Engaging Children and Parents to Code Together Using the ScratchJr App

IF 1.6 Q3 HOSPITALITY, LEISURE, SPORT & TOURISM Visitor Studies Pub Date : 2020-01-02 DOI:10.1080/10645578.2020.1732184
M. Govind, E. Relkin, M. Bers
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引用次数: 22

Abstract

Abstract Educational tools and apps designed to teach coding and computational thinking to children have risen in popularity in the last several years. However, there is little research that explores how families with young children code together in informal environments. This study explored how children ages 5-7 and their parents jointly program with the ScratchJr app. N = 58 families attended ScratchJr Family Days, single-day events for families to engage in an interactive ScratchJr session. Three additional parent-child dyads participated in a follow-up observational study, in which they were videotaped while working on an open-ended ScratchJr activity. Findings indicated that parents reported engaging as observers and coaches, whereas children engaged as planners. There were moderate, positive associations between children’s prior coding interest and their engagement in debugging, as well as between children’s role as playmates and their engagement in the design process. Implications and opportunities for future research are discussed.
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让孩子和家长一起使用ScratchJr应用程序编写代码
摘要过去几年,旨在向儿童教授编码和计算思维的教育工具和应用程序越来越受欢迎。然而,很少有研究探讨有年幼孩子的家庭如何在非正式环境中共同编码。这项研究探讨了5-7岁的儿童及其父母如何使用ScratchJr应用程序进行联合编程。N = 58个家庭参加了ScratchJr家庭日,这是一个为家庭举办的互动ScratchJr会议的单日活动。另外三名亲子二人组参与了一项后续观察性研究,在该研究中,他们在进行开放式ScratchJr活动时被录像。调查结果表明,家长们报告称自己是观察员和教练,而孩子们则是规划者。儿童先前的编码兴趣与他们参与调试之间,以及儿童作为玩伴的角色与他们参与设计过程之间存在适度的正相关。讨论了未来研究的意义和机遇。
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来源期刊
Visitor Studies
Visitor Studies HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
2.90
自引率
13.30%
发文量
9
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