Visual effects and their importance in the field of visual media creation

Aja Knific Košir, Helena Gabrijelčič Tomc
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引用次数: 2

Abstract

The paper presents visual effects and their importance in the creation of visual media and film industry. After defining the field and the term visual effects, the reader is introduced to the techniques and approaches used to create visual effects, i.e., computer-generated Imagery, 3D computer graphics, motion capture, matchmoving, chroma key, rotoscoping, matte painting, and digital compositing. This is followed by a presentation of the history of visual effects from its beginnings to the digital age, taking in the most successful examples of film production such as Terminator, Toy Story, The Matrix, and Star Wars. As an example of the most representative production, the paper includes a more detailed description of the techniques, methods, and approaches used in the Lord of the Rings film trilogy, focusing on the creation of the visual appearance of the Gollum character, his movement, and facial expressions, the creation of crowds with autonomous agents and the introduction of digital duplicates. The review concludes with an overview of trends for the future of the field.
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视觉效果及其在视觉媒体创作领域的重要性
本文介绍了视觉效果及其在视觉媒体创作和电影产业中的重要性。在定义了视觉效果这一领域和术语后,读者将了解用于创建视觉效果的技术和方法,即计算机生成的图像、3D计算机图形、运动捕捉、匹配移动、色度键、旋转镜、哑光绘画和数字合成。接下来介绍了视觉特效从诞生到数字时代的历史,其中包括《终结者》、《玩具总动员》、《黑客帝国》和《星球大战》等最成功的电影制作实例。作为最具代表性的制作实例,本文对《指环王》电影三部曲中使用的技术、方法和方法进行了更详细的描述,重点介绍了咕噜角色的视觉外观、动作和面部表情的创造,用自主代理创造人群,以及数字复制品的引入。审查最后概述了该领域的未来趋势。
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来源期刊
Journal of graphic engineering and design
Journal of graphic engineering and design Engineering-Computational Mechanics
CiteScore
1.40
自引率
0.00%
发文量
16
审稿时长
10 weeks
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