{"title":"Application of Incremental Technologies in Considerations of Transhumanist Aesthetics – Project \"Who nose\"","authors":"Marta Flisykowska","doi":"10.7559/CITARJ.V10I3.568","DOIUrl":null,"url":null,"abstract":"Transhumanist speculations have been present in intellectual circles since the 1960s. The term \"transhumanism\" was coined in 1957 by biologist Julian Huxley, who defined it as \"man remaining man, but transcending himself by realizing new possibilities of and for his human nature\". Will the boundaries of aesthetics remain untouched in face of new achievements, both in medicine and those coming from the need to explore space? In 2017, NASA published the results of the Human Research Program. The aim was to find out more about the impact of long stays in space on the hu-man body, like manned trips to Mars. The human body will have to face new physical conditions on the Red Planet, such as lower temperatures, a less dense atmosphere, significantly higher radiation and many more. The impact of such conditions is visible and highly variable also in other organisms, including mammals that have the best sense of smell. 3D printing technology is developing continuously and already today we are able to print an ear that can be used for transplants. If this is the case, does it have to look the same? Based on the research regarding the impact of climatic conditions on the shape of noses as well as state of the art regarding such areas as mountaineering, biomimetics, plastic surgery and taking into account mental factors, the article presents original nose designs, aesthetic speculations and interpreting the above visual and formal data.","PeriodicalId":41151,"journal":{"name":"Journal of Science and Technology of the Arts","volume":" ","pages":""},"PeriodicalIF":0.2000,"publicationDate":"2018-12-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Science and Technology of the Arts","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.7559/CITARJ.V10I3.568","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0
Abstract
Transhumanist speculations have been present in intellectual circles since the 1960s. The term "transhumanism" was coined in 1957 by biologist Julian Huxley, who defined it as "man remaining man, but transcending himself by realizing new possibilities of and for his human nature". Will the boundaries of aesthetics remain untouched in face of new achievements, both in medicine and those coming from the need to explore space? In 2017, NASA published the results of the Human Research Program. The aim was to find out more about the impact of long stays in space on the hu-man body, like manned trips to Mars. The human body will have to face new physical conditions on the Red Planet, such as lower temperatures, a less dense atmosphere, significantly higher radiation and many more. The impact of such conditions is visible and highly variable also in other organisms, including mammals that have the best sense of smell. 3D printing technology is developing continuously and already today we are able to print an ear that can be used for transplants. If this is the case, does it have to look the same? Based on the research regarding the impact of climatic conditions on the shape of noses as well as state of the art regarding such areas as mountaineering, biomimetics, plastic surgery and taking into account mental factors, the article presents original nose designs, aesthetic speculations and interpreting the above visual and formal data.
期刊介绍:
The Journal of Science and Technology of the Arts (CITARJ) covers a wide range of topics related to the study and practice of Artistic work approached through Science and Technology, including: -Aesthetics of New Media- Audiovisual and Cinematic Art- Computer Music- Digital Arts - Digital Culture- Generative Art/Systems- Interactive Art - Interactive Multimedia- Interactive Sound- New Interfaces for Digital Expression- New Media Art- Tangible interfaces.