Learning Qawaid Through Language Game Adlif Kalimatan for Students of Arabic Language and Literature at UIN Maulana Malik Ibrahim Malang

Muassomah Muassomah, Ma’rifatul Munjiah
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引用次数: 2

Abstract

Qawaid is an element of Arabic that must be mastered by Arabic language learners, including students of the Department of Arabic Language and Literature of UIN Maulana Malik Ibrahim Malang, though it is still seen difficult until today. The learning of qawaid that has been running so far relies on traditional methods and strategies, i.e. the deductive method (tariqah qiyasiyah) and inductive (tariqah istiqra'iyyah). It is done by asking the students to write sentences (jumlah mufidah) on a sheet or assignment book. This study aims to explore a strategy of language game named adlif kalimatan (add one word) in learning qawaid in the said department. It is a case study and uses a qualitative approach. Data collection is carried out from observation, interviews and documentation. The results of this study indicate that the language game of adlif kalimatan is able to make instructional activity more interesting and is able to motivate students to apply qawaid in speaking and writing skills.
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通过语言游戏Adlif Kalimatan为UIN Maulana Malik Ibrahim Malang的阿拉伯语言和文学学生学习Qawaid
Qawaid是阿拉伯语学习者必须掌握的阿拉伯语元素,包括UIN Maulana Malik Ibrahim Malang的阿拉伯语言和文学系的学生,尽管直到今天它仍然被认为是困难的。迄今为止,qawaid的学习依赖于传统的方法和策略,即演绎法(tariqah qiyasiyah)和归纳法(tariqah istiqra'iyyah)。它是通过要求学生在一张纸或作业本子上写下句子来完成的。本研究旨在探讨一种名为adlif kalimatan(加一个字)的语言游戏在该系英语学习中的策略。这是一个案例研究,并使用定性方法。数据收集是通过观察、访谈和文件来进行的。本研究结果显示,adlif kalimatan语言游戏能使教学活动更有趣,并能激发学生运用良好的说和写技巧。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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发文量
9
审稿时长
24 weeks
期刊最新文献
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