Sketching in-vehicle ambient lighting in virtual reality with the Wizard-of-Oz method

IF 1.3 4区 艺术学 0 ART DIGITAL CREATIVITY Pub Date : 2022-01-02 DOI:10.1080/14626268.2022.2039716
Taesu Kim, Aigerim Shunayeva, G. Lee, Hyeon‐Jeong Suk
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引用次数: 2

Abstract

ABSTRACT Designers desire to sketch their concepts and produce prototypes in a real-time setting. This study developed a virtual reality (VR) supported lighting sketch tool for vehicle interior designers. The tool incorporated lighting design with drag-and-drop functionality and high-definition vehicle rendering. The tool also used the Wizard-of-Oz method to help design participants easily immerse themselves into the design tasks. Six designers participated in two consecutive hour-long design workshops to evaluate the design tool. Each designer sketched eight scenarios, and the workshop gathered 48 design outcomes. In addition, a thirty-minute post-interview evaluated usability, the immersive experience of the virtual environment, and the expected role of the wizard. Finally, thematic coding was used on both workshop and post-interview verbal records to further evaluate the tool's compatibility. As a result, three vital roles of the tool were identified. First, the tool encouraged the iteration process. The tool also gave realistic design-practice experiences and would be suitable for sketching lighting in the workplace. Finally, the tool allowed designers to immerse themselves in the design space. This research anticipates a well-illustrated virtual context and situations that invite designers into an inspirational lighting design workplace.
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用绿野仙踪方法在虚拟现实中绘制车内环境照明
摘要设计师希望在实时环境中绘制概念草图并制作原型。本研究为汽车内饰设计师开发了一种虚拟现实(VR)支持的照明草图工具。该工具结合了照明设计、拖放功能和高清车辆渲染。该工具还使用了绿野仙踪方法来帮助设计参与者轻松地沉浸在设计任务中。六名设计师参加了连续两个小时的设计研讨会,对设计工具进行评估。每位设计师绘制了八个场景,研讨会收集了48个设计成果。此外,30分钟的后期采访评估了可用性、虚拟环境的沉浸式体验以及向导的预期角色。最后,在研讨会和访谈后的口头记录中都使用了主题编码,以进一步评估该工具的兼容性。因此,确定了该工具的三个重要作用。首先,该工具鼓励迭代过程。该工具还提供了逼真的设计实践经验,适合在工作场所绘制照明草图。最后,该工具让设计师能够沉浸在设计空间中。这项研究预计会有一个生动的虚拟环境和情境,邀请设计师进入一个鼓舞人心的照明设计工作场所。
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来源期刊
CiteScore
3.10
自引率
9.10%
发文量
19
期刊介绍: Digital Creativity is a major peer-reviewed journal at the intersection of the creative arts, design and digital technologies. It publishes articles of interest to those involved in the practical task and theoretical aspects of making or using digital media in creative disciplines. These include but are not limited to visual arts, interaction design, physical computing and making, computational materials, textile and fashion design, filmmaking and animation, game design, music, dance, drama, architecture and urban design. The following list, while not exhaustive, indicates a range of topics that fall within the scope of the journal: * New insights through the use of digital media in the creative process * The relationships between practice, research and technology * The design and making of digital artefacts and environments * Interaction relationships between digital media and audience / public * Everyday experience with digital design and artwork * Aspects of digital media and storytelling * Theoretical concepts
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