3D modelling of a 15th century city gate of Rennes: Portes Mordelaises

IF 1.6 N/A ARCHAEOLOGY Virtual Archaeology Review Pub Date : 2020-01-28 DOI:10.4995/var.2020.12653
Jean-Baptiste Barreau, Elen Esnault, Jérôme Foucher, M. Six, Cécile Le Faou
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引用次数: 6

Abstract

The Portes Mordelaises, remnants of the medieval city walls of Rennes, France, has been the subject of several archaeological excavations until 2017. From these excavations, we created a three-dimensional (3D) model of the site reconstructed as it would have appeared during the 15th century, including the surrounding plus the interiors of its famed towers. Once our efforts and results were officially recognised as being of national interest by the French Ministry of Culture and Communication, Department of Heritage and the National Museum Service of France, we presented our virtual model reconstruction in an exhibition curated by the Museum of Bretagne, entitled "Rennes, les vies d'une ville" (Rennes, the Lives of a City). This approach to 3D reconstruction of the site served to further study Rennes’ origins, its construction, organisation, as well as its historic relationship to surrounding territories. The main objective of this work was to investigate, using of a significant and complex archaeological site as proof of concept, how the digitalisation of an existing structure, the modelling of its hypothetical structures, and the interactions with its virtual spaces enabled the general public to provide critical feedback, and enhance archaeological knowledge and evaluation of such sites. This reconstruction was carried out under a West Digital Conservatory of Archaeological Heritage project, whose mission is to support and advise archaeologists in the production and exploration of 3D archaeological datasets using the latest digitisation, modelling, and virtual reality (VR) techniques. Through a complex but repeatable process, using the valuable data provided by various excavations, in addition to new information provided by the 3D digitalisation itself, we produced a 3D model, fully satisfactory to rigorous scientific standards, which was then incorporated into a VR space ready for diffusion to the general public. Furthermore, the fact that 45850 visitors were welcome to experience our 3D model at an exhibition in a city the size of Rennes proved to be a significant success.
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15世纪雷恩城门的3D建模:Portes Mordelaises
Mordelaises门是法国雷恩中世纪城墙的遗迹,在2017年之前一直是几次考古发掘的主题。从这些挖掘中,我们创建了一个重建后的遗址的三维(3D)模型,就像它在15世纪出现的那样,包括周围和著名塔楼的内部。一旦我们的努力和成果被法国文化与传播部、遗产部和法国国家博物馆服务局正式认定为符合国家利益,我们就在布列塔尼博物馆策划的一场名为“雷恩,城市的生活”的展览中展示了我们的虚拟模型重建。这种对场地进行三维重建的方法有助于进一步研究雷恩的起源、建筑、组织以及与周围地区的历史关系。这项工作的主要目标是利用一个重要而复杂的考古遗址作为概念证明,调查现有结构的数字化、假设结构的建模以及与虚拟空间的互动如何使公众能够提供关键的反馈,并提高考古知识和对这些遗址的评估。此次重建是在西部数字考古遗产保护学院项目下进行的,该项目的任务是支持和建议考古学家使用最新的数字化、建模和虚拟现实(VR)技术制作和探索3D考古数据集。通过一个复杂但可重复的过程,利用各种挖掘提供的宝贵数据,以及3D数字化本身提供的新信息,我们制作了一个完全符合严格科学标准的3D模型,然后将其纳入VR空间,准备向公众传播。此外,在雷恩大小的城市举办的一场展览上,欢迎45850名游客体验我们的3D模型,这一事实证明是一个巨大的成功。
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来源期刊
CiteScore
5.20
自引率
21.70%
发文量
19
审稿时长
20 weeks
期刊介绍: Virtual Archaeology Review (VAR) aims the publication of original papers, interdisciplinary reviews and essays on the new discipline of virtual archaeology, which is continuously evolving and currently on its way to achieve scientific consolidation. In fact, Virtual Archaeology deals with the digital representation of historical heritage objects, buildings and landscapes through 3D acquisition, digital recording and interactive and immersive tools for analysis, interpretation, dissemination and communication purposes by means of multidimensional geometric properties and visual computational modelling. VAR will publish full-length original papers which reflect both current research and practice throughout the world, in order to contribute to the advancement of the new field of virtual archaeology, ranging from new ways of digital recording and documentation, advanced reconstruction and 3D modelling up to cyber-archaeology, virtual exhibitions and serious gaming. Thus acceptable material may emerge from interesting applications as well as from original developments or research. OBJECTIVES: - OFFER researchers working in the field of virtual archaeology and cultural heritage an appropriate editorial frame to publish state-of-the-art research works, as well as theoretical and methodological contributions. - GATHER virtual archaeology progresses achieved as a new international scientific discipline. - ENCOURAGE the publication of the latest, state-of-the-art, significant research and meaningful applications in the field of virtual archaeology. - ENHANCE international connections in the field of virtual archaeology and cultural heritage.
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