furthermore, a sub-channel scheduling strategy is proposed based on Chaos Game Optimization (CGO) for efficient data transmission. Finally, the simulation verifies the service efficiency and operation effectiveness of the proposed strategies in terms of the operating costs, model accuracy and loss.
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基于博弈论的车辆选择和通道调度在车辆边缘网络中的联合学习
近十年来,智能交通系统(ITS)得益于先进计算和通信技术的快速发展。从服务运营商的角度出发,鼓励网联车辆参与模型培训,提高车联网边缘网络的智能化。然而,没有适当管理的数据交换会引起用户的隐私担忧。此外,多用户参与模型训练需要一个高效的分布式机制,以避免操作资源的浪费。因此,如何在保护用户隐私的前提下,选择合适的车辆进行模型训练和数据传输,具有重要的研究价值。本文以RSU为任务发布者,用户为参与者,构建了车辆边缘网络。我们将联邦学习应用于具有多通道传输的车辆边缘网络。因此,如何在保持运行效率的前提下,选择合适的车辆进行模型训练和数据传输,具有重要的研究价值。在本文中,我们将联邦学习应用于具有多通道传输的车辆边缘网络。设计了一种基于Stackelberg博弈的车辆选择策略来识别参与模型训练的车辆。在此基础上,提出了一种基于混沌博弈优化(CGO)的子信道调度策略,实现了数据的高效传输。最后,通过仿真从运行成本、模型精度和损耗等方面验证了所提策略的服务效率和运行有效性。
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来源期刊
Computer Networks
Computer Networks 工程技术-电信学
CiteScore
10.80
自引率
3.60%
发文量
434
审稿时长
8.6 months
期刊介绍: Computer Networks is an international, archival journal providing a publication vehicle for complete coverage of all topics of interest to those involved in the computer communications networking area. The audience includes researchers, managers and operators of networks as well as designers and implementors. The Editorial Board will consider any material for publication that is of interest to those groups.
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