DDG: Dependency-difference gait based on emotional information attention for perceiving emotions from gait

IF 2.1 3区 心理学 Q3 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Cognitive Systems Research Pub Date : 2023-08-02 DOI:10.1016/j.cogsys.2023.101150
Xiao Chen , Zhen Liu , Jiangjian Xiao , Tingting Liu , Yumeng Zhao
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Abstract

Perceiving human emotions is crucial in the realm of affective computing. As a nonverbal biological feature, gait plays a significant role in this field, owing to its resistance to manipulation or replication. In this paper, we propose a gait-based emotion perception framework called Dependency-Difference Gait (DDG), which can extract emotional features from gait patterns comprehensively and efficiently. We also introduce a method of spatial–temporal difference representation, which constructs the static spatial difference information within frames and dynamic temporal difference information between frames. We abstract these details as difference information and fuse them with the dependency information extracted from the original sequence. Our approach not only breaks the limitations of hand-crafted features, but also enables the extraction of a broader spectrum of emotional features. Additionally, we present the Emotional Information Attention (EIA) mechanism, allowing DDG to focus on key joints and frames based on the quantity of emotional information. Experimental and visualization results substantiate the effectiveness of the DDG and EIA. In the quality analysis, we find that selecting a few number of joints with a substantial amount of emotional information is beneficial for emotion classification. However, selecting a few frames can disrupt the temporal structure of the sequence, resulting in suboptimal performance.

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基于情绪信息注意的依赖差分步态感知情绪
感知人类情绪在情感计算领域至关重要。步态作为一种非语言的生物学特征,由于其对操纵和复制的抵抗性,在这一领域发挥着重要的作用。本文提出了一种基于步态的情绪感知框架——依赖差分步态(DDG),该框架能够全面、高效地从步态模式中提取情绪特征。提出了一种时空差异表示方法,构建帧内静态空间差异信息和帧间动态时间差异信息。我们将这些细节抽象为差异信息,并将其与从原始序列中提取的依赖信息融合。我们的方法不仅打破了手工制作特征的限制,而且能够提取更广泛的情感特征。此外,我们提出了情绪信息注意(EIA)机制,允许DDG根据情绪信息的数量关注关键关节和框架。实验和可视化结果验证了DDG和EIA的有效性。在质量分析中,我们发现选择少量具有大量情感信息的关节有利于情感分类。然而,选择少量帧会破坏序列的时间结构,导致性能不理想。
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来源期刊
Cognitive Systems Research
Cognitive Systems Research 工程技术-计算机:人工智能
CiteScore
9.40
自引率
5.10%
发文量
40
审稿时长
>12 weeks
期刊介绍: Cognitive Systems Research is dedicated to the study of human-level cognition. As such, it welcomes papers which advance the understanding, design and applications of cognitive and intelligent systems, both natural and artificial. The journal brings together a broad community studying cognition in its many facets in vivo and in silico, across the developmental spectrum, focusing on individual capacities or on entire architectures. It aims to foster debate and integrate ideas, concepts, constructs, theories, models and techniques from across different disciplines and different perspectives on human-level cognition. The scope of interest includes the study of cognitive capacities and architectures - both brain-inspired and non-brain-inspired - and the application of cognitive systems to real-world problems as far as it offers insights relevant for the understanding of cognition. Cognitive Systems Research therefore welcomes mature and cutting-edge research approaching cognition from a systems-oriented perspective, both theoretical and empirically-informed, in the form of original manuscripts, short communications, opinion articles, systematic reviews, and topical survey articles from the fields of Cognitive Science (including Philosophy of Cognitive Science), Artificial Intelligence/Computer Science, Cognitive Robotics, Developmental Science, Psychology, and Neuroscience and Neuromorphic Engineering. Empirical studies will be considered if they are supplemented by theoretical analyses and contributions to theory development and/or computational modelling studies.
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