Reliving history: the digital reconstruction of the convent of Santa Maria delle Grazie in Milan

IF 1.6 N/A ARCHAEOLOGY Virtual Archaeology Review Pub Date : 2020-07-08 DOI:10.4995/var.2020.13706
D. Aiello, C. Bolognesi
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引用次数: 5

Abstract

Can we preserve cultural heritage and, consequently, the memory of the past? To answer this question, one should look at the digital revolution that the world has gone through in recent decades and analyse the complex and the dialectical relationship between cultural heritage and new technologies. Thanks to these, increasingly accurate reconstructions of archaeological sites and historical monuments are possible. The resulting digital replicas are fundamental to experience and understand cultural heritage in innovative ways: they have complex and dynamic relationships with the original objects. This research paper highlights the importance and the scientific validity of digital replicas aimed at understanding, enhancing and protecting cultural heritage. The study focuses on the virtual reconstruction of the constructive phases, from the mid-15th century to date, of one of the most emblematic Gothic-Renaissance buildings in the city of Milan (Italy): the convent of Santa Maria delle Grazie, famous worldwide for hosting Leonardo da Vinci's Last Supper painting. This site proved to be an ideal case study because of its troubled and little-known history that led to numerous changes over the centuries. Thanks to a methodological approach based on the analysis of the documentary sources and three-dimensional (3D) modelling, it was possible to outline the chronological succession of the convent transformations; the way in which these overlapped the pre-existing structures was described starting from the Renaissance harmonious and organic interventions, to finally reach 18th-19th centuries inhomogeneous and incompatible additions. Finally, the research was completed by mapping the 3D models based on the sources used and their different levels of accuracy. The 3D models have thus become a valid tool for checking and verifying the reconstruction hypotheses.Highlights:The study focused on the virtual reconstruction of the convent of Santa Maria delle Grazie, one of the most emblematicGothic-Renaissance buildings in the city of Milan.By combining data from documentary sources, architectural treatises, period photos and digital survey, the mainbuilding phases of the convent, from the 15th century to date, were digitally reconstructed.The 3D models are enriched with information about the accuracy of the digital reconstruction, creating 3D databasesthat can be easily consulted and updated.
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重温历史:米兰格拉齐圣母院的数字化重建
我们能保护文化遗产,从而保护对过去的记忆吗?为了回答这个问题,我们应该回顾近几十年来世界经历的数字革命,分析文化遗产与新技术之间复杂而辩证的关系。由于这些,越来越精确的考古遗址和历史遗迹的重建成为可能。由此产生的数字复制品是以创新的方式体验和理解文化遗产的基础:它们与原始物体有着复杂而动态的关系。这篇研究论文强调了数字复制品在理解、加强和保护文化遗产方面的重要性和科学有效性。这项研究的重点是虚拟重建从15世纪中叶至今,米兰(意大利)最具代表性的哥特式文艺复兴建筑之一:圣玛丽亚德勒格拉济修道院,因收藏莱昂纳多·达·芬奇的最后的晚餐而闻名于世。这个地方被证明是一个理想的案例研究,因为它的麻烦和鲜为人知的历史导致了几个世纪以来的无数变化。由于基于文献来源分析和三维(3D)建模的方法方法,可以概述修道院改造的时间顺序;从文艺复兴时期的和谐和有机干预开始,到18 -19世纪的不均匀和不相容的添加,这些重叠的方式被描述为预先存在的结构。最后,根据所使用的资源及其不同精度水平绘制三维模型,完成了研究。因此,三维模型已成为检查和验证重建假设的有效工具。研究重点是对米兰最具代表性的哥特式文艺复兴建筑之一——圣玛丽亚德勒格拉济修道院的虚拟重建。通过结合文献资料、建筑论文、时代照片和数字调查的数据,从15世纪至今,修道院的主要建筑阶段进行了数字重建。三维模型丰富了有关数字重建准确性的信息,创建了可以轻松查阅和更新的三维数据库。
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来源期刊
CiteScore
5.20
自引率
21.70%
发文量
19
审稿时长
20 weeks
期刊介绍: Virtual Archaeology Review (VAR) aims the publication of original papers, interdisciplinary reviews and essays on the new discipline of virtual archaeology, which is continuously evolving and currently on its way to achieve scientific consolidation. In fact, Virtual Archaeology deals with the digital representation of historical heritage objects, buildings and landscapes through 3D acquisition, digital recording and interactive and immersive tools for analysis, interpretation, dissemination and communication purposes by means of multidimensional geometric properties and visual computational modelling. VAR will publish full-length original papers which reflect both current research and practice throughout the world, in order to contribute to the advancement of the new field of virtual archaeology, ranging from new ways of digital recording and documentation, advanced reconstruction and 3D modelling up to cyber-archaeology, virtual exhibitions and serious gaming. Thus acceptable material may emerge from interesting applications as well as from original developments or research. OBJECTIVES: - OFFER researchers working in the field of virtual archaeology and cultural heritage an appropriate editorial frame to publish state-of-the-art research works, as well as theoretical and methodological contributions. - GATHER virtual archaeology progresses achieved as a new international scientific discipline. - ENCOURAGE the publication of the latest, state-of-the-art, significant research and meaningful applications in the field of virtual archaeology. - ENHANCE international connections in the field of virtual archaeology and cultural heritage.
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