The Human Microbiome World

Christopher V. Vicari, Barry Joseph, Brittany Klimowicz, H. Jaris, Shane Asseltine, J. Levin
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引用次数: 2

Abstract

We designed an activity-based science curriculum that used Minecraft to support microbiology learning for students enrolled in the Lang Science Program at the American Museum of Natural History (AMNH) in New York City. Minecraft offered an option to consolidate complex science content into digestible activities for modeling concepts and demonstrate student mastery. We will (1) present a background of the course, design processes, and how we used Minecraft in the curriculum, (2) describe the design of the educational Minecraft activities, (3) articulate design issues, adjustments, and constraints, and (4) discuss future changes.
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人类微生物世界
我们设计了一个基于活动的科学课程,使用《我的世界》来支持参加纽约美国自然历史博物馆(AMNH)朗科学项目的学生的微生物学学习。《我的世界》提供了一个选项,将复杂的科学内容整合到可消化的活动中,用于建模概念,并展示学生的掌握程度。我们将(1)介绍课程背景,设计过程,以及我们如何在课程中使用Minecraft,(2)描述教育Minecraft活动的设计,(3)阐明设计问题,调整和约束,以及(4)讨论未来的变化。
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审稿时长
27 weeks
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