Resource Allocation for Metaverse Experience Optimization: A Multi-Objective Multi-Agent Evolutionary Reinforcement Learning Approach

IF 7.7 2区 计算机科学 Q1 COMPUTER SCIENCE, INFORMATION SYSTEMS IEEE Transactions on Mobile Computing Pub Date : 2024-12-02 DOI:10.1109/TMC.2024.3509680
Lei Feng;Xiaoyi Jiang;Yao Sun;Dusit Niyato;Yu Zhou;Shiyi Gu;Zhixiang Yang;Yang Yang;Fanqin Zhou
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Abstract

In the Metaverse, real-time, concurrent services such as virtual classrooms and immersive gaming require local graphic rendering to maintain low latency. However, the limited processing power and battery capacity of user devices make it challenging to balance Quality of Experience (QoE) and terminal energy consumption. In this paper, we investigate a multi-objective optimization problem (MOP) regarding power control and rendering capacity allocation by formulating it as a multi-objective optimization problem. This problem aims to minimize energy consumption while maximizing Meta-Immersion (MI), a metric that integrates objective network performance with subjective user perception. To solve this problem, we propose a Multi-Objective Multi-Agent Evolutionary Reinforcement Learning with User-Object-Attention (M2ERL-UOA) algorithm. The algorithm employs a prediction-driven evolutionary learning mechanism for multi-agents, coupled with optimized rendering capacity decisions for virtual objects. The algorithm can yield a superior Pareto front that attains the Nash equilibrium. Simulation results demonstrate that the proposed algorithm can generate Pareto fronts, effectively adapts to dynamic user preferences, and significantly reduces decision-making time compared to several benchmarks.
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来源期刊
IEEE Transactions on Mobile Computing
IEEE Transactions on Mobile Computing 工程技术-电信学
CiteScore
12.90
自引率
2.50%
发文量
403
审稿时长
6.6 months
期刊介绍: IEEE Transactions on Mobile Computing addresses key technical issues related to various aspects of mobile computing. This includes (a) architectures, (b) support services, (c) algorithm/protocol design and analysis, (d) mobile environments, (e) mobile communication systems, (f) applications, and (g) emerging technologies. Topics of interest span a wide range, covering aspects like mobile networks and hosts, mobility management, multimedia, operating system support, power management, online and mobile environments, security, scalability, reliability, and emerging technologies such as wearable computers, body area networks, and wireless sensor networks. The journal serves as a comprehensive platform for advancements in mobile computing research.
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