Hitting Where It Hurts: Absurdity as an Artistic Method

Q3 Arts and Humanities International Journal of Film and Media Arts Pub Date : 2021-12-31 DOI:10.24140/ijfma.v6.n3.02
Gabriele Jutz
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Abstract

This article frames absurdity as an artistic method related to the context of an artwork’s making. The artworks introduced here are (very broadly) situated at the interface between animation and documentary. Their absurdity is not a matter of their content, but is deeply inscribed in the process of their making. Though they do not explicitly address political questions, they strike at the heart of given power systems or established hierarchies and thus hit where it hurts. “Make it absurd!” is a way of transgressing standards and norms and thus undermining established power relations. The article offers close-readings of a small number of contemporary artworks that can be apprehended as stimulating examples of how absurdity as a method deploys its critical potential. As the examples demonstrate, disrupting a given context can be achieved in many ways: By “inflating” formal devices in order to subvert typical elements of televisual language from inside-out (House by Andy Birtwistle, Great Britain 2013); by rendering a source text (and not just any text!) literally unreadable by investing an enormous amount of time to its dismantling (‘On the Road’ by Jack Kerouac by Jorge Lorenzo, Mexico 2013); by hijacking a male masterpiece and placing the “copy” as well as the female appropriator at the same level as the “master” (A Movie by Jen Proctor by Jen Proctor, USA 2010); by demonstrating that the technique of animation itself bears the mark of the absurd (Anna Vasof’s series of works, gathered under the headings of Non-stop Stop-motion and Muybridge’s Disobedient Horses, Austria, 2017–); and finally, via a method called “slapstick avant-garde,” by launching an attack on purist self-restraint (Dont Know What by Thomas Renoldner, Austria 2019).
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击中受伤的地方:荒诞作为一种艺术方法
本文将荒诞界定为一种与艺术品制作背景相关的艺术方法。这里介绍的艺术品(非常广泛)位于动画和纪录片之间的界面。它们的荒谬不是它们的内容问题,而是深深地刻在它们的制作过程中。尽管它们没有明确解决政治问题,但它们触及了特定权力体系或既定等级制度的核心,从而触及了伤害的地方。“让它变得荒谬!”是一种违反标准和规范的方式,从而破坏既定的权力关系。这篇文章细读了少数当代艺术品,这些艺术品可以被理解为荒谬作为一种方法如何发挥其关键潜力的激励性例子。正如这些例子所表明的那样,破坏给定的语境可以通过多种方式实现:通过“膨胀”形式手段,从内到外颠覆电视语言的典型元素(Andy Birtwistle的House,大不列颠,2013);通过投入大量时间对源文本(而不仅仅是任何文本!)进行拆解,使其无法阅读(Jack Kerouac的《在路上》,Jorge Lorenzo,墨西哥,2013年);劫持一部男性杰作,并将“复制品”和女性挪用者置于与“大师”相同的水平(Jen Proctor的电影,Jen Procter,美国,2010年);通过证明动画技术本身带有荒谬的标志(Anna Vasof的系列作品,以《不停的停止运动》和Muybridge的《不听话的马》为标题,奥地利,2017–);最后,通过一种被称为“闹剧先锋派”的方法,对纯粹主义的自我克制发起攻击(托马斯·雷诺德纳的《不知道什么》,奥地利,2019年)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
International Journal of Film and Media Arts
International Journal of Film and Media Arts Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.20
自引率
0.00%
发文量
1
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