Agent-Based Music Live Coding: Sonic adventures in 2D

IF 0.2 3区 艺术学 0 MUSIC Organised Sound Pub Date : 2023-08-01 DOI:10.1017/S1355771823000274
Gerard Roma
{"title":"Agent-Based Music Live Coding: Sonic adventures in 2D","authors":"Gerard Roma","doi":"10.1017/S1355771823000274","DOIUrl":null,"url":null,"abstract":"This article describes agent-based music live coding, an approach for music performance and composition based on programming a set of agents in a 2D plane. This style of programming draws from the tradition of agent-based models and facilitates interactive algorithmic control of data-driven sound synthesis methods such as wave terrain synthesis or corpus-based concatenative synthesis. The main elements are a ‘terrain’, which may be used to access different types of data, a set of agents and their trajectories, and a set of synthesis functions associated to agents. An implementation using the SuperCollider language is demonstrated.","PeriodicalId":45145,"journal":{"name":"Organised Sound","volume":null,"pages":null},"PeriodicalIF":0.2000,"publicationDate":"2023-08-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Organised Sound","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1017/S1355771823000274","RegionNum":3,"RegionCategory":"艺术学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"MUSIC","Score":null,"Total":0}
引用次数: 0

Abstract

This article describes agent-based music live coding, an approach for music performance and composition based on programming a set of agents in a 2D plane. This style of programming draws from the tradition of agent-based models and facilitates interactive algorithmic control of data-driven sound synthesis methods such as wave terrain synthesis or corpus-based concatenative synthesis. The main elements are a ‘terrain’, which may be used to access different types of data, a set of agents and their trajectories, and a set of synthesis functions associated to agents. An implementation using the SuperCollider language is demonstrated.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
基于Agent的音乐现场编码:2D中的Sonic冒险
本文描述了基于代理的音乐现场编码,这是一种基于在2D平面中编程一组代理的音乐表演和作曲方法。这种编程风格借鉴了基于代理的模型的传统,并促进了数据驱动的声音合成方法的交互式算法控制,如波浪地形合成或基于语料库的串联合成。主要元素是“地形”,可用于访问不同类型的数据、一组代理及其轨迹,以及一组与代理相关的合成函数。演示了一个使用SuperCollider语言的实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
CiteScore
1.20
自引率
16.70%
发文量
38
期刊最新文献
‘To Explore the World of Sound’: Music, silence and nation-building in Bing Bang Boom (1969) Dissident Sounds: Electronic music in Venezuela from the notions of radical education Radioatelier: Czech radio space for acoustic art 2003–2022 An Art of the Radio: Musique concrète and mass culture, 1941–1952 Weightless Infrastructures
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1