{"title":"Double-Standard Moralism: Why We Can Be More Permissive Within Our Imagination","authors":"M. Cecchinato","doi":"10.1093/aesthj/ayad008","DOIUrl":null,"url":null,"abstract":"\n Although the fictional domain exhibits a prima facie freedom from real-world moral constraints, certain fictive imaginings seem to deserve moral criticism. Capturing both intuitions, this paper argues for double-standard moralism, the view that fictive imaginings are subject to different moral standards than their real-world counterparts. I show how no account has, thus far, offered compelling reasons to warrant the moral appropriateness of this discrepancy. I maintain that the normative discontinuity between fiction and the actual world is moderate, as opposed to one that leaves fictive engagements wholly exempt from moral evaluations. I propose a way of addressing the gamer’s dilemma that is compatible with a moderate kind of discontinuity. Finally, I contend that the audience is justified in adopting deviant moral attitudes in fictional situations because their consequences largely differ from those that analogous real-world events would have.","PeriodicalId":46609,"journal":{"name":"BRITISH JOURNAL OF AESTHETICS","volume":null,"pages":null},"PeriodicalIF":0.7000,"publicationDate":"2023-05-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"BRITISH JOURNAL OF AESTHETICS","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1093/aesthj/ayad008","RegionNum":1,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ART","Score":null,"Total":0}
引用次数: 0
Abstract
Although the fictional domain exhibits a prima facie freedom from real-world moral constraints, certain fictive imaginings seem to deserve moral criticism. Capturing both intuitions, this paper argues for double-standard moralism, the view that fictive imaginings are subject to different moral standards than their real-world counterparts. I show how no account has, thus far, offered compelling reasons to warrant the moral appropriateness of this discrepancy. I maintain that the normative discontinuity between fiction and the actual world is moderate, as opposed to one that leaves fictive engagements wholly exempt from moral evaluations. I propose a way of addressing the gamer’s dilemma that is compatible with a moderate kind of discontinuity. Finally, I contend that the audience is justified in adopting deviant moral attitudes in fictional situations because their consequences largely differ from those that analogous real-world events would have.
期刊介绍:
Founded in 1960, the British Journal of Aesthetics is highly regarded as an international forum for debate in philosophical aesthetics and the philosophy of art. The Journal is published to promote the study and discussion of philosophical questions about aesthetic experience and the arts. Appearing quarterly - in January, April, July, and October - it publishes lively and thoughtful articles on a broad range of topics from the nature of aesthetic judgement and the principles of art criticism to foundational issues concerning the visual arts, literature, music, dance, film, and architecture.