{"title":"Shakespeare in Cyborg Theatre: Immersive VR Theatre and the Cyborg-Subject","authors":"Jihay Park","doi":"10.1080/10486801.2022.2047031","DOIUrl":null,"url":null,"abstract":"Abstract It is only recently that VR has become one of the most sought out technologies to create a narrative experience. However, as David Z. Saltz points out, ‘scholars and practitioners have yet to settle on a name to describe performances that incorporate digital media’. In this article, I extend Jennifer Parker-Starbuck’s concept of ‘cyborg theatre’ to the three technological retellings of Shakespeare – To Be With Hamlet, Hamlet 360, and The Under Presents: Tempest – and demonstrate immersive VR theatre as a site where the possibilities of shifting subjectivity materialize. The first section explores the nature of VR in theatre through its central function. Focusing on my experiences of the productions, I explore the cyborgean intersections in VR theatre via the sense of immersion, and highlight how the immersive power of VR incites reflections on the impact of new technologies on the body and the subject of the audience. Based on an examination of immersion, the second section focuses on the audience’s embodied subjectivity and argues immersive VR theatre as a site where alternative corporeal and technological configurations could be tested out. I am especially interested in how sensory immersion in VR, unlike existing claims on it, relates to the materiality as well as the imitative representation of a fictional world.","PeriodicalId":43835,"journal":{"name":"CONTEMPORARY THEATRE REVIEW","volume":"32 1","pages":"177 - 190"},"PeriodicalIF":0.3000,"publicationDate":"2022-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"CONTEMPORARY THEATRE REVIEW","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/10486801.2022.2047031","RegionNum":2,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"THEATER","Score":null,"Total":0}
引用次数: 1
Abstract
Abstract It is only recently that VR has become one of the most sought out technologies to create a narrative experience. However, as David Z. Saltz points out, ‘scholars and practitioners have yet to settle on a name to describe performances that incorporate digital media’. In this article, I extend Jennifer Parker-Starbuck’s concept of ‘cyborg theatre’ to the three technological retellings of Shakespeare – To Be With Hamlet, Hamlet 360, and The Under Presents: Tempest – and demonstrate immersive VR theatre as a site where the possibilities of shifting subjectivity materialize. The first section explores the nature of VR in theatre through its central function. Focusing on my experiences of the productions, I explore the cyborgean intersections in VR theatre via the sense of immersion, and highlight how the immersive power of VR incites reflections on the impact of new technologies on the body and the subject of the audience. Based on an examination of immersion, the second section focuses on the audience’s embodied subjectivity and argues immersive VR theatre as a site where alternative corporeal and technological configurations could be tested out. I am especially interested in how sensory immersion in VR, unlike existing claims on it, relates to the materiality as well as the imitative representation of a fictional world.
直到最近,VR才成为最受欢迎的创造叙事体验的技术之一。然而,正如David Z. Saltz所指出的,“学者和实践者还没有确定一个名称来描述包含数字媒体的表演”。在这篇文章中,我将Jennifer Parker-Starbuck的“电子剧院”概念扩展到莎士比亚的三部技术重播作品——《与哈姆雷特在一起》、《哈姆雷特360》和《底层呈现:暴风雨》——并展示了沉浸式虚拟现实剧院作为转移主体性的可能性实现的场所。第一部分通过VR的核心功能来探讨其在戏剧中的本质。我以自己的作品体验为中心,通过沉浸感来探索VR戏剧中的半机械人交叉点,并强调VR的沉浸感如何激发人们对新技术对身体和观众主体的影响的思考。基于对沉浸感的考察,第二部分侧重于观众体现的主体性,并认为沉浸式VR剧院是一个可以测试替代物质和技术配置的场所。我对VR中的感官沉浸感特别感兴趣,不像现有的说法,它与物质性以及虚构世界的模仿表现有关。
期刊介绍:
Contemporary Theatre Review (CTR) analyses what is most passionate and vital in theatre today. It encompasses a wide variety of theatres, from new playwrights and devisors to theatres of movement, image and other forms of physical expression, from new acting methods to music theatre and multi-media production work. Recognising the plurality of contemporary performance practices, it encourages contributions on physical theatre, opera, dance, design and the increasingly blurred boundaries between the physical and the visual arts.