Using Serious Games to Facilitate Collaborative Water Management Planning Under Climate Extremes

Deborah J. Bathke, Tonya Haigh, Tonya Bernadt, Nicole Wall, Harvey Hill, Andrea Carson
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引用次数: 11

Abstract

Sustainable management is a complex process that involves balancing the competing interests of the human, plant, and animal communities that depend on watershed resources. It involves developing and implementing plans, programs, and projects that sustain and enhance watershed functions while taking into account the natural, social, political, economic, and institutional factors operating within the watershed and other relevant regions. Examples of such factors include crosscutting mandates by different levels of government, conflicting objectives across sectors, and the constraints and uncertainty of the availability and accessibility of the resources within the watershed. One way to address these complexities is with public participation processes designed to share knowledge among disciplinary experts, policy-makers, and local stakeholders and provide outcomes, which inform the creation of sustainable watershed management plans. Serious games (i.e., games played for purposes other than pure entertainment) are an example of such processes. Here, we present a case study of how a serious game, called the multi-hazard tournament, was used to facilitate watershed management by promoting social learning, cross-sectoral dialogue, and stakeholder participation in the planning process.

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利用严肃游戏促进极端气候下的水资源管理规划
可持续管理是一个复杂的过程,涉及到平衡依赖流域资源的人类、植物和动物群落的竞争利益。它涉及制定和实施维持和增强流域功能的计划、方案和项目,同时考虑流域和其他相关区域内的自然、社会、政治、经济和制度因素。这类因素的例子包括各级政府的交叉任务、各部门的目标冲突,以及流域内资源的可用性和可及性的限制和不确定性。解决这些复杂性的一种方法是通过公众参与程序,在学科专家、决策者和当地利益相关者之间分享知识,并提供成果,为制定可持续流域管理计划提供信息。严肃的游戏(即为纯粹娱乐以外的目的而玩的游戏)就是这种过程的一个例子。在这里,我们介绍了一个案例研究,即一种被称为多危害锦标赛的严肃游戏是如何通过促进社会学习、跨部门对话和利益相关者参与规划过程来促进流域管理的。
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