{"title":"Arrested (game) development: labour and lifestyles of independent video game creators in Cape Town","authors":"Crystal Farmer","doi":"10.1080/02533952.2021.1999632","DOIUrl":null,"url":null,"abstract":"ABSTRACT The global video games industry is one of the largest entertainment sectors. Independent, or “indie” video game producers make games using small production budgets, outside of larger corporate game companies. In South Africa, video game production is a new industry. Because of the absence of large game companies, formalised production and distribution infrastructure, all producers are independent. This essay is primarily an ethnographic account of the work and lifestyles of a community of video game creators in Cape Town. I approach the category of “youth” to address the sociological facts of those who work in independent game development and as a metaphor for the emerging game development industry in Cape Town. I show how indie game developers attempt to “evangelise” their craft, hoping to grow the industry by attracting more creators and consumers. They negotiate the tensions of the haphazard work rhythms and uncertainty of financial security and their desire to express themselves by making a career out of creating meaningful cultural artefacts, eschewing mainstream expectations and definitions of success. The essay concludes with a discussion on how the industry could grow in the future, and the possible impact of this growth on the current culture of work and community.","PeriodicalId":51765,"journal":{"name":"Social Dynamics-A Journal of African Studies","volume":"47 1","pages":"455 - 471"},"PeriodicalIF":0.5000,"publicationDate":"2021-09-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Social Dynamics-A Journal of African Studies","FirstCategoryId":"90","ListUrlMain":"https://doi.org/10.1080/02533952.2021.1999632","RegionNum":3,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"AREA STUDIES","Score":null,"Total":0}
引用次数: 0
Abstract
ABSTRACT The global video games industry is one of the largest entertainment sectors. Independent, or “indie” video game producers make games using small production budgets, outside of larger corporate game companies. In South Africa, video game production is a new industry. Because of the absence of large game companies, formalised production and distribution infrastructure, all producers are independent. This essay is primarily an ethnographic account of the work and lifestyles of a community of video game creators in Cape Town. I approach the category of “youth” to address the sociological facts of those who work in independent game development and as a metaphor for the emerging game development industry in Cape Town. I show how indie game developers attempt to “evangelise” their craft, hoping to grow the industry by attracting more creators and consumers. They negotiate the tensions of the haphazard work rhythms and uncertainty of financial security and their desire to express themselves by making a career out of creating meaningful cultural artefacts, eschewing mainstream expectations and definitions of success. The essay concludes with a discussion on how the industry could grow in the future, and the possible impact of this growth on the current culture of work and community.
期刊介绍:
Social Dynamics is the journal of the Centre for African Studies at the University of Cape Town, South Africa. It has been published since 1975, and is committed to advancing interdisciplinary academic research, fostering debate and addressing current issues pertaining to the African continent. Articles cover the full range of humanities and social sciences including anthropology, archaeology, economics, education, history, literary and language studies, music, politics, psychology and sociology.