{"title":"The role of virtual reality technology in conceptual design: positioning, applications, and value","authors":"Ning Zou, Qing Gong, Qing Chai, Chunlei Chai","doi":"10.1080/14626268.2023.2166080","DOIUrl":null,"url":null,"abstract":"ABSTRACT Virtual reality (VR) is a popular information technology in design and manufacturing. In the conceptual design stage, VR has been proved to be an auxiliary tool with great potential. However, the development of VR in the conceptual design has not been systematically investigated. This study conducted a review of the application of VR in the conceptual design stage on design activities and cognitive needs in recent 18 years. This study proposed a framework of design activities and cognitive needs in the conceptual design stage based on the design information cycle model. The technical characteristics are analysed and role of VR in each phase of conceptual design is discussed. Then the principle and application value in developments of VR technology for conceptual design are analysed. Finally, the research directions and application scheme of VR in conceptual design in the future are discussed.","PeriodicalId":54180,"journal":{"name":"DIGITAL CREATIVITY","volume":"34 1","pages":"53 - 77"},"PeriodicalIF":1.3000,"publicationDate":"2023-01-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"DIGITAL CREATIVITY","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/14626268.2023.2166080","RegionNum":4,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ART","Score":null,"Total":0}
引用次数: 3
Abstract
ABSTRACT Virtual reality (VR) is a popular information technology in design and manufacturing. In the conceptual design stage, VR has been proved to be an auxiliary tool with great potential. However, the development of VR in the conceptual design has not been systematically investigated. This study conducted a review of the application of VR in the conceptual design stage on design activities and cognitive needs in recent 18 years. This study proposed a framework of design activities and cognitive needs in the conceptual design stage based on the design information cycle model. The technical characteristics are analysed and role of VR in each phase of conceptual design is discussed. Then the principle and application value in developments of VR technology for conceptual design are analysed. Finally, the research directions and application scheme of VR in conceptual design in the future are discussed.
期刊介绍:
Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts