Computer Quiz Games in General Chemistry for Engineering Majors in an English as a Second Language Environment

S. S. Ling, Fabrice Saffre, Deborah L. Gater, L. Halim, A. Isakovic
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Abstract

Computer quiz games are introduced to improve teaching and learning in a freshman engineering chemistry course in an English-as-a-Second-Language (ESL) environment. These quiz games are developed and implemented as a supplemental and augmentative tool to enhance traditionally delivered lectures. The paper shows an increase in students’ motivation and compare the performance between students who participated in computer quiz games, a paper-based quiz or neither activity. Assessment of the effectiveness of quiz games in learning is conducted via a proposed novel chemistry achievement test, Freshman Engineering Chemistry Aptitude Test and an attitude questionnaire. The findings contribute to our understanding of the role of game-based learning in students’ achievement in chemistry and their motivation and attitudes towards learning general chemistry at a university within an ESL environment, while the computer games developed are useful in all English based Chemistry classes.
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英语作为第二语言环境下工程专业普通化学计算机测验游戏
在以英语为第二语言(ESL)的教学环境下,为提高大一工程化学课程的教与学,引入了电脑问答游戏。这些问答游戏是作为一种补充和辅助工具开发和实施的,以加强传统的授课方式。本文显示了学生学习动机的提高,并比较了参加电脑测验游戏、纸上测验和不参加任何活动的学生的表现。通过新设计的化学成就测试、新生工程化学能力倾向测试和态度问卷来评估测验游戏在学习中的有效性。这些发现有助于我们理解基于游戏的学习在学生化学成绩中的作用,以及他们在大学英语环境中学习普通化学的动机和态度,而开发的电脑游戏在所有基于英语的化学课程中都很有用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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