{"title":"Three-stage Stackelberg game based edge computing resource management for mobile blockchain","authors":"Yuqi Fan, Guangming Shen, Zhifeng Jin, Donghui Hu, Lei Shi, Xiaohui Yuan","doi":"10.1145/3393527.3393565","DOIUrl":null,"url":null,"abstract":"Blockchain can provide a dependable environment for mobile applications. Mining, as an important component in blockchain, requires a lot of computing resources, and hence resource limited moblie devices are unable to perform the mining. Offloading mining computation tasks to an edge computing service provider (ESP) or a cloud computing service provider (CSP) is considered as a feasible solution to mobile blockchain mining. However, the computing resources of the ESP are not unlimited. Therefore, rational edge computing resource management is critical to maximizing the utilities of the ESP and the miners. Most of the existing work assumes the computation is offloaded to either the CSP or the ESP which serves the terminal devices. However, an ESP can also offload the computation to the other ESPs, when the ESP is overloaded. In this paper, we construct a computation offloading model composed of multiple miners, multiple ESPs, and a CSP, where an overloaded ESP can offload the mining tasks to the CSP or the other ESPs or both. We propose a three-stage Stackelberg game for optimal pricing-based edge computing resource management. We analyze the existence and uniqueness of Stackelberg game equilibrium and derive the optimal amount of computing resource requests from the miners. We then propose a simple yet effective golden section based Stackelberg game equilibrium searching algorithm SES for resource pricing. We conduct experiments through simulations. Experimental results show that the proposed computing offloading model and algorithm can achieve high unit service utilities of both the ESPs and the terminal devices.","PeriodicalId":49313,"journal":{"name":"Peer-To-Peer Networking and Applications","volume":"1 1","pages":"1-15"},"PeriodicalIF":2.6000,"publicationDate":"2020-05-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1145/3393527.3393565","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Peer-To-Peer Networking and Applications","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1145/3393527.3393565","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 4
Abstract
Blockchain can provide a dependable environment for mobile applications. Mining, as an important component in blockchain, requires a lot of computing resources, and hence resource limited moblie devices are unable to perform the mining. Offloading mining computation tasks to an edge computing service provider (ESP) or a cloud computing service provider (CSP) is considered as a feasible solution to mobile blockchain mining. However, the computing resources of the ESP are not unlimited. Therefore, rational edge computing resource management is critical to maximizing the utilities of the ESP and the miners. Most of the existing work assumes the computation is offloaded to either the CSP or the ESP which serves the terminal devices. However, an ESP can also offload the computation to the other ESPs, when the ESP is overloaded. In this paper, we construct a computation offloading model composed of multiple miners, multiple ESPs, and a CSP, where an overloaded ESP can offload the mining tasks to the CSP or the other ESPs or both. We propose a three-stage Stackelberg game for optimal pricing-based edge computing resource management. We analyze the existence and uniqueness of Stackelberg game equilibrium and derive the optimal amount of computing resource requests from the miners. We then propose a simple yet effective golden section based Stackelberg game equilibrium searching algorithm SES for resource pricing. We conduct experiments through simulations. Experimental results show that the proposed computing offloading model and algorithm can achieve high unit service utilities of both the ESPs and the terminal devices.
期刊介绍:
The aim of the Peer-to-Peer Networking and Applications journal is to disseminate state-of-the-art research and development results in this rapidly growing research area, to facilitate the deployment of P2P networking and applications, and to bring together the academic and industry communities, with the goal of fostering interaction to promote further research interests and activities, thus enabling new P2P applications and services. The journal not only addresses research topics related to networking and communications theory, but also considers the standardization, economic, and engineering aspects of P2P technologies, and their impacts on software engineering, computer engineering, networked communication, and security.
The journal serves as a forum for tackling the technical problems arising from both file sharing and media streaming applications. It also includes state-of-the-art technologies in the P2P security domain.
Peer-to-Peer Networking and Applications publishes regular papers, tutorials and review papers, case studies, and correspondence from the research, development, and standardization communities. Papers addressing system, application, and service issues are encouraged.