EMPLOYMENT OF A SET OF QUESTIONS AND ANSWERS AS A WAY TO PROBLEMATIZE AND MOTIVATE THE TEACHING OF PHYSICS IN HIGH SCHOOL

IF 0.2 Q4 CHEMISTRY, MULTIDISCIPLINARY Periodico Tche Quimica Pub Date : 2020-12-20 DOI:10.52571/ptq.v17.n36.2020.899_periodico36_pgs_884_909.pdf
Fabrizio Belli Riatto
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Abstract

Physics, like the teaching of natural sciences, is fundamental for scientific and technological development. Although of fundamental importance to society, there is a significant lack of interest in high school students. This study aimed to develop and apply a strategy that involved a “game of questions and answers” to introduce the study of mechanics in a differentiated and more attractive way for students. For example, when talking about strengths, common sense is very ingrained, and it becomes complex to promote conceptual change in young apprentices. The game was used as a problematization to create an environment of need to search for new knowledge to face situations and answer questions. The proposal was applied to a second-year high school class at a private school in Porto Alegre. The sample consisted of thirty-three students aged between fifteen and seventeen, divided between eighteen girls and fifteen boys. The application was made during regular classes. The game was born from the need to create students with a willingness and predisposition to seek knowledge and transform their thinking about physics. The formulation of questions and answers was designed to make minimal subunits to search fora new experience. Through the students' responses, it was possible to observe that the degree of satisfaction was relatively high and that they liked the game itself and the change in the classic and plastered form that the content was worked on.
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运用一系列的问题和答案作为一种问题化和激励高中物理教学的方法
物理学同自然科学的教学一样,是科学技术发展的基础。尽管对社会具有根本的重要性,高中生却明显缺乏兴趣。本研究旨在开发和应用一种涉及“问答游戏”的策略,以一种与众不同的、更有吸引力的方式引入力学研究。例如,当谈到优势时,常识是非常根深蒂固的,并且在年轻的学徒中促进观念的变化变得复杂。游戏被用作问题化来创造一个需要寻找新知识来面对情况和回答问题的环境。该提案被应用于阿雷格里港一所私立学校的高二班级。样本由33名年龄在15到17岁之间的学生组成,分为18名女孩和15名男孩。申请是在常规课堂上提出的。这个游戏的诞生是为了让学生有意愿和倾向去寻求知识,并改变他们对物理的看法。问题和答案的形式被设计成最小的子单元来寻找新的体验。通过学生们的反应,我们可以观察到他们的满意度相对较高,他们喜欢游戏本身,也喜欢游戏内容对经典和刻板形式的改变。
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来源期刊
Periodico Tche Quimica
Periodico Tche Quimica CHEMISTRY, MULTIDISCIPLINARY-
自引率
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发文量
17
期刊介绍: The Journal publishes original research papers, review articles, short communications (scientific publications), book reviews, forum articles, announcements or letters as well as interviews. Researchers from all countries are invited to publish on its pages.
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