John R. Anderson, Shawn Betts, Daniel Bothell, Christian Lebiere
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引用次数: 3
Abstract
This paper shows how identical skills can emerge either from instruction or discovery when both result in an understanding of the causal structure of the task domain. The paper focuses on the discovery process, extending the skill acquisition model of Anderson et al. (2019) to address learning by discovery. The discovery process involves exploring the environment and developing associations between discontinuities in the task and events that precede them. The growth of associative strength in ACT-R serves to identify potential causal connections. The model can derive operators from these discovered causal relations just as does with the instructed causal information. Subjects were given a task of learning to play a video game either with a description of the game’s causal structure (Instruction) or not (Discovery). The Instruction subjects learned faster, but successful Discovery subjects caught up. After 20 3-minute games the behavior of the successful subjects in the two groups was largely indistinguishable. The play of these Discovery subjects jumped in the same discrete way as did the behavior of simulated subjects in the model. These results show how implicit processes (associative learning, control tuning) and explicit processes (causal inference, planning) can combine to produce human learning in complex environments.
期刊介绍:
Cognitive Psychology is concerned with advances in the study of attention, memory, language processing, perception, problem solving, and thinking. Cognitive Psychology specializes in extensive articles that have a major impact on cognitive theory and provide new theoretical advances.
Research Areas include:
• Artificial intelligence
• Developmental psychology
• Linguistics
• Neurophysiology
• Social psychology.