Painting With Light: Artistic Experiments into the use of Virtual Reality as an Animation Production Environment

Q3 Arts and Humanities International Journal of Film and Media Arts Pub Date : 2021-12-17 DOI:10.24140/ijfma.v6.n2.09
Gert Wastyn, S. Malliet, Bart Geerts
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引用次数: 1

Abstract

While many researchers have examined the technical characteristics of using VR as a production environment for animation, its artistic potential has only sporadically been investigated. We want to contribute to this line of thought through reflection on a number of expanded animation workshops organized in the context of the Painting With Light project. In this paper we use flow theory in order to discuss the experience of using VR as a 3D prototyping tool. Our findings suggest that this practice can add an improvisatory and co-creative dimension to animation.
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光线绘画:利用虚拟现实作为动画制作环境的艺术实验
尽管许多研究人员已经研究了将虚拟现实作为动画制作环境的技术特征,但对其艺术潜力的研究只是零星的。我们希望通过反思在“用光作画”项目背景下组织的一些扩大的动画研讨会,为这一思路做出贡献。在本文中,我们使用流理论来讨论使用VR作为3D原型工具的经验。我们的研究结果表明,这种做法可以为动画增加即兴和共同创作的维度。
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来源期刊
International Journal of Film and Media Arts
International Journal of Film and Media Arts Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.20
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0.00%
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1
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