Concrete Abstract: Exploring Tactility in Abstract Animations from Early Avant-garde Films to Contemporary Artworks

Q3 Arts and Humanities International Journal of Film and Media Arts Pub Date : 2021-12-17 DOI:10.24140/ijfma.v6.n2.02
Basak Kaptan Siray
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Abstract

After witnessing social chaos and the collapse of values at the beginning of the twentieth century, avant-garde artists insert new thought patterns and progressive aesthetic into the traditional perception of art. Being enthralled by the new film medium, former painters like Viking Eggeling, Walther Ruttman and Hans Richter start to experiment with light in two-dimensional film formats, they animate lines, stripes, basic shapes, play with the foreground and the background, and, most important of all, they construct a temporality within the visual order of the screen. Viking Eggeling’s Symphonie Diagonale (1921-24), Walther Ruttman’s Opus I (1921) and Hans Richter’s Rhythmus 21 (1921) show such temporality built in, which is caught by the idea of music as their titles suggest. These short abstract animation films attempt to discover the artistic possibilities of the new developing medium, film. Like the pioneer avant-garde abstract filmmakers, today’s artists still seek to stimulate a new perception for a possible embodiment that will activate the sense of touch in the audience. Tactility, enhanced by the material, opens up a new network of spatio-temporal relationships in the viewer's consciousness and subjecthood. This essay aims to bring a historical perspective to the abstract moving images of which the tactile or haptic experience is a defining characteristic. Through a selection of abstract animations, the materiality of the film image and the screening site will be elaborated upon according to the haptic features that are corporally embodied by the viewers. In the light of historical abstract animation, the aim is to dwell upon the dynamics of a continuous tendency to capture tactile instances to help bring forth the spatial resonances as well as visualize and reedify the rhythmic passing of time.
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具体摘要:探索从早期先锋电影到当代艺术作品的抽象动画的触感
在经历了二十世纪初的社会混乱和价值观崩溃之后,先锋派艺术家将新的思维模式和进步的美学融入了传统的艺术观念中。维京·埃格林、沃尔瑟·鲁特曼和汉斯·里希特等前画家被新的电影媒介所吸引,开始尝试二维电影格式的光,他们制作线条、条纹、基本形状的动画,处理前景和背景,最重要的是,他们在屏幕的视觉顺序中构建了一种时间性。维京·埃格林的《对角线交响曲》(1921-24)、沃尔瑟·鲁特曼的《作品I》(1921)和汉斯·里希特的《节奏21》(1921。这些抽象动画短片试图发掘电影这一新兴媒介的艺术可能性。就像先锋派抽象电影制作人一样,今天的艺术家仍然试图激发一种新的感知,以激活观众的触觉。材料增强了触觉,在观众的意识和主体性中开辟了一个新的时空关系网络。本文旨在将历史视角引入抽象运动图像,触觉或触觉体验是其定义特征。通过选择抽象动画,将根据观众身体上体现的触觉特征来阐述电影图像和放映地点的物质性。从历史抽象动画的角度来看,其目的是专注于捕捉触觉实例的持续趋势的动态,以帮助产生空间共鸣,并将时间的节奏性流逝可视化和再创作。
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来源期刊
International Journal of Film and Media Arts
International Journal of Film and Media Arts Arts and Humanities-Visual Arts and Performing Arts
CiteScore
0.20
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1
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