{"title":"Security and Fairness in Multiparty Quantum Secret Sharing Protocol","authors":"Alessio Di Santo;Walter Tiberti;Dajana Cassioli","doi":"10.1109/TQE.2025.3535823","DOIUrl":null,"url":null,"abstract":"Quantum secret sharing (QSS) is a cryptographic protocol that leverages quantum mechanics to distribute a secret among multiple parties. With respect to the classical counterpart, in QSS, the secret is encoded into quantum states and shared by a dealer such that only an authorized subsets of participants, i.e., the players, can reconstruct it. Several state-of-the-art studies aim to transpose classical secret sharing into the quantum realm, while maintaining their reliance on traditional network topologies (e.g., star, ring, and fully connected), and require that all the <inline-formula><tex-math>$n$</tex-math></inline-formula> players calculate the secret. These studies exploit the Greenberger–Horne–Zeilinger state, which is a type of maximally entangled quantum state involving three or more qubits. However, none of these works account for redundancy, enhanced security/privacy features, or authentication mechanisms able to fingerprint players. To address these gaps, in this article, we introduce a new concept of QSS, which leans on a generic distributed quantum network, based on a threshold scheme, where all the players collaborate also to the routing of quantum information among them. The dealer, by exploiting a custom flexible weighting system, takes advantage of a newly defined quantum Dijkstra algorithm to select the most suitable subset of <inline-formula><tex-math>$t$</tex-math></inline-formula> players, out of the entire set on <inline-formula><tex-math>$n$</tex-math></inline-formula> players, to involve in the computation. To fingerprint and authenticate users, CRYSTAL-Kyber primitives are adopted, while also protecting each player’s privacy by hiding their identities. We show the effectiveness and performance of the proposed protocol by testing it against the main classical and quantum attacks, thereby improving the state-of-the-art security measures.","PeriodicalId":100644,"journal":{"name":"IEEE Transactions on Quantum Engineering","volume":"6 ","pages":"1-18"},"PeriodicalIF":0.0000,"publicationDate":"2025-01-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://ieeexplore.ieee.org/stamp/stamp.jsp?tp=&arnumber=10857623","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Transactions on Quantum Engineering","FirstCategoryId":"1085","ListUrlMain":"https://ieeexplore.ieee.org/document/10857623/","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Quantum secret sharing (QSS) is a cryptographic protocol that leverages quantum mechanics to distribute a secret among multiple parties. With respect to the classical counterpart, in QSS, the secret is encoded into quantum states and shared by a dealer such that only an authorized subsets of participants, i.e., the players, can reconstruct it. Several state-of-the-art studies aim to transpose classical secret sharing into the quantum realm, while maintaining their reliance on traditional network topologies (e.g., star, ring, and fully connected), and require that all the $n$ players calculate the secret. These studies exploit the Greenberger–Horne–Zeilinger state, which is a type of maximally entangled quantum state involving three or more qubits. However, none of these works account for redundancy, enhanced security/privacy features, or authentication mechanisms able to fingerprint players. To address these gaps, in this article, we introduce a new concept of QSS, which leans on a generic distributed quantum network, based on a threshold scheme, where all the players collaborate also to the routing of quantum information among them. The dealer, by exploiting a custom flexible weighting system, takes advantage of a newly defined quantum Dijkstra algorithm to select the most suitable subset of $t$ players, out of the entire set on $n$ players, to involve in the computation. To fingerprint and authenticate users, CRYSTAL-Kyber primitives are adopted, while also protecting each player’s privacy by hiding their identities. We show the effectiveness and performance of the proposed protocol by testing it against the main classical and quantum attacks, thereby improving the state-of-the-art security measures.