Technology Integration in Storytime Programs

IF 1.5 4区 管理学 Q3 COMPUTER SCIENCE, INFORMATION SYSTEMS Information Technology and Libraries Pub Date : 2023-06-19 DOI:10.6017/ital.v42i2.15701
M. Cahill, Erin Ingram, Soohyung Joo
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Abstract

Technology use is widespread in the lives of children and families, and parents and caregivers express concern about children’s safety and development in relation to technology use. Children’s librarians have a unique role to play in guiding the technology use of children and families, yet little is known about how public library programs facilitate children’s digital literacy. This study sought to uncover librarians’ purposes for using technology in programs with young children as well as the supporting factors and barriers they encountered in attempting to do so. Findings reveal 10 purposes for integrating technology into public library storytime programs and 15 factors across four dimensions that facilitate and/or inhibit its inclusion. If librarians are to embrace the media mentor role with confidence and the necessary knowledge and skills required of the task, much greater attention should be devoted to the responsibility and more support in the way of professional development and resources is necessary.
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故事时间程序中的技术集成
技术的使用在儿童和家庭生活中广泛存在,父母和照顾者对儿童在技术使用方面的安全和发展表示关注。儿童图书馆员在指导儿童和家庭使用技术方面发挥着独特的作用,但人们对公共图书馆项目如何促进儿童的数字素养知之甚少。本研究试图揭示图书馆员在幼儿项目中使用技术的目的,以及他们在尝试这样做时遇到的支持因素和障碍。研究结果揭示了将技术融入公共图书馆故事时间计划的10个目的,以及在四个维度上促进和/或抑制技术融入的15个因素。如果图书馆员要满怀信心地承担起媒介导师的角色,并具备这项任务所需的必要知识和技能,就应该更加重视这一责任,并在专业发展和资源方面提供更多的支持。
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来源期刊
Information Technology and Libraries
Information Technology and Libraries 管理科学-计算机:信息系统
CiteScore
2.90
自引率
5.60%
发文量
25
审稿时长
1 months
期刊介绍: Information Technology and Libraries publishes original material related to all aspects of information technology in all types of libraries. Topic areas include, but are not limited to, library automation, digital libraries, metadata, identity management, distributed systems and networks, computer security, intellectual property rights, technical standards, geographic information systems, desktop applications, information discovery tools, web-scale library services, cloud computing, digital preservation, data curation, virtualization, search-engine optimization, emerging technologies, social networking, open data, the semantic web, mobile services and applications, usability, universal access to technology, library consortia, vendor relations, and digital humanities.
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