Enhancing Motivation To Learn In A Biology Laboratory Course Through Gaming

David C. Owens, Cindi Smith-Walters, Angela T. Barlow
{"title":"Enhancing Motivation To Learn In A Biology Laboratory Course Through Gaming","authors":"David C. Owens, Cindi Smith-Walters, Angela T. Barlow","doi":"10.14434/IJDL.V10I1.24111","DOIUrl":null,"url":null,"abstract":"In this design case, we describe our work to develop a gameful learning design for use in an introductory, undergraduate biology laboratory course for science majors. Our design team included three university-based mathematics and science educators and a biologist responsible for the management of curriculum and instruction in the course under study. The gameful learning design was employed during the four weeks of plant evolutionary life history instruction. Key challenges to the design and implementation of gameful learning included the adaptation of instruction from teacher-centered to student-centered and establishing novel learning conditions in the eight laboratory sections so as to determine the value of two different elements of game design, repeat-testing and leaderboard with badges.","PeriodicalId":91509,"journal":{"name":"International journal of designs for learning","volume":" ","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2019-05-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International journal of designs for learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14434/IJDL.V10I1.24111","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

In this design case, we describe our work to develop a gameful learning design for use in an introductory, undergraduate biology laboratory course for science majors. Our design team included three university-based mathematics and science educators and a biologist responsible for the management of curriculum and instruction in the course under study. The gameful learning design was employed during the four weeks of plant evolutionary life history instruction. Key challenges to the design and implementation of gameful learning included the adaptation of instruction from teacher-centered to student-centered and establishing novel learning conditions in the eight laboratory sections so as to determine the value of two different elements of game design, repeat-testing and leaderboard with badges.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
透过游戏提高生物实验课程的学习动机
在这个设计案例中,我们描述了我们的工作,开发了一个游戏性的学习设计,用于科学专业的入门级本科生生物学实验室课程。我们的设计团队包括三名大学数学和科学教育工作者,以及一名负责课程管理和研究课程教学的生物学家。在为期四周的植物进化生命史教学中,采用了游戏式学习设计。游戏学习的设计和实施面临的主要挑战包括将教学从以教师为中心转变为以学生为中心,并在八个实验室部分建立新的学习条件,以确定游戏设计的两个不同元素的价值,即重复测试和带徽章的排行榜。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
审稿时长
27 weeks
期刊最新文献
Designing and Iterating for Interdisciplinary, Creative Research in Graduate Teams Designing a Dual-Credit Hybrid Health Course Why We Played Wiffle Ball on Wednesday Entangled Co-Design with a Trickster: Speculative Framing and Reframing Designing a Tool to Support Online Physical Education
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1