{"title":"Correction: Reimagining how to understand learning game experiences: a qualitative and exploratory case study","authors":"Håvard Almås, Felix Pinkow, F. Giæver","doi":"10.1186/s40561-023-00239-9","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":21774,"journal":{"name":"Smart Learning Environments","volume":"10 1","pages":"1"},"PeriodicalIF":6.7000,"publicationDate":"2023-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Smart Learning Environments","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1186/s40561-023-00239-9","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}