D. Giuffrida, V. Mollica Nardo, Oreste Adinolfi, M. Mastelloni, R. Ponterio
{"title":"A theatrical double-faced mask preserved at the Museum of Lipari (Messina): study and 3D reconstruction through portable equipment","authors":"D. Giuffrida, V. Mollica Nardo, Oreste Adinolfi, M. Mastelloni, R. Ponterio","doi":"10.4995/VAR.2021.13916","DOIUrl":null,"url":null,"abstract":"The new tools for 3D survey and modelling (as portable scanners and software packages), often in combination with diagnostics, are nowadays able to provide indispensable elements for the study of archaeological artefacts; their applications to museum’s heritage can be also useful to integrate the traditional graphic documentation and contribute to enhancement and dissemination. This paper shows the benefit of using the aforementioned tools to study the peculiar clay mask No. 11114-E, discovered in 1973 in the Greek necropolis of Lipára, inside tomb No. 1558. The specimen, now exhibited in the Classical Section of the Aeolian Museum, is considered unique both in the Aeolian Islands and in the ancient Greek world, as it is the only one merging two half faces attributable to different characters. This feature, unknown at the time of discovery, has been highlighted in 2018, thanks to a restoration intervention by which a hard concretion layer covering a large portion of the mask surface was removed, bringing to light a smiling young half-face next to an old one with Silenic features. In 2019, the mask was surveyed in situ through a portable and performing laser-scanner arm (the QuantumTM FaroArm by FARO) to produce a high-resolution 3D model useful to enhance the reading of the two halves (not evident enough, due to its state of preservation). The data processing was performed using the Geomagic Wrap software, able to align and merge multiple scans into a single model and to export results in multiple formats, easily shareable and viewable in free software or via the web. Finally, thanks to this method, the successful generation of a digital replica was performed; the resulting replica is useful for dissemination and as a support for the hypothetical reconstruction of the two prototypes taken as models by the craftsman who created the mask.Highlights:A 'mobile laboratory’ consisting of portable equipment has been set up to perform 3D metric surveys on a selection of artefacts preserved at the Museum of Lipari.By means of an ultra-precision laser-scanner arm, a 3D survey on a miniaturistic double-faced mask, belonging to the classical theatrical terracotta, has been performed.A geometrically accurate and realistic 3D final model has been created. This helped the study and reconstruction of the two characters composing the mask.","PeriodicalId":44206,"journal":{"name":"Virtual Archaeology Review","volume":null,"pages":null},"PeriodicalIF":1.6000,"publicationDate":"2021-01-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Virtual Archaeology Review","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4995/VAR.2021.13916","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"ARCHAEOLOGY","Score":null,"Total":0}
引用次数: 5
Abstract
The new tools for 3D survey and modelling (as portable scanners and software packages), often in combination with diagnostics, are nowadays able to provide indispensable elements for the study of archaeological artefacts; their applications to museum’s heritage can be also useful to integrate the traditional graphic documentation and contribute to enhancement and dissemination. This paper shows the benefit of using the aforementioned tools to study the peculiar clay mask No. 11114-E, discovered in 1973 in the Greek necropolis of Lipára, inside tomb No. 1558. The specimen, now exhibited in the Classical Section of the Aeolian Museum, is considered unique both in the Aeolian Islands and in the ancient Greek world, as it is the only one merging two half faces attributable to different characters. This feature, unknown at the time of discovery, has been highlighted in 2018, thanks to a restoration intervention by which a hard concretion layer covering a large portion of the mask surface was removed, bringing to light a smiling young half-face next to an old one with Silenic features. In 2019, the mask was surveyed in situ through a portable and performing laser-scanner arm (the QuantumTM FaroArm by FARO) to produce a high-resolution 3D model useful to enhance the reading of the two halves (not evident enough, due to its state of preservation). The data processing was performed using the Geomagic Wrap software, able to align and merge multiple scans into a single model and to export results in multiple formats, easily shareable and viewable in free software or via the web. Finally, thanks to this method, the successful generation of a digital replica was performed; the resulting replica is useful for dissemination and as a support for the hypothetical reconstruction of the two prototypes taken as models by the craftsman who created the mask.Highlights:A 'mobile laboratory’ consisting of portable equipment has been set up to perform 3D metric surveys on a selection of artefacts preserved at the Museum of Lipari.By means of an ultra-precision laser-scanner arm, a 3D survey on a miniaturistic double-faced mask, belonging to the classical theatrical terracotta, has been performed.A geometrically accurate and realistic 3D final model has been created. This helped the study and reconstruction of the two characters composing the mask.
期刊介绍:
Virtual Archaeology Review (VAR) aims the publication of original papers, interdisciplinary reviews and essays on the new discipline of virtual archaeology, which is continuously evolving and currently on its way to achieve scientific consolidation. In fact, Virtual Archaeology deals with the digital representation of historical heritage objects, buildings and landscapes through 3D acquisition, digital recording and interactive and immersive tools for analysis, interpretation, dissemination and communication purposes by means of multidimensional geometric properties and visual computational modelling. VAR will publish full-length original papers which reflect both current research and practice throughout the world, in order to contribute to the advancement of the new field of virtual archaeology, ranging from new ways of digital recording and documentation, advanced reconstruction and 3D modelling up to cyber-archaeology, virtual exhibitions and serious gaming. Thus acceptable material may emerge from interesting applications as well as from original developments or research. OBJECTIVES: - OFFER researchers working in the field of virtual archaeology and cultural heritage an appropriate editorial frame to publish state-of-the-art research works, as well as theoretical and methodological contributions. - GATHER virtual archaeology progresses achieved as a new international scientific discipline. - ENCOURAGE the publication of the latest, state-of-the-art, significant research and meaningful applications in the field of virtual archaeology. - ENHANCE international connections in the field of virtual archaeology and cultural heritage.